FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

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update
# Jul 19 2005 at 12:00 PM Rating: Decent
1137 data files
WOOT GOT IT
# Jul 19 2005 at 11:58 AM Rating: Decent
Im in ill be posting details as far as i can see shortly
FINALY
# Jul 19 2005 at 11:56 AM Rating: Decent
OMG OMG OMG OMG OMG

Im Finaly Downloading The Update After Trying for F*cking 5hrs but hell i just want to play now and dont care as long as it works.
stupid updates
# Jul 19 2005 at 11:53 AM Rating: Default
yeah this is a complaint. but not to anyone here. just to the facts that FFXI's file servers suck. I've been playing MMOs and other games that require large updates for some time now and I've never had this problem of being kicked off the file server when im 97% done, then having to start the entire damn process all over again. this is rediculous. if they put as much work into the file servers as they do into not banning obvious gil sellers and bots, then FFXI would be one hell of a game.
LOL Update Congestion
# Jul 19 2005 at 11:52 AM Rating: Decent
#1 Stop clicking retry YOU ARE CAUSING a DDoS

#2 Stop whining! (Some of us still have real lives left)

#3 HAHAHA ***** all the gilsellers now i can finally get a PEacock charm! I hope its a BCNM20 ^^

#4 Wait 2 hours between DL attepts.

#5 CAll work, tell them your not sick anymore ROFL!
16 Hours, More like 26...
# Jul 19 2005 at 11:48 AM Rating: Decent
Why on earth don't SE have an option to roll out major updates by means of a downloadable ISO as well as via POL. I'm sure like every major LS would happily mirror the file on their personal web servers. God help you if you are a "dial-up" player...

Pfft
ticked off
# Jul 19 2005 at 11:48 AM Rating: Default
I've been at this for 3 hrs and ill i get is the POL-1160.
Same crap, different update!!!!!
# Jul 19 2005 at 11:45 AM Rating: Good
POL updated without much of a problem this morning but getting past the file check to the actual download is just like it was last update - a hit and miss thing that is nothing but aggrivating. When I do get past the file check, the download times out .... ARG!
Same crap, different update!!!!!
# Jul 19 2005 at 11:45 AM Rating: Good
POL updated without much of a problem this morning but getting past the file check to the actual download is just like it was last update - a hit and miss thing that is nothing but aggrivating. When I do get past the file check, the download times out .... ARG!
put the update on more servers you jerkoffs
# Jul 19 2005 at 11:42 AM Rating: Default
Quote:
kind of annoying but then again SE are probably working on it so that makes me feel better


yeah right they are probably eating egg rolls and playing Pokemon while their e-machine servers are overheating.
RE: put the update on more servers you jerkoffs
# Jul 19 2005 at 12:07 PM Rating: Decent
heh
agreed...
SE? Working? :O
Sign of the apocalypse?!
omg i'll read a book lol
# Jul 19 2005 at 11:40 AM Rating: Decent
Finally got to the update after getting server busy message about 20 times. My download timer reads 9 hours 30 minutes! I have dsl but I'm assuming that everyone trying to get this at once is cutting my speed down a lot. So I guess its time for laundry, vacuming, feed the pet, dishes, and then I could probably read a book. Thanks SE been menaing to feed that cat for a while >.>
WHEW
# Jul 19 2005 at 11:38 AM Rating: Decent
34 posts
I finally got on and started the "Fellowship" quest, I'm kinda stuck now though >.<
re
# Jul 19 2005 at 11:36 AM Rating: Decent
*
54 posts
Quote:
You @$$holes are actually griping about SE compensating you for 1 day of no FFXI!? Get a life! Get a job! Have any of you read the disclaimer when playing the game? So, I guess when you can't play FFXI you all come here to ***** about how bad you have it and how much these updates suck! If you don't like it stop playing! I'm sick and tired of seeing $hitheads like you people doing nothing but complaining! You know they update the game to keep people interested, so its not the same old thing all the time, s.
why are you complaining about complaining your just addding to the complaining as for the keep it interesting wheres my orginal looking armor my 2hr make char right down to the color of his/her eyes or my pimp looking armor or better yet a weapon made by me with the STATs I WANT nothing changes really wow what two new quest that we know of and OMG an NPC buddy that sucks up your xp nothings changed that has a massive impact on the game the only thing that might change is the prices of the items that are now rare/ex
RE: re
# Jul 19 2005 at 12:03 PM Rating: Decent
Heartlesswingedangel wrote:
nothings changed that has a massive impact on the game
The thing up there wrote:
*The way that the following items are acquired has been changed:
Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm
In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items.
The thing up there aslo wrote:
*Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold.
Play Online's website wrote:
Something about emnity being lost when Utsusemi shadows get absorbed and ranged attacks changing with distance and RNG aren't so good fighting gods no more.
/sarcasm on

Yep, no massive changes whatsoever that I can see. None at all.

