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#1 Dec 31 2007 at 5:23 PM Rating: Good
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I'm just wondering what's an appropriate amount to pay for certain services. I'm a generous person that usually tip lots but I'd like to know what you guys think.

For example, I usually pay 1g to open lockboxes, I paid some guy 2g to mount mithril spikes onto my shield, and 10g for an arcanite transmute (the person charged that much, I felt ripped off afterwards. Better than the guy that demanded 50g for a friggin' arcanite transmute though).

So, how much do you guys usually expect for the services you provide? be it crafting or enchanting. I'm assuming that the customers bring the mats of course.
#2 Dec 31 2007 at 6:06 PM Rating: Decent
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1,519 posts
I never tip more than 20s for opening lock boxes. Mostly because a lot of lockboxes don't give more than a gold worth of stuff. I usually avoid the expectation for a tip by having a guildy rogue open stuff.

As for enchanting, I usually tip a few gold depending on what it is. Of course, I don't usually have to have someone else do stuff, because I'm an enchanter myself. But when it's a recipe that just *won't* drop (+12 Agi boots, Savagery), a few gold is fair to give. Enchanting costs thousands of gold to level, so a generous tip is always welcome.

But 10g for a transmute that comes from a vendor? Transmute Arcanite isn't even in limited supply. I dunno... It seems a bit high, but it does have a 24 hour cooldown, so the transmute could have been used on something a bit more lucrative.
#3 Dec 31 2007 at 11:25 PM Rating: Decent
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735 posts
Quote:
I usually avoid the expectation for a tip by having a guildy rogue open stuff.


I still tip the rogue for opening the lockbox whether it be a guildie or a stranger.

Quote:
So, how much do you guys usually expect for the services you provide? be it crafting or enchanting. I'm assuming that the customers bring the mats of course.


I don't do enchanting myself, but when i'm getting something enchanted, i usually tip between 3-5g. If it's a big enchant such as Savagery or + 35 Agility, i'll tip up to 15g. I just feel guilty if I don't tip someone for their services.

#4REDACTED, Posted: Jan 01 2008 at 10:16 PM, Rating: Sub-Default, (Expand Post) As a rogue I won't open a box until I at least see 1g in the que. If it's a lowbie, I won't sweat it, but 40+ is full of cheapskates. If someone gives me **** about it, I say, "Why don't you use your lockpicking skills? Oh, that's right, I'm the rogue."
#5 Jan 01 2008 at 11:06 PM Rating: Good
I have no qualms about paying a tip.

As a rogue I don't expect a tip but I do expect to be asked first instead of a box shoved in my face to be unlocked.

As far as Transmutes, because they are on timers. if I have a choice of doing a transmute for 5g for someone or doing a Earth > Water (worth 25g or more) I will certainly choose myself over another.
#6 Jan 02 2008 at 6:52 AM Rating: Good
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808 posts
I've always tipped 2G per lockbox. That's often meant not much "profit" for me when AHing the green inside, but I want to make it clear to people that it's worthwhile to stand on the bank steps (or respond to a /2 request) and offer their services.

Giving 1-2G is usually my standard for enchanting as well. I've heard it said that you should look at the AH value of the mats and tip ~10% but that often seems a bit excessive. Naturally my theory for any service is to tip more when you have to seek them out than when you respond to a specific advertisement in trade chat.

Personally, customers have tipped me very generously for my blacksmithing and therefore I'll never have a good reason to intentionally short somebody else for their work. I still regret that when I received my first ever port from a mage, I had no clue how the process worked and so she was easily able to run off before I could open a trade window to tip her afterwards. Thank you nice mage lady!
#7 Jan 02 2008 at 9:35 AM Rating: Decent
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439 posts
I don't expect tips when opening lockboxes and I don't think any less of someone when they don't pay me. I understand that some people can't afford it and that's ok wih me. If they are a fresh 40 or 60 I ask them if they have their mount yet. If they say no, I refuse to accept a tip, but I am just that kind of guy. Besides, the 5g tips I often get from Khorium is more than enough to make up for the free ones.

