It seems to me that most of the MMOs in development in past years have been mostly clones of their competition. This is extremely frustrating when one of the requirements of your job is to play as many of these games as possible. One of the reasons I'm excited about Jumpgate Evolution is because it seems to break that stale mold that has flooded the genre with redundantly repetitive products. Fortunately, during our first demonstration and live gameplay session at New York Comic Con, I learned this to be true. What's more, it’s more enjoyable than I previously thought it would be.
Our meeting with the Jumpgate Evolution team started with a bang when we realized Scott Brown, the President of NetDevil, would be giving us our tour. One of the first things he said to draw us in was about the kind of game JGE is striving to be. "What we're working on is both a full PvP and PvE MMO. You can play whichever way you want. One of the things we're trying to do is to not make you decide that you only want to do PvP or PvE. There are different parts of the game that have different rulesets, but both of which are complete games," said Brown.