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What are the best professions for a low level Warlock? I was thinking Alchemy and Herbalism. What would be better?
Random question for this topic, but I guess it'll depend. I see three production choices:
Tailoring/???:
Pros: Make your own armor (and pretty nice armor too), and bags (very good for a new player).
Can take either a gathering trade (mining/herbalism/skinning) as a second for more money, or enchanting... which will make you very broke until you are a high level.
Cons: By the end game the stuff you can make is pretty much outclassed by normal instance drops (Dreadmist > Mooncloth). Also, doesn't make much money besides bags, which are usually competitively priced at the AH.
Herbalism/Alchemy:
Pros: You boost your stats right from the beginning in all different areas. Alchemy items can be used by all players, so they potentially sell well. And herbalism is a good gathering skill to make some extra money; but not as profitable as mining in most cases. Also, transmuting Arcanite will make you 3-5 days for no effort every 2 days.
Cons: No huge money-makers in Alchemy itself besides small amounts from a few select potions and transmuting. Herbalism is great for extra money; but only alchemists use herbs for the most part, so the demand is less than ore (which engineers and smiths use).
Mining/Engineering:
Pros: Arguably (but not much argument: it is) the best PvP skill. Engineers also get headgear a few levels earlier; I made my Warlock goggles at level 16; most headgear is found only level 25ish+. Bombs/grenades buy you time and save mana in battles in PvE too. Then you get fun items like Exploding Sheep, et al. If you're a Gnome Warlock, you have a +15 bonus to this.
Cons: Engineering is a money sink: you can lose a lot, and make very little. Why? Because only engineers can use engineering items (phooey). Sure, you have stuff like E-Z Thro Dynamite, but it's only for a little bit of damage. On the plus side, mining can make you some extra money; but engineering needs a lot of ore, and will drain it fast.
I would recommend alchemy or Tailoring over engineering on your first character. The plus side with all of these is that a Warlock doesn't need to get money for a mount, as you get a spell for it. So go with what you want, really.