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easiest skill to levelFollow

#1 Jun 10 2007 at 3:09 PM Rating: Default
im thinking of droping my two trade skills<skining and leatherworking> i want toknow whats the easest skill to pick up and what skills to stay away from
#2 Jun 11 2007 at 3:09 AM Rating: Decent
Skinning is the easiest skill to level. Period. I have no idea why you are thinking of dropping it, since (absent leatherworking) it will always make you money.

I'm not going to make any other recomendations, since every other trade skill depends on the amount of effort put into it. By the title of your post, you appear to want to put none. Additionally, you didn't mention your class - some tradeskills just don't make sense for some classes, and ease of levelling would mean absolutely nothing.
#3 Jun 12 2007 at 5:48 PM Rating: Decent
I don't see why trades and classes should match!! :) To me one has nothing to do with the other until lvl 70 where you're happy if you can make your own epics.
I took tailoring with my shaman simply because i had never taken tailoring. I keep many items for my husband's priest but he always misses things or likes drops/AH stuff better than my items. You can never outfit yourself completely with what you make! And you have to be quite good at gathering and levelling your trade if you want to keep up with the levelling of your character. It's easy in the beginning but when you start needing elemental stuff that you can't grind yourself it really sucks! It always costs a lot of money.

To me the only important thing is not to take leatherworking and blacksmithing for example... stupid!

The easiest skill to level is skinning. I hit 300 around lvl 40.

Mining is hard to level but you make great money. Taking it at a high level must be very time consuming.... :S Probably same thing with herbalism. Tailoring makes you run Dead Mines and Stockades for a million linen/wool stacks... time consuming...

People do seem to take enchanting! It's doesn't make you run around but you spend a lot of money...

But why change anyway? :D
I think it really depends on what time you have and what money you want to spend!
#4 Jun 13 2007 at 5:14 AM Rating: Decent
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386 posts
Dreanoran wrote:
I don't see why trades and classes should match!! :) To me one has nothing to do with the other until lvl 70 where you're happy if you can make your own epics.


If only that were true I might agree. I have a level 24 warlock tailor who can can craft some good mageweave items that I would love to send to my mage and priest but they are BOP. 24 is long way away from 70. I did have my main send higher cloth than the warlock could normally obtain at that level and the item (robes of power) is for levels above 24 but still way shy of 70. I don't have a leatherworker or a high level blacksmith so I don't know at what level the BOP items start to be made with those crafts. The one main craft skill that really doesn't matter what class you are is alchemy, because everyone can use potions.
If the BOP restriction was lifted from crafted items then we could probably have a situation where class was unimportant(and make some real money from crafting).
#5 Jun 13 2007 at 5:43 AM Rating: Decent
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538 posts
Dreanoran wrote:
I don't see why trades and classes should match!! :) To me one has nothing to do with the other until lvl 70 where you're happy if you can make your own epics.


Yeah and when you reach lvl 70 and have skilled up to 375 and realize the profession you took is useless to you, what do you do? Drop it and get the one you should have taken right from the start? o_O

Anyway, the easiest professions to skill up are definitely the gathering ones. Skinning is by far the easiest, mining and herba are quite easy to but require a bit more effort. Skinning comes to you, whereas you have to go to mining/herba. On top of that they generate a lot of cash and require very little involvement from the player, the only thing you have to worry about is knowing how right-click.
#6 Jun 13 2007 at 6:33 AM Rating: Decent
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4,575 posts

I’m one of those players who maps out which char/class/race will do what skills, way before I even create the char. Eg, gnomes get +engineering skill, draenei get +enchanting..or something like that..maybe it was +jewelcraft. Either way, the idea is that for many players, it does indeed matter which class or race does some skill.

The previous posts named some perfect examples. BOE items are no problem. Anyone can make a bag (via tailoring) because everyone needs a bag. But why would a warrior work up rep and skill to make BOP tailored items? In such a case, it only makes sense to use a class that can use the gear.

Also some players choose class skills to benefit a trade skill. A stealthing rogue or druid makes a great miner or enchanter, especially going into instances and kill bosses for loot. The rogue may not be the best choice for for blacksmithing, but jewelcrafting or engineering would be fine.

So while there’s no argument that boe recipes and items can be used to benefit anyone, the main things to consider are bop recipes or items you make that are bop.


I’m one of those players who maps out which char/class/race will do what skills, way before I even create the char. Eg, gnomes get +engineering skill, draenei get +enchanting..or something like that..maybe it was +jewelcraft. Either way, the idea is that for many players, it does indeed matter which class or race does some skill.

