Okay, some background: I have a 45 Tauren Shaman who's currently skinning/DS leatherworking. The catch is, I only do instances and the amount of skinning that can be done in an instance (divided by the number of skinners in a group, too) is pretty shabby. Most of the time I buy the mats for LW anyway, but the bottom line is that I want to drop skinning and replace it with a more useful trade skill. I have a decent amount of money from LW and rich friends and I'm ready to sink it into a skill. So, which one?
I know, I know... it's personal preference. I've read up on both, but I haven't tried either so I'm looking for opinions. I don't need to make money with this profession; it will be only to benefit my instance/dungeon/group abilities, and maybe a bit of battlegrounds.
Enchanting: I update my armor pretty frequently, so I usually just go without enchants because it's too much trouble. However, it would be nice to disenchant all the useless BoP items I pick up in instances, and I could always keep all my armor with at least a low level enchant.
Engineering: How often do you find yourself using these skills in an instance? The dynamite and mechanical pets seem nice, but the scopes and bullets would be worthless to me. Without mining, how much of a gold-sink does this become? Also, I think this is against Tauren lore; are there any racial hindrances?
Thanks in advance for your opinions, and sorry for the rambling post. Oh, and please state your reason(s); I don't want to turn this into an enchanter/engineer population count.
-Viduus