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Farming for enchant mats (old world)Follow

#1 Jan 30 2007 at 5:47 PM Rating: Decent
Just wondering if anyone has some thoughts about good spots to farm mats that us enchanters still need - like illusion dust, eternal and nether essences etc. I'm going to try the Plaguelands this evening - I'll post an update if I find any promising mobs...
Thanks in advance for any input...
#2 Jan 30 2007 at 8:26 PM Rating: Decent
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1,288 posts
Quote:
Just wondering if anyone has some thoughts about good spots to farm mats that us enchanters still need - like illusion dust, eternal and nether essences etc. I'm going to try the Plaguelands this evening - I'll post an update if I find any promising mobs...
Thanks in advance for any input...


All the things you mentioned still actually sell very well. There's always going to be a demand for all levels of tradeskill items because of the constant flow of people levelling those tradeskills on their characters. I make most of my money selling disenchanted materials, whether it's from things crafted through skilling tailoring back up, disenchanted gear won in instances or found in the world, and even cheap greens bought on the AH and disenchanted for selling mats.

Actually, when it comes to selling enchanting mats, the business has been so strong lately that I have been PROFITING while paying for all my Tailoring mats, because I strictly make things that I can disenchant (I never skilled on Bags, because those sell for a loss and you can't DE them.) By the way, tailoring rocks now since you can make Netherweave nets to snare your enemies, and spellthread to improve your cloth items.

Also, you've got to figure in that as more and more powerful solo classes get to 70, you'll see price drops on old world enchant mats that only come from Rare and possibly even Epic items.

Edited, Jan 30th 2007 10:27pm by Sanvyn

Edited, Jan 30th 2007 10:28pm by Sanvyn
#3 Jan 31 2007 at 12:35 AM Rating: Decent
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351 posts
I send my alt all my runecloth for creating belts to DE (most economical use of the cloth mats), this nets me a fair crop of lesser/greater eternal essences and I also DE a lot of the crappy healing greens from outland (why so many??)

The best place I found for green drops (20-30ish) was the harpy cave in 1K needles - insane RS rates there, and farming SM gave a nice yield of 30-40 greens/blues.

Apart from those, ZF was quite easy to solo at 60 on a hunter, and drops were pretty good there too, but outside of instances I think you have about the same chance of getting green/blue drops anywhere.


It's also viable to 'farm' the AH by searching through the short time auctions for stuff with very low start prices - enchantrix addon gives a pretty accurate estimate of what each item will DE to, and a reasonable average value of the DE'd mats to compare to the AH price (although I think this part of it is linked to the Auctioneer addon too).

Edit: and with the new 58+ greens, the 'old world' 50-60 greens have dropped massively in value, but still yield high-value essences when DE'ed.

Edited, Jan 31st 2007 7:02am by Tanq
#4 Jan 31 2007 at 8:11 AM Rating: Decent
Sanvyn the Malevolent wrote:
Quote:
Just wondering if anyone has some thoughts about good spots to farm mats that us enchanters still need - like illusion dust, eternal and nether essences etc. I'm going to try the Plaguelands this evening - I'll post an update if I find any promising mobs...
Thanks in advance for any input...


All the things you mentioned still actually sell very well. There's always going to be a demand for all levels of tradeskill items because of the constant flow of people levelling those tradeskills on their characters. I make most of my money selling disenchanted materials, whether it's from things crafted through skilling tailoring back up, disenchanted gear won in instances or found in the world, and even cheap greens bought on the AH and disenchanted for selling mats.

Actually, when it comes to selling enchanting mats, the business has been so strong lately that I have been PROFITING while paying for all my Tailoring mats, because I strictly make things that I can disenchant (I never skilled on Bags, because those sell for a loss and you can't DE them.) By the way, tailoring rocks now since you can make Netherweave nets to snare your enemies, and spellthread to improve your cloth items.

Also, you've got to figure in that as more and more powerful solo classes get to 70, you'll see price drops on old world enchant mats that only come from Rare and possibly even Epic items.

