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Why Trade skillsFollow

#1 Jun 21 2007 at 3:40 AM Rating: Decent
I have one problem with this game. Why are trade goods bind when they are picked up? isnt the point of the game to help each other? why make the higher level items soulbound as soon as you make them? this concept makes no sence to me. any one else feel this way or is it just me?
#2 Jun 21 2007 at 3:53 AM Rating: Decent
They are made that way to prevent RMT and the gold-sellers from dominating the game. It's really too bad that you want to buy something that's BoP, but those are the game mechanics that prevent rampant inflation. If you want something, skill yourself up and make it (for yourself only, of course).
#3 Jun 21 2007 at 5:57 AM Rating: Decent
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538 posts
On top of the explanation that Mike gave (which is perfectly valid), you can also consider BoP items as a reward for having skilled up your profession to such a high level - most of the endgame BoP items are really really good.

On one hand it forces you to make choices, either try to get really nice eq via crafting professions or making money via gathering professions. On the other hand you have to carefully consider which profession you want to choose. For example I have herba and alchemy and I'm very happy with those. But often I wish I had chosen LW or even engineering (e.g. nice goggles) because of some BoP crafts. So yes, there is a choice to be made, I simply can't have everything. Some people decided to walk down a different path and got different rewards for it.
#4 Jun 21 2007 at 8:47 PM Rating: Decent
ok sweet i didnt really look at it in the way of inflation and reward system
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