When I make armor kits/riding crops/etc, I usually hope for a little tip (but don't "charge") because if they have the 100g to spare on the mats, then what's a couple of gold for a tip? But like I said, I don't "charge" for the services.

When I get my stuff enchanted though then I usually tip very well. Any normal enchant like Assault I will usually tip 2g. Higher level ones I will tip 5g. I usually pay 125-150% of my normal tip if I have to seek them out. Now if it's a rarer recipe, I'll pay more depending on how hard it was to attain (such as ow hard/boring the rep grind was). I believe Timbermaw rep is worth 10g and I believe Mongoose is worth 50g. I just look at it as how hard they had to work to get the recipe.
#8 Jan 02 2008 at 10:16 AM Rating: Good
As Aeonkurai said, I don't really expect tips. If you expect someone to give you 1-2g to open a lockbox, say so. Don't tell them that you're "Opening lockboxes + tip" because then, it's not a tip, it's a price. Tips are not mandatory, just like when giving tips to waiters and waitresses at restaurants.

It irritates me when someone is advertising something on /2 and they say "+ tip". Get it right people.

Anyway, if the lockbox gives me a skillup, I don't care too much. Just last night I was opening lockboxes in IF, and without asking, I made about 30-40g in tips.

With enchanting, if someone brings me the mats for something, I won't charge them if I'm not busy. It's not like it's money out of my pocket. Even then, people still tip.
#9 Jan 02 2008 at 11:52 AM Rating: Excellent
I usually tip 1g per lockbox. The other day, I tipped 10g for enchant bracers: spellpower, since none of my guildmates had it and it is an annoying enchant to farm.

As for 10g for arcanite...remember that transmutes have a 24 hour cooldown. Granted that arcanite isn't used much anymore, however the cooldown is shared with other useful transmutes, like primal might. I think 10g for a transmute which burns a 24 hour cooldown is appropriate.
#10 Jan 03 2008 at 9:22 AM Rating: Decent
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321 posts
I usually tip 50s for lock boxes. I always go to the person so that they don't have to do anything but click a button to open the box.

Ports only cost me 18s for the rune. So 50s is plenty as it pays for the rune and the little time it took to send them away. I guess 5 minutes of my time to help someone out really doen't get me. I don't expect a tip for ports, but they are nice.


#11 Jan 03 2008 at 10:06 AM Rating: Good
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499 posts
I use a tiered system for just about everything I sell. Take portals for example. I charge 50S for under level 40, 1G from 40-57, 2G for 58-69, and 5G for 70 (with guildies always flying for free, of course :). Seems to be fair and allow me to fund my repair bills.

My rogue opens everything for free. If she gets a tip, that's great - but I don't expect anything.

I craft and attach mirthil spurs for free if the mats are provided. With my mats, I sell for 1G and attach for free.

I always enchant anything for free if mats are provided, with the exception of weapon enchants. I had to pay for most of them and recouping my costs seems fair. For those I charge a bit, even with mats. Depending on my mood, this can be anywhere from 1G for Fiery up to 20G for Crusader.

Cheers!
Jorge

#12 Jan 03 2008 at 10:56 AM Rating: Good
I just learned fiery and have no clue what to charge if I use my mats... normally I check the AH and see how much they're selling there and then sell the enchant for a bit more.. lately for all the mats it's been around 40-50g. I think too, it also gives people the chance to get it cheaper if they buy the mats themselves and bring it to me. Who knows *shrugs*
#13 Jan 03 2008 at 11:28 AM Rating: Decent
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797 posts
The amount tipped for opening lock boxes should vary depending on the level of the lockbox. A khorium lockbox opening could merit a 1G tip. However I would not tip more than 20S for an iron lockbox.

Arcanite transmutes used to go for 4G each, but that was before the cooldown time was reduced. However it shares a cooldown with other transmutes, like primal might. So you want to find an alchemist that's high enough to do arcanite but not primal might. Only those might be willing to charge a low fee.