The previous posts named some perfect examples. BOE items are no problem. Anyone can make a bag (via tailoring) because everyone needs a bag. But why would a warrior work up rep and skill to make BOP tailored items? In such a case, it only makes sense to use a class that can use the gear.

Also some players choose class skills to benefit a trade skill. A stealthing rogue or druid makes a great miner or enchanter, especially going into instances and kill bosses for loot. The rogue may not be the best choice for for blacksmithing, but jewelcrafting or engineering would be fine.

So while there’s no argument that boe recipes and items can be used to benefit anyone, the main things to consider are bop recipes or items you make that are bop.

I found all the gathering skills to be easy…skinning, herb, mining, but skinning does have the benefit of getting worked up while questing.



#7 Jun 13 2007 at 7:19 AM Rating: Decent
In my experialce the easiest skill to level is fishing. In 2 hours you can easily get to 150 in both cooking and fishing. I earn enough with fishing that I do not have to worry about what other professions I have and how much I make. The key is to know what you are catching and what it is worth. Do not undercut the market but wait to get what the item is worth.
#8 Jun 14 2007 at 2:48 AM Rating: Decent
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1,571 posts
Dreanoran wrote:
I don't see why trades and classes should match!! :) To me one has nothing to do with the other until lvl 70 where you're happy if you can make your own epics.


And then you find yourself as, for example, level 70 mage with 350ish LW? What then? Every OL quest will give you more cash than anything you can make and sell, but you spent lots of gold, time and effort on leveling your useless skill.

So, drop it all and spend some more gold, time and effort on leveling something else from the start?

I dropped herbalism that was supporting my alchemy to get tailoring for my lock, and I can tell you its not easy or cheap to level new tradeskill from the beggining even when you are 70.
I dont dream about dropping any of my 375/375 alchemy/tailoring again. Its here to stay.

I do have some other weird combinations of classes and tradeskills, but those are alts I made specially for certain purposes. Like warrior with enchanting - she is DEing all crap greens I gather on my other toons and selling mats.
I have lvl 10 lock with LW too just to put up all the scraps into leather and sell them for bit more in AH.

Those toons are my bank toons but have tradeskills maxed for their level because thats what suits me....... but I would suggest you think bit more about what tradeskill you want to raise on your main.

#9 Jun 14 2007 at 4:12 AM Rating: Decent
In my opinion any cloth class would be crazy to not be a tailor (and by extension any class would probably be a great mooncloth tailor...)

My Draenai Priest (now 37 almost 38) is already JC 300 and mining 199, Once I get to 60 I'm going to drop tailoring and pick up tailoring (i've been debating 50 but I think i would rather save my primals for specialist double procs.) My main is a tailor/miner and already has around 13 stacks of adamantite for my JC to prospect.

I think it is crazy not to plan ahead a little bit on your professions as with TBC they are now actually usefull to have.

Edit- First Aide is by far the fastest and easiest to level.

Step one - have cloth
Step two - make bandage
Step three - make heavy bandage
Repeat steps 1 to 3

Edited, Jun 14th 2007 8:15am by southafrica
#10 Jun 14 2007 at 10:03 AM Rating: Decent
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704 posts
There seems to be a strong debate as to what proffession is right, but the question really is, what do you want to do with it? Are you trying to make money, or are you trying to make gear?

My main is a level 41 rogue and has been skinning/leatherworking since day one. I am currently making stuff that exceeds my ability to wear, and I have pretty much made most of my armor, with the few exceptions of stuff I found that was better. I have many alts: pally (mining/smith), warlock (tailor/enchant), druid (herb/alch), hunter (mine/jc), mage (mine/engineer) and priest (mine/skin). All of my alts were created so that I would have all the tradeskills covered. I didn't want to pay 2g for elixers, so I made an alchemist, I didn't want to wait for iron buckles to show up on AH, so I made a smith. 36g for a salt shaker? I made an engineer. My approach was to be soley self reliant.
#11 Jun 14 2007 at 10:46 AM Rating: Decent
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2,188 posts
anathor wrote:
the only thing you have to worry about is knowing how right-click.


While holding down the shift key! ;)

Edited to clean up quote

Edited, Jun 14th 2007 2:47pm by cynyck
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#12 Jun 14 2007 at 2:27 PM Rating: Good
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3,202 posts
Quote:
I do have some other weird combinations of classes and tradeskills, but those are alts I made specially for certain purposes. Like warrior with enchanting - she is DEing all crap greens I gather on my other toons and selling mats.
I have lvl 10 lock with LW too just to put up all the scraps into leather and sell them for bit more in AH.