Edited, Jan 30th 2007 10:27pm by Sanvyn

Edited, Jan 30th 2007 10:28pm by Sanvyn


this is one of the best ways to go IMO, that is why my warrior is enchanter/tailor, I only synth what can be DE'd so it cuts the cost of enchanting down a LOT. So I charge cheap prices for enchants, they move quickly and Im back to making more cloth pieces.
#5 Jan 31 2007 at 8:52 AM Rating: Decent
I will go into WPL/EPL and farm Greens from the Scarlet Factions that reside there. I usually have a pretty good haul of DE'able items by the end of the night.
#6 Feb 12 2007 at 10:18 AM Rating: Decent
if your a 64+ mage, try scholo... my mates managed to clear half of it by himself, just to run for money, hes frost specced, too, although, i would suggest trying to get a mage/priest to go, that way you can easier kill
#7 Feb 13 2007 at 2:10 AM Rating: Decent
Sanvyn the Malevolent wrote:
(I never skilled on Bags, because those sell for a loss and you can't DE them.)


Bags are the most profitable product my tailor ever made. Usually 100% profit. People who started to make imbued netherweave bags as first on their servers probably made thousands of gold.
#8 Feb 13 2007 at 8:51 AM Rating: Decent
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1,606 posts
My brother (playing my rogue) and a friend of ours (70 rouge) did UBRS a few nights ago with said friend's daughter (54 feral druid)... they cleared everything up to drakk without his daughter healing. I don't know how they would have done on drakk (as my brother fell asleep). Farming the high level instances seems like a very viable thing to do, I'd suggest trying it out. LBRS would probably yield plenty of decent drops that you could DE.

Edited, Feb 13th 2007 11:51am by LordMeridus
#9 Feb 14 2007 at 12:09 AM Rating: Decent
Snptuzzi wrote:
Just wondering if anyone has some thoughts about good spots to farm mats that us enchanters still need - like illusion dust, eternal and nether essences etc. I'm going to try the Plaguelands this evening - I'll post an update if I find any promising mobs...
Thanks in advance for any input...

If you want my advise on the best place to farm disenchantable items, I'll tell you that it's the Auction House. There are always hundreds of items that can be disenchanted, and they sell for lots less than the mats you obtain. Think about it. How many mobs do you have to kill to get 100 disenchantable items?
#10 Feb 14 2007 at 1:32 AM Rating: Decent
I said this before and I will say it again :)
Leave farming to farmers and bots. Farming is boring (at least after the initial novelty of it fades).
My enchanter never farmed anything - I get everything from the AH, both materials and items to disenchant. If the prices go up in AH, my service prices go up as well, and as I usually take a cut from the materials cost, I only earn more.
I could buy the epic flying mount now, but I am lvl60 only, hehe.
#11 Feb 14 2007 at 6:32 AM Rating: Decent
the only problem is that buying off the AH takes lots of gold as chants don't really sale that good until like 225+ at least it seems
#12 Feb 14 2007 at 9:07 AM Rating: Decent
I actually found scanning the AH for mats very profitable. More profitable then my herbalism. By farming the AH for the mats you need to level enchanting, you are learning the necessary skill to farm the AH for mats for profit. Obviously, you are going to only disenchant if the AH mat price is higher than the item price, isn't it?

Also, I have been selling enchants at a profit since level 180, with Enchant Bracer - Strength. The trick to turning a profit while leveling enchanting is in finding an enchant that benefits the receiver but requires very little in mats.

Hint: Have a look at the shard and essence prices. On my server, if an essence is selling above 4G, or a shard above 6g, I can usually find uncommon or rare items to turn a profit.

Edited, Feb 14th 2007 12:10pm by LittleHamster
#13 Feb 14 2007 at 9:15 AM Rating: Decent
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1,264 posts
The chants may not sell well, but the mats do. The way to get cheap mats is to buy up low-priced greens and disenchant them. Know the price of the enchanting mats and buy up the greens that are cheaper than the cost of the green. This is what the /percentless command does with Auctioneer/Enchantrix.

