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Game Update 11-20-2024

Source

 

Highlights

  • Made performance improvements that should improve zoning times and end-of-raid lag.

Items

  • Violet Hero's Forge Cloth Robe Ornament now counts toward the Violet Hero's Forge Cloth achievement.
  • When switching equipment sets, unused augments will now go to your item overflow after one is placed on your cursor.
  • Reduced world server lag caused by real estate item loading.

Quests & Events

  • Oasis of Fear: Corrected an issue where some NPCs could be attacked out of order.
  • Oasis of Fire: Corrected an issue with the bosses idle not resetting.
  • Oasis of Swamp: Lowered the NPC awareness range to allow players a safer location to zone in.
  • Oasis of the Jungle: Added a way for the player to reset the barrels with the boss.
  • Fixed an issue that caused the November Year of Darkpaw Illusions to malfunction.

Spells

  • Call of the Zero and Fabled Call of the Zero spells will no longer summon the player into the dragon's body.
  • NPC combatants no longer warp back to their target after being flung by spells such as Lure of the Siren's Song, Hate's Attraction, and Moving Mountains.

NPCs

  • NPC should prefer walking, rather than warping, to their destination.

Progression Servers

  • Updated Mangler to be a standard live server.

Miscellaneous

  • Equipment sets should once again save empty augment slots.
  • Updated several messages that include a replay or request timer to show the amount of seconds remaining.
  • Improved zone server performance to reduce lag spikes caused by rewards given at the end of raids and in general.

UI

  • Fixed a bug where your target was invalid after respawning until reselecting it.
  • Added a chat message when trying to tribute an item that has at least one augment in it.
  • Converted the Trade window to the new UI engine.
  • Converted the Give window to the new UI engine.
  • Fixed an issue where the Real Estate Items window failed to update correctly after placing an item.

Added

  • GiveWnd.html
  • TradeWnd.html

Changed

  • EQUI_GiveWnd.xml
  • EQUI_TradeWnd.xml
  • index.html
  • InventoryWindowPersonas.html
  • main.css
  • NameReservationWnd.html
  • style.css

Previously Updated

  • Oasis of Sand: Corrected an issue where some NPCs could not be attacked.
  • Oasis of the Jungle: Corrected an issue where approaching the frenzied gorilla would not progress the task.
  • Added Blood of Ssraeshza to the loot lock exception list in the progression instance.


The EverQuest Team

Site Update #11

Click Read More to see all of the content updates on the site for the month of October.

Game Update 10-16-2024

Here are the game update patch notes.

 

Source

 

Highlights

  • A new heritage crate, the Drakkin Heritage Crate, is available in the marketplace.
  • The PVP flag can now be disabled on non-PVP servers. See below for more details.
  • Increased the experience characters gain for killing NPCs between levels 109 and 125. See below for more details.

Items

  • Added a cast time and recast time to Midnight Mallet and Ivandyr's Hoop.
  • Fixed an issue where equipment sets would not load augments correctly if augments were loaded before a piece of armor. This bug will occur one more time after the next server restart.
  • The Argent Clockwork Boar Saddle is no longer Free Storage. This mount can now also be sold back to Miacallie Herlsas in Tides of Time.
  • Added backstab damage to Bestowed Dagger.
  • The heroic intelligence stat on the Terracotta Torc has been adjusted to bring it in line with original intentions.
  • Fixed an issue that allowed more than one augment of the same lore-equipped group to be equipped.
  • Aspect of the Brood is now flagged as Heirloom.
  • Metamorph: Menacing Samhain and Metamorph: Putrid Rotdog are now tagged Heirloom. Additionally, the appearance of the Putrid Rotdog should work much more reliably.

Quests & Events

  • Priest of Discord will now allow players to enable and disable PVP on non-PVP (Zek) servers through dialogue and quest turn-in. Players who wish to enable PVP will need to turn in a Tome of Discord, while players who wish to disable PVP will need to turn in a Note of Order.
  • The Earring of Rallos Zek quest line will now give all appropriate recipes, regardless of class, at each step.
  • Oasis of the Jungle: Barrels will no longer defend themselves.
  • Oasis of the Jungle: Altered the boss activation so that the task should always be completable even if steps are completed out of order.
  • Broken Key of Swamps: Eggs killed by pets should now count towards progress.
  • Oasis of Forests: This task should now execute properly if two skeleton pairs are the random choice for pre-boss NPCs.
  • Oasis of Forests: Altered the damage and duration of Howl of the Undying.

Spells

  • The Veil of Alaris teleports can be purchased from Grelulden if that character has completed the task The First Pilgrimage.