I do too. I have a bunch of low level alts who have odd combinations of crafting and gathering professions. It would have been nice if I'd planned it out beforhand but I didn't know that I'd get tired of my Dwarf miner/engineer and have a higher level miner who could send my Dwarf all the mats she needs for her engineering so my Dwarf dropped mining for enchanting and now I have something to do with all those low-level greens that I can't hardly give away at the AH.

As far as the high level crafted BoPs go, I figure that once I decide to take a character to those levels, then I can decide whether or not to change professions. My lowbie leatherworking Mage may make it to level 70 someday (but not anytime soon) but I have enough skinners that I could just drop her skinning for tailoring and she would just have to rely on my other characters to supply her with leather.

While my main is currently a blacksmith/miner, I may eventually get other characters maxed out in mining and my main could drop mining for another profession like enchanting, jewelcrafting or engineering and still have a good supply of 'free' materials to work with.



As far as the original question goes, I think that skinning is by far the easiest profession to level. It is the one profession that you can level without taking time away from your normal questing/leveling activities. Herbalism and mining are both semi-easy to level but you will find times where you need to take the time and go out seeking the nodes to skill up on. All of the gathering professions are cheap to level though and they are the ones that make the most profit for you as well.

For the crafting professions, it's important to have a cheap source of materials to level up on so you need to have the matching gathering skill on that character (or on an alt) to supply the mats. For tailoring and enchanting, you don't need a gathering skill to collect the needed mats. I think all of the crafting professions get to a point where it gets pretty expensive and/or time-consuming to get the mats to level up on or for the related quests (that can get you more patterns/recipes).
#13 Jun 14 2007 at 7:27 PM Rating: Decent
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255 posts
Skinning, as stated above, is the easiest to level. It will ALWAYS make you money, you think you want to drop it now. I did too, in my 40's. DON'T. There's money on the hoof waiting for you brother. Outlands are full of wonderful things that drop knothide (20g a stack on my server) and then Clefthoof leather, that lovely stuff (45g a stack).

If you're bound and determined to have a crafting prof, I suggest herbing/alchemy. Herbing (especially once you're mounted) is at least as fast to level as skinning. I switched from mining to herbing at level 53 and was 300 in about two days. Herbing is an excellent moneymaker as well.
#14 Jun 15 2007 at 12:26 AM Rating: Decent
Well i wouldnt say there are class specific, you need to do this, proffs., but do what you think will benefit yur character. I mean i took skinning/leatherworking, because as a hunter i have to kill beasts for meat, and why not skin them while im doing it. Yet around 30-40 i completely didnt do my proffs, so even at level 47 i got 293 skinning, and 131 lw =(. So remeber to be constant in the upbringing of yur proffesions, they become quite handy later on. ^_- So dont make the mistake i did, now im going threw a crisis trying to figure out the expenses ill get to get to 300, and whether to choose dragonscale(for armor for hunter) or elemental(uber cash). =(

Edited, Jun 15th 2007 4:29am by Walalasumi
#15 Jun 15 2007 at 9:59 AM Rating: Decent
One of my toons has skining and leathermaking which seem to complement each other. Another has mining and blacksmithing, also complementary. I think the main thing is not to get 2 gathering skills or 2 crafting skills.

Skining is easy to level and with leathermaking u can use the products to produce something.

What I do is watch the auctions for cheap recipes that I dont have but will produce something good. This has worked up until level 100, then there is a big jump in price and the recipes available on AH are usually in the 150+ range. At that point you can make money selling your hides, etc. Until you raise your crafting skills.

The other thing is save everything you gather, at some point you will need it for a recipe.
#16 Jun 19 2007 at 12:59 AM Rating: Decent
quite...i mean skinning and herb are my skills atm and i can say i owe alot to them...bought me my epic flying :) but if i ever max out a skill...340 skinning , 320 herb, i wouldnt drop it for anything :)
#17 Jun 19 2007 at 7:52 AM Rating: Decent
Lathby wrote:
Skinning, as stated above, is the easiest to level. It will ALWAYS make you money, you think you want to drop it now. I did too, in my 40's. DON'T. There's money on the hoof waiting for you brother. Outlands are full of wonderful things that drop knothide (20g a stack on my server) and then Clefthoof leather, that lovely stuff (45g a stack).

If you're bound and determined to have a crafting prof, I suggest herbing/alchemy. Herbing (especially once you're mounted) is at least as fast to level as skinning. I switched from mining to herbing at level 53 and was 300 in about two days. Herbing is an excellent moneymaker as well.


wow your prices are crazy on your server. knothide leather sells for 6-12G/stack on Dark Iron, and the Clefthoof Leather sells for 75-95G/stack. >.> $$
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