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Enchanting - charging a feeFollow

#1 Jun 23 2008 at 5:10 PM Rating: Decent
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While there is lots of debate about how much you should tip enchanters (if at all), I'd like to look at it from the echanters point of view. When I started getting nice recipes and enchanting peoples gear from the trade channel I often got annoyed when I'd enchant something and get no tip. This was around the time I was paying for my eternium rod and after buying most of the 0-325ish mats from the AH to level the craft, so I felt I was due some moneyetary reward.

I felt I needed to recoup my gold so always said 'mats + 5g fee' when responding to an enchant request (sometimes 10g for a rare enchant). This gurantees 5g from every enchant which although not much is still better than 0g tip. However I also found that when you state a fee, you get no tip at all. When I don't state a fee I often (but not always) get a tip of 5-10g, sometimes 20g if the person is feeling rich.

Which do you think is the better way of making money? A steady 5g\enchant (can add up over an evening or weekend) or the risk of no gold per enchant but the possibility of a big payout? Often even saying 'no fee, just tip if you feel like it' when asked the price can net you 10g, whereas if you state '10g fee' people will go elsewere.

What's an enchanter to do?!
#2 Jun 23 2008 at 6:03 PM Rating: Default
Nature of the beast, my friend. Whether it's fake money in a fake world or real money in the real world you're going to get the people who stiff ya. You could try something like what restaurants do (sort of >_>) and charge no fee for regular enchants - rely on the tips. And for rare enchants charge a base fee. In people's minds a fee=tip. So if they tip, that was your fee. If there was a fee, well then they don't have to tip.

It's the same in restaurants when a party has gratuity added. Of course if you have a large party of people sitting down there's the gratuity of (generally) 18%. But since good service is usually tipped at 20%, and if your bill total was say....$200, only paying the gratuity means the server has lost out on $4. Which may not seem like a lot, but at that point every dollar counts. That's money spent (in WoW terms) on things like more enchanting recipes, etc, that you don't have.

Ahem....sorry. Sore subject as a waitress. >_>;

Anyway, back on subject. As I said, you could try charging a fee for rarer things and hope for the best in smaller enchants. Otherwise you're pretty much liable to get no clients at all if you charge a fee for the smaller stuff.
#3 Jun 23 2008 at 9:36 PM Rating: Good
Charge a fee. That, at least in my experience, is the way to go. I have a 375 Enchanter and find nothing more infuriating than doing an enchant and getting nothing for it. I didn't expect much but I did expect some form of tip when you are spamming trade chat looking for an enchant, and I was kind enough to do it. Save yourself this headache and hassle, and just charge a fee. 1g for normal enchants, 5-10g for rare drop enchants, and 20-50g more for raid drop enchants.

#4 Jun 23 2008 at 11:16 PM Rating: Excellent
Chamual wrote:
Which do you think is the better way of making money? A steady 5g\enchant (can add up over an evening or weekend) or the risk of no gold per enchant but the possibility of a big payout? Often even saying 'no fee, just tip if you feel like it' when asked the price can net you 10g, whereas if you state '10g fee' people will go elsewere.

What's an enchanter to do?!

Sell mats instead of charging a fee for enchants to cheapskates.
#5 Jun 24 2008 at 5:05 AM Rating: Excellent
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1,599 posts
Quote:
Sell mats instead of charging a fee for enchants to cheapskates.


Agreed. Selling mats takes the "personality" out of the equation, and you don't have to deal with cheapskates. You'll make much more than 5-20g per enchant. You'll easily make money more than 10x as fast by selling mats vs enchants.

That being said, it doesn't mean you ignore people who are requesting enchants. If I see someone asking for an enchant in trade, I'll pst them. I don't mind helping people out as long as they are courteous about it (i.e. supply mats, come to me, and act nice). It only takes me about 1-2 minutes of talking, trading mats, and enchanting. I have yet to run into someone that gave me less than a 10g tip.

You can tell a lot about someone from one or two whispers.

1) If they want you to go to them - don't do it
2) If they want you to supply mats - don't do it
3) If they are like "zomg, I'm so cool, and this enchant will make me cooler" - don't do it

Those are my general rules, and they keep me out of trouble :)
#6 Jun 24 2008 at 8:51 AM Rating: Excellent
If you are charging a fee don't expect a tip on it. I almost only go to people who say your mats and I tip between 5-10g per enchant (although most of them I get from guildies nowadays).

Make your money through the AH, not through selling enchants. I tried to explain this to my roommate, he wants to go through and get all of the enchants this late in the game, even though his guildies have them. I mean it doesn't matter how 'rare' they are, most of the people who want the enchant don't know how rare it is to get the +15 spelldmg bracer enchant (roommate has spent hours grinding for it) but instead will tip the 5g + their mats and expect both parties to be happy or even better if the enchanter gets a skillup on it.
#7 Jun 24 2008 at 4:08 PM Rating: Good
Anobix the Wise wrote:
I tried to explain this to my roommate, he wants to go through and get all of the enchants this late in the game, even though his guildies have them. I mean it doesn't matter how 'rare' they are, most of the people who want the enchant don't know how rare it is to get the +15 spelldmg bracer enchant (roommate has spent hours grinding for it) but instead will tip the 5g + their mats and expect both parties to be happy or even better if the enchanter gets a skillup on it.

There is nothing wrong with getting all the enchants. If it fulfills the "collector" in him, it's no more out of line (and possibly a bit more useful) than collecting vanity pets.
#8 Jun 24 2008 at 11:46 PM Rating: Decent
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1,945 posts
I would generally pay your fee and tip you extra.

The upside of selling mats is that you often get income form the same person in both respects. Problem is that players in WoW are somewhat cheap. Even though crafting in this game is relatively easier than other MMO, there is still that element of time and gold spent. Any crafter feels that they should get some kind of monetary compensation for their service, even if it is just a few clicks of a button. Thing is, charging a fee is a double-edged sword. In one respect, your expectations are straight-forward, but in the other respect, you detract the cheap players, even though 5g is simple to obtain.
#9 Jun 26 2008 at 6:17 AM Rating: Good
After getting stiffed by 3 people yesterday (I make tailoring items) I've just decided to charge a flat fee on making things, around 30g I guess is fair for people (+ their mats of course). One person tipped me 10g over what I asked and I was a very happy camper.
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