/sarcasm off
RE: re (in addition )
# Jul 19 2005 at 12:51 PM Rating: Decent
Major changes too.....

*A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC.
-The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns.
-The NPC may only be called in certain field areas.
-The NPC may fight monsters, gain experience, and level up with the player.

"Way Cool"
RE: re ( in addition )
# Jul 19 2005 at 12:49 PM Rating: Decent
I'm Confused
# Jul 19 2005 at 11:34 AM Rating: Decent
I download playonline update no problem. But when i try to start FFXI it wont let me, i checked online, and it says all servers are up.
real question... not a whiny complaint
# Jul 19 2005 at 11:33 AM Rating: Decent
so is it actually official that we are gonna be all able to get on at 12noon PDT? or is that another rumer... if you actually know and not just "think" please please please please please pleaase please reply
angry kitty
# Jul 19 2005 at 11:27 AM Rating: Default
Food
# Jul 19 2005 at 11:23 AM Rating: Decent
Did u ever think when u ate Chinese, that it ant really chicken but a fat Siemese (spelling... =p
PERCENTAGE?
# Jul 19 2005 at 11:22 AM Rating: Decent
wohoooo! 11 percent and ticking! It's about time! Anyone geting anywhere too?
RE......GET A LIFE
# Jul 19 2005 at 11:20 AM Rating: Default
With all that anger! Sounds like u need to get a girl! or something .... /em passes the midol.
Re: NM's
# Jul 19 2005 at 11:19 AM Rating: Decent
**
371 posts
I go for a few of the more obscure nm's for gil, and 99% of the time theres no-one camping at all...^^
To be fair though, with this update, the gilsellers will just change to a different nm, and bump up the price of the drop on it!! >:(
(eg Serkets Ring and Astral earring)

Who cares?? Most of the drops which make a hell of a lot of difference should be made Rare/Ex ;)
Would put the gilsellers out of business altogether, and take the prices of non rare/ex items right down to a reasonable level for everyone!!

I am quite delighted SE made this jump, as its long overdue!! =D /cheer

GET A LIFE
# Jul 19 2005 at 11:16 AM Rating: Decent
You @$$holes are actually griping about SE compensating you for 1 day of no FFXI!? Get a life! Get a job! Have any of you read the disclaimer when playing the game? So, I guess when you can't play FFXI you all come here to ***** about how bad you have it and how much these updates suck! If you don't like it stop playing! I'm sick and tired of seeing $hitheads like you people doing nothing but complaining! You know they update the game to keep people interested, so its not the same old thing all the time, so YOU DON'T GET BORED OF IT! Because if you do, you quit. And if you quit, they don't make money off you anymore. You should be happy that they've finally provided a way for people to play and level without waiting (sometimes hours or days) for a party!

If you don't like something then don't do it or be apart of it. If there's something about this game you don't like and you've never taken it to POL then you have NO right to complain at all! You're like all the people that don't vote, then complain about the current government, but you do nothing to change it.

Grow up! Life is on EARTH, not Vana'diel.
RE: GET A LIFE
# Jul 19 2005 at 11:28 AM Rating: Decent
Saying all that makes you just as much an ******* as anyone else that gripes, stop griping at the gripers, stop having opinions on them. It's not why this forum is here. If u're on here reading this, then you need to take ur own advice and I recommend not being such a hypocrit.
1160
# Jul 19 2005 at 11:15 AM Rating: Decent
wahahahah, wait? whts this about 3 more hours??? Hmmm musta not gotten the memo, but if thats true.... Tera Master, or chat if u can actualy get through to POL.... oh well more waiting and more 1160...
sadness
# Jul 19 2005 at 11:15 AM Rating: Decent
ok so i get that most ppl arent able to get on... but if you are some lucky jerk who did can you please share... i would be interested
hmm
# Jul 19 2005 at 11:14 AM Rating: Decent
I wonder how all the Jpn player's like the new update. while we all sit here clicking the retry button over and over again.
sadness
# Jul 19 2005 at 11:14 AM Rating: Decent
ok so i get that most ppl arent able to get on... but if you are some lucky jerk who did can you please share... i would be interested
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