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#1 Sep 07 2005 at 6:48 PM Rating: Decent
I'm new to the game, what is the best skill to do to make money?
#2 Sep 07 2005 at 7:00 PM Rating: Decent
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681 posts
Mining and skinning. Sell it all in the Auction House.

I'll take my cookie now.
#3 Sep 08 2005 at 7:14 AM Rating: Decent
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652 posts
Herbalism is good too, especially if you get a stack of rare/hard to get herbs.

Basically, the gathering skills will earn you more money than the items you can create with them. Sad but true.
#4 Sep 08 2005 at 11:04 AM Rating: Good
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901 posts
Yeah, all gathering skills can make you a killing. Just pick whichever one seems the best for you, or do two of them and skip a crafting profession altogether.

I'm personally making a killing with herbalism in my mid 30s.
#5 Sep 08 2005 at 11:16 AM Rating: Decent
So blacksmithing doesn't do very good? Alright. OH! I meant to ask also, how different is the making of items in this game compared to the making of items in FFXI?
#6 Sep 08 2005 at 12:44 PM Rating: Decent
Actually the gathering professions do make a lot more money, but towards endgame, it can be better to drop one of the gathering professions and pick up a craft, the main reason behind this is some of the stuff that you can make late in the game sells for a lot and eventually you will not want to have to go farm for the materials. It will get to the point that you will still make a profit by buying your items off the AH, crafting them and selling the thing, and it will take a lot less time to do. Blacksmithing can be good, but if you are looking for quick money early, go with 2 gathering skills, such as mining and skinning.
#7 Sep 08 2005 at 12:47 PM Rating: Decent
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652 posts
Higher level blacksmithing might be ok, as most classes use melee weapons, so if you were to take swordsmithing, you could sell weapons such as Phantom blades which most people will want just for the look.

I have friends who are smiths and their weapons seem to sell ok. At lower levels, I'd strongly recommend a couple of gathering professions.

I'm a leatherworker (around 285) but I sell my leather now, simply because I can get more for it. Also, with crafted items, people have a habit of undercutting other people just to sell their products.
#8 Sep 08 2005 at 1:41 PM Rating: Good
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901 posts
Crafting is extreamly different between WoW and FFXI.

You obviously have played FFXI and know the crafting system. You have to know your recipes (usually print out huge recipe lists online). Then, gather the materials (buying them outright for the most part). Then, you have to synth on a certain day, facing a certain direction and at a certain moon phase for the crystal you're using.

After all this, you still have a chance to fail and lose some or all of your hard-earned crafting materials and only get a skill up about 1 out of every 5 synths.

Compare that to learning a profession in WoW. You train in that profession, you train in various recipes that you can get at your skill level. When you open up your crafting window, it shows you all the recipes you know, what's required for them, how many of a certain recipe you can make with the items you have in your inventory and the "level" of the item (as in, the color of the item listed determines how often you'll get skill ups from it, to put it simply).

A yellow or orange item in your crafting list will get you a skill up just about every synth. You never, ever "fail" a synth, so all the items that you bought or gathered go to good use skilling yourself up. If you want to make something for someone else, there's never a chance of failure.

Its so much easier and less worrisome in WoW I sometimes wonder how I ever got two crafts to 60+ in FFXI. Smiley: grin

Edited, Thu Sep 8 14:46:00 2005 by Chadness
#9 Sep 20 2005 at 4:49 PM Rating: Default
my friends bro was in a guild and they r only level 40's and some guy killed sum kind of boss and got an orange item mace it does like 80. something damage it was sooo kool
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