Edited, Jan 3rd 2008 11:48am by ItsaGaAs
#14 Jan 04 2008 at 10:16 AM Rating: Good
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2,188 posts
ProjectMidnight wrote:
But 10g for a transmute that comes from a vendor? Transmute Arcanite isn't even in limited supply. I dunno... It seems a bit high, but it does have a 24 hour cooldown, so the transmute could have been used on something a bit more lucrative.


ItsaGaAs wrote:
Arcanite transmutes used to go for 4G each, but that was before the cooldown time was reduced. However it shares a cooldown with other transmutes, like primal might. So you want to find an alchemist that's high enough to do arcanite but not primal might. Only those might be willing to charge a low fee.



That's the problem - blowing my CD. I can transmute Primal Might for about 30g profit, and Earthstorm Diamond for at least 40g profit. I can do Arcanite for about 7g profit if I get the mats at the low ebb of the price cycle.

I saw someone asking for an Arcanite transmute in Trade the other night and thought about doing it for him, but I just couldn't justify blowing my CD. If it were not on a CD, I probably would have done for him for no charge since he had the mats. But, that's just me. Losing 7g to make a lower level happy is one thing, but losing 30 - 40g is quite another.


____________________________
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#15 Jan 04 2008 at 12:42 PM Rating: Decent
A tip is whatever you want to give. When I still wasted my time with enchanting, I didn't care whether I was tipped 10 silver or 100 gold. All I cared about was whether or not the person thought enough to donate for my time.

I don't really understand why people get mad about shoddy tips. If you expect a certain amount, then just charge people a flat rate.
#16 Jan 04 2008 at 5:03 PM Rating: Good
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260 posts
Though I'm an enchanter, I've never advertised enchants - maybe I should start doing so, since it might be an easier way to skill up (I'm only about 200 or so). Since I am working at trying to level my skill, I wouldn't expect a tip if they supplied their own mats, but of course a little gold toward the mats needed for my mount quest wouldn't hurt.

Around the time I hit lvl 45 or so, I had my first request to use my warlock summons. I'd never used the spell before, and didn't even have it on my action bar or know exactly how to use it. (I solo most of the time.) The group offered to pay me 5g for the summons, but I refused the gold. I was just excited to learn how to use the spell.

The same day, I'd been wandering around Tanaris killing off pirates and was about to leave the area when a lower level mage asked me to help him with his pirate quests. I was in the mood, and had nothing better to do, so I helped him kill off a bunch of pirates, and then we both went after the assassins, rogues and such around the water fields. Just as we were about to split up, he took a look at my armor and weaponry and ended up giving me a bunch of enchants (his enchanting was much higher level than mine) which he said would have cost me 5g. I didn't have a lot of coin to tip him with, but I had a really nice green item which I couldn't use and didn't have the skill to disenchant, so I gave it to him, and lo and behold he actually ended up getting a shard out of it.

I tend to work on the supposition that what comes around goes around. If I'm nice to them, maybe somebody will be nice to me.

That said, if I were to seek out someone and ask them to take the time out to help me with a lockbox, enchant, etc, I'd expect to tip them. I'm glad you asked this question, because I have 2 lockboxes sitting in my bank, but I haven't asked to have them opened because I didn't have the foggiest what a fair tip would be.
#17 Jan 05 2008 at 5:05 PM Rating: Decent
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300 posts
Thanks for the input, I guess I'm just a bit edgy since my paladin still hasn't gotten her epic mount yet (62 sitting on 180g lol).

Just a quick somewhat related question. The reason why high level alchemists want to get paid high amounts for even crappy Transmutes is that the Philosopher's Stone goes on CD depending on the transmute, correct?
#18 Jan 05 2008 at 5:09 PM Rating: Decent
I believe all the Transmutes share the cooldown. So you might want a cheap onr, he could have made a might or a diamond with that cooldown
#19 Jan 07 2008 at 5:49 AM Rating: Decent
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1,571 posts
I dont sell my CDs, transmutes or tailoring. I give them away if friend/guildie needs them or make something that I can sell for lot more than anyone would tip.