AA

  • Required levels for enchanting Honed Reflective Emberquartz and Honed Reflective Luclinite have been adjusted

Progression Servers

  • Corrected an issue where level locked progression servers were not using the adjusted minimum level of a shared task when checking if a persona swap should be allowed.
  • Corrected an issue where trophies did not have their level requirement reduced by 10 on level locked progression servers.
  • Corrected a bad check that was causing AA scrolls to be consumed when not granting the AA on level locked progression servers.
  • Vaniki: Added challenge achievements for Night of Shadows, Laurion's Song, and The Outer Brood.

Miscellaneous

  • The level-based experience modifier will no longer apply to experience earned from rewards and some types of quests.
  • Increased the experience characters gain for killing NPCs between levels 109 and 125, inclusive. This change is based on the player's level, not the NPC's or the expansion. This change does not affect experience gained through other types of experience such as quests or rewards.
  • You can no longer swap personas while holding items on your cursor. Additionally, items that overflow to your cursor are not destroyed during a persona swap.
  • The /assist main/group/raid commands should now prioritize those roles over characters with names beginning with those words.
  • Made speculative changes and improvements to pathing to try to prevent NPCs from pathing slightly under the world.
  • Added several new loading screen tips.
  • Updated the various chat messages when using /beta to be more accurate and to use the System Messages chat filter.
  • Players may now persona swap in the Tides of Time base zone.

UI

  • Added a Max Active Quests label to the Quests tab of the Overseer window.
  • Switching between a fullscreen EQ window and other app windows, using the ALT+TAB shortcut, should work as expected on the primary display monitor.
  • Fixed an issue that prevented the Mercenary Merchant window from refreshing its contents when the desktop window mode changes.
  • The Combat Abilities window will now correctly update hot buttons that share the same reuse timer.
  • The Video Modes window now updates its list of resolutions correctly.

Changed

  • EQUI_OverseerWnd.xml

The EverQuest Team

 

Site Update #10

Click Read More to see all the updates for the month of September.

Game Update 9-18-2024

Game Update today. Here are the patch notes.

 

Highlights

  • Increased the maximum number of all Year of Darkpaw collection spawns to 20 (up from 10).
  • Added a swag store category in the marketplace to give an easy link to the swag store marketplace.

Items

  • Added the quest flag to the following Shadows of Luclin items: Taskmaster's Pouch, Zazuzh's Idol, Zherozsh's Ring, and Ssraeshzian Insignia.
  • Quest flag added to Call of the Forsaken raid armor templates (Bracer/Gloves/Boots/Helm/Armguards/Leggings/Tunic of Suppressed Ether and Flowing Ether).
  • Added a speculative fix for augments occasionally not saving to equipment sets.
  • Fixed an issue where an equipment set swap would fail due to an inaccurate lore equipped group conflict.

Quests & Events

  • Increased the maximum number of all Year of Darkpaw collection spawns to 20 (up from 10).
  • An NPC will now return all items given in the trade window upon quest completion failure.
  • The following achievement has been restored as the underlying quest has been fixed:
    • The Hero's Journey - Cabilis Quests - Blood Ink
    • The Hero's Journey - Cabilis Quests - Illweed Parchment
    • The Hero's Journey - Oggok Quests - Craknek Hero
  • Final Fugue (Raid) - Yarith will now cast all of her spells as she should. Previously she was pretty much doing nothing. Also, Firethorn's signature defense will no longer trigger on spells that cost less than 10 mana, so it should no longer trigger on procs.
  • Slightly increased the amount of platinum players receive for some event rewards for characters greater than level 100.

Spells

  • Corrected an issue where asymmetrical cone spells would hit targets between the wrong angles (mirrored over the y axis).

Progression Servers

  • Trinket of the Center can no longer be activated before Heart of Fear: The Epicenter unlocks.

Miscellaneous

  • Added a swag store category in the marketplace to give an easy link to the swag store marketplace.
  • Added more details to the message you get when a character transfer fails.
  • Optimized zone performance.
  • Updated /autoskill to allow an additional parameter to force a skill to be on or off instead of toggle it.

UI

  • Updated the minimum level in the Task Window to display correctly for Level Locked Progression servers.
  • The quantity column of the Alternate Currency tab in the Inventory window can now be resized.
  • Fixed a bug where in-game windows could reopen when the desktop window loses focus.
  • Fixed a bug where the /copylayout window would open when the client is launched in maximized windowed mode.
  • Fixed a bug, with New UI Engine display option disabled, where certain in-game windows, including chat windows, would not save their positions for each desktop window mode: restored, maximized, and fullscreen.
  • Fixed a bug that caused container and other UI windows to close when switching focus away from the game client while in fullscreen mode.

Changed

  • EQUI_Inventory.xml
  • InventoryWindowAltCurr.html

The EverQuest Team

 

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