The terms of PVP and PVE and overarching story have been a little blurred in EVE Online for some time now, and today EVE Insider shows how much that's getting furthered. The primary goals are clearer interface and bigger consequences, with higher rewards for those who participate actively. Enemy faction capturing time has been increased to 30+ hours, up from 7, and enemy factions can't dock into unallied stations. Furthermore, the faction in control can spend Loyalty Points to gain upgrades during that time. And that's just the start of it.