It's been roughly three months since the Carbine Studios-developed MMORPG, WildStar, hit the shelves in early June. Within this time period, the game has had its fair share of ups and downs to say the least, and it should not surprise any MMORPG veteran that the team is constantly having to re-shape this sci-fantasy world based on continuous player feedback.
Through the epic world first raid boss kills, to the PvP balance conundrums, comes Carbines Product Director, Mike Donatelli, to discuss the current state of WildStar and what players can expect to see as the game moves forward.