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ESports has come a long way in the past couple of years, with tournaments and seasons becoming a core part of gaming culture. For the incredibly popular League of Legends, that change hasn’t come about by accident. I caught up with Dustin Beck, VP of eSports, to discuss how Riot Games had reached this point, and how it would continue to grow.
Beck himself is an eSports fanatic; when we met at Gamescom he was avidly watching the international wildcard tournament, with the winning team clinching a spot in the League Championship Series (LCS) Season 3 World Championship. The European playoffs and Season 4 qualifiers later that week were a huge deal for fans in Cologne, with an enthusiastic audience dominating most of Hall 8