This week we're celebrating EverQuest II's fourth Birthday here at Allakhazam and as our present to the community we're bringing you mini interviews from many of the individuals on the team who've struggled over the years to make EverQuest II the game that you love and play. As promised, we did some reminiscing with John Tessin, one of the programmers working on EverQuest II. This guy has been working on EverQuest and EverQuest II for nearly nine years now. Wow!!!
Allakhazam : How long have you been working on EverQuest II and how did you get started?
John : I will have been working on EQ and EQII for 9 years this coming February. Brad McQuaid hired me on the EQ2 team which, at that time, was being worked on as a joint dev project with the then Exodus dev team (Exodus being the code name for what eventually became SWG).
Allakhazam : Over the years, is there a particular change that you've seen made to EverQuest II that stands out against the rest?