I dont tip anyone either, if I need something done I simply ask the price.
Like last thing I needed was Thick Netherscale Breastplate for my hunter. I checked the mats, gathered them, noticed who is advertising to have a pattern in /trade, and asked the guy whats the price. He said 250g for nether and crafting, I said fine, handed the mats and gold, got my chest, thanked and went my merry way.

I always provide the mats myself (checking them on Alla is easy) and simply ask for the crafting price.
And I never bargain. If I think someone is overpricing I just say "thanks but its bit too expensive for me right now" and go look for another crafter.

#20 Jan 07 2008 at 6:44 AM Rating: Good
Quote:
Thanks for the input, I guess I'm just a bit edgy since my paladin still hasn't gotten her epic mount yet (62 sitting on 180g lol).


lol Same goes for me... and I'm not a pally =P. But I'm almost there. Only about 30-40g more and I'm all set. Should be able to get that in one day (especially questing in Nagrand).


Quote:
I'm glad you asked this question, because I have 2 lockboxes sitting in my bank, but I haven't asked to have them opened because I didn't have the foggiest what a fair tip would be.


Yeah a lot of rogues would say it depends on the lockbox (the higher the lockbox, the higher the tip). But if they don't say anything about a set price, give them what you think is right. From what I hear, usually the lowest you should tip is 25-50s.

As there are not a lot of rogues out there that bring up their lockpicking until late (either don't think of it, or just because it's such a hassle), Khorium lockboxes are usually the ones that get the most tips as you need to be level 65 and capped lockpicking to open them.
#21 Jan 07 2008 at 9:49 AM Rating: Good
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704 posts
I don't charge friends or guildies to open boxes. If I am bored or need skill points I will advertise in trade that I can/will open boxes, tips appreciated but not required. I usually ask what they got for my own personal curiosity. I have been tipped as low as 5s and as much as 10g.

xNocturnalSunx wrote:
As there are not a lot of rogues out there that bring up their lockpicking until late (either don't think of it, or just because it's such a hassle), Khorium lockboxes are usually the ones that get the most tips as you need to be level 65 and capped lockpicking to open them.


Any good rogue has a pickpocket macro that will net them enough junkboxes to ensure they are up to scale. I had so many strong junkboxes in my bank waiting for a level ding that I eventually just opened them all because I knew I would have plenty afterwards.

Also, you can open Khorium at level 64 if you are maxed and have a pair of Dark Leather Gloves. I opened my first one last night. =)
#22 Jan 07 2008 at 9:53 AM Rating: Good
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Any good rogue has a pickpocket macro that will net them enough junkboxes to ensure they are up to scale. I had so many strong junkboxes in my bank waiting for a level ding that I eventually just opened them all because I knew I would have plenty afterwards.


Yeah that's what I did once I hit 300. Had a whole bunch of lockboxes to open =P

Quote:
Also, you can open Khorium at level 64 if you are maxed and have a pair of Dark Leather Gloves. I opened my first one last night. =)


Ooohh, never knew that. Thanks! I'll have to go check those gloves out. =)



#23 Jan 07 2008 at 12:28 PM Rating: Good
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389 posts
I'm one of those people who doesn't like standing around cities waiting, so on the rare occasions when I need something done (a port somewhere, etc) I usually just throw a quick "WTB portal from IF to Shatt, will pay 5g. Please /w me if you can help :)" on trade. I usually get a response in under a minute, and often people will refuse my money for the simple fact that I use the word please when I ask.

I also get a lot of people telling me they'd do it for less, but that's not the point - I have the money and I like to make sure people know that their help is appreciated. It's also earned me a rep among the people who've dealt with me, so that when I need help people are usually more than willing to go out of their way for me, purely because I do the same thing for them.

Being nice really does pay off in the long run, I've found. Sad that so many people in this game won't see that.
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