Quick semi-hypothetical example:

You want Strange Dust to skill up your enchanting. On the AH, Strange Dust is going for 10s per. That could get pricey. So, you go look at some low level green items (armor and weapons). Scanning through, you notice 5 Soft-soled Linen Boots listed for a buyout of 15s each. Looks like someone crafted a batch and are looking to unload them. You have disenchanted these before and got 3 Strange Dust from them. So, for 75s, you can buy these 5 boots and disenchant them into 15 Strange Dust, which together are worth 150s. So, instead of buying 15 Stranged Dust for 1.5g, you've bought the same amount for half the price. In addition to using the Strange Dust to level your enchanting, you could now turn around and sell some of the Strange Dust to cover your costs, or to turn a profit.

This is just an example, but I'm sure there are plenty of people that can attest to the fact that working the AH for enchanting mats is profitable at the same time you skill up your enchanting. There are always, I repeat always, people undercutting and/or looking to unload low level greens. When I started my bank alt character with enchanting, I was buying up 30-40 greens per day and turning around and selling the dusts, essences, and shards. Low prices are so common, I would typically do a /percentless 60 or even 70 search because there were enough items at that profit margin to keep me plenty busy. I was making something like 5-10 gold profit every day. For a low level character, this is a decent income. Playing the AH this way is a sure-fire way to make money, as well as getting the mats to skill up enchanting. The profit margin will decrease as you move up to higher level dusts, essences, etc., but the concept stays the same and the profitability remains.

Sorry, post got a little long, but there have been several threads along the same lines lately. So, I figure there is a lot of interest.
#14 Feb 14 2007 at 3:35 PM Rating: Decent
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1,233 posts
The two most profitable farming runs I have found are doing SM Cath for small radiant shards and the BRD arena event for large brilliant shards. Both sell well because they are used in popular enchants.
#15 Feb 14 2007 at 11:46 PM Rating: Decent
killaktwo wrote:
the only problem is that buying off the AH takes lots of gold as chants don't really sale that good until like 225+ at least it seems

This is stupid thinking. Buying off the AH doesn't take as much gold as you think. Buy cheap items to DISENCHANT instead of the enchanting mats. Sell what you don't use. You'll end up MAKING money, not spending it.

Edited, Feb 14th 2007 11:46pm by ohmikeghod
#16 Feb 15 2007 at 1:12 AM Rating: Decent
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336 posts
Wytryszek wrote:
Sanvyn the Malevolent wrote:
(I never skilled on Bags, because those sell for a loss and you can't DE them.)


Bags are the most profitable product my tailor ever made. Usually 100% profit. People who started to make imbued netherweave bags as first on their servers probably made thousands of gold.

The same cannot be said about pre-TBC bags, which is the issue at hand here, as the topic is farming for old-world enchanting mats. Make any gear out of netherweave, and you will find yourself with a lot of arcane dust. If you are getting loads of runecloth, (I was getting as much runecloth as netherweave while farming my Firewing Signets) the best thing to do with them is to make them into runecloth belts, rather than runecloth or mooncloth bags, because the profits on those are usually much lower than 100%. In fact, now that I think about it, as of 2 weeks after TBC launch, imbued netherweave bags were no longer selling for those insane profits. In fact, as I recall, they were going for slightly less than the market price of 72 pieces of netherweave cloth and 8 arcane dusts, making them more like a 5% loss. I did however manage to profit off of a cache of cheap mooncloth I found on the AH, 4.5g apiece, making mooncloth bags to sell for 10.5g. Mooncloth bags actually give you skillups much longer than netherweave bags do.

Also, unless something has changed in the last few days, the /percentless command should still be broken in enchantrix.
#17 Feb 15 2007 at 3:15 AM Rating: Decent
Since the expansion went out I am making 100% profit on runecloth bags, mooncloth bags and netherweave bags. It was totally crazy in the first days (think about 200% profits), now it is more stable, but still much better then before.
There is nothing else that can be made from runecloth or netherweave (I am at 340 skill now) that would give me that kind of profit. In fact, I have not made a single cloth item for a month - they all look like a waste of materials - I skilled up on bags alone.
#18 Feb 15 2007 at 8:16 PM Rating: Decent
Limeblue wrote:
Also, unless something has changed in the last few days, the /percentless command should still be broken in enchantrix.

As long as enchantrix provides the HSP price, you don't really need percentless or bidbroker to make money. It will take a bit longer, but the money is still good. I've more than doubled my money since TBC came out.
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