As I stepped back into The Secret World, I realized I’ve missed Funcom’s weave of supernatural storytelling. I’m not sure if it’s the familiar streets of London under my feet, or the peculiar blend of magic and modern-day, but I’ve always found the mirror-world intriguing.
But just like the world it portrays, The Secret World has been through turbulent times. Undaunted, Funcom stuck to its guns, removing the mandatory subscription and releasing regular updates as DLC. For game director Joel Bylos it’s a strategy that seems to be working, with players celebrating the game’s first anniversary this week.
Coinciding with the frivolities is Funcom’s latest content pack. Issue #7: A Dream to Kill is a discordant interpretation of the modern-day spy thriller, like a Grimm fairy tale with bullets and explosions. And, as I went on a guided tour through the new update with Bylos, what started out as a familiar tale descended into the disturbing.