FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

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>.<i can't log in
# Jul 19 2005 at 7:22 AM Rating: Decent
Whats wrong with the server or what ever the hell is it i've been trying to log inn for almost 5hrs now and the update is done why can't i log in....!!!>.< always ERROR!!!Playonline should make a bigger server for the all the people who are playing all over the world not some updates and make some more preventions on lags!!lol lot of ppl are getting stress about this update and can't get log in!![quote][/quote][pre][/pre][sm][/sm]
RE: >.<i can't log in
# Jul 19 2005 at 7:28 AM Rating: Decent
Telling you, Bit Torrent style. Would have solved this issue. People uploading to other people. Then once the vast community has the patch done, then leave it to the SE servers to finish off the remaining few.

Least they cannot complain about not enough bandwidth :P since it is P2P....
RE: >.<i can't log in
# Jul 19 2005 at 7:41 AM Rating: Decent
i dont need updates common just let me play lol>.<
RE: >.<i can't log in
# Jul 19 2005 at 7:33 AM Rating: Decent
They already can't complain about not enough bandwidth because they're wasting bandwidth on downloading things that don't need to be downloaded.
ok
# Jul 19 2005 at 7:20 AM Rating: Decent
Is there anyone of your Friendlist that is actually online on FFXI???
uPDATE
# Jul 19 2005 at 7:13 AM Rating: Decent
Checked all, cut off on the download :'(
...
# Jul 19 2005 at 7:10 AM Rating: Decent
FINALY
# Jul 19 2005 at 7:08 AM Rating: Decent
Lol... finaly got onto POL... now to get that d/l up and running >_>
maintenance
# Jul 19 2005 at 7:06 AM Rating: Decent
26 posts
is the maintenance not done yet? i still can't get into POL
....
# Jul 19 2005 at 7:04 AM Rating: Decent
Perhaps use the WOW method of major download patches, Bittorrent style! Ding! Idea!
Damn updates
# Jul 19 2005 at 7:02 AM Rating: Decent
Tight Fisted Bastards tbfh
I give up
# Jul 19 2005 at 7:01 AM Rating: Default
OK im going to go eat breakfeast and then try and get more then just the 3hrs of sleep I did and if i come on and try downloading it again and STILL no luck then the people can SUCK MY D*CK cause im going to cancel FFXI and just go to WoW since they have some things FFXI dont.
RE: I give up
# Jul 19 2005 at 7:04 AM Rating: Decent
"just go to WoW since they have some things FFXI dont."

THAT'S AMAZING!! YOU MEAN THE TWO GAMES AREN'T EXACTLY THE SAME!!??
Good job
# Jul 19 2005 at 7:00 AM Rating: Decent
Dammit ...Thanks kitty kitty .. for that pick me up .. Wait hers a news flash .. FFxI knows there is prob with huge updates maybe thy should fix the network .. or mabe should do smaller ones maye do something anything same bs diffrent day.
Thats said.. Sorrow goes out to the ones that have to endure this bs peace out Ciao
owned?
# Jul 19 2005 at 6:59 AM Rating: Excellent
Error message: POL-1337

All your base are belong to us.
Please try again later
or verify all cables, networking devices,
and network settings are properly configured.
RE: owned?
# Jul 19 2005 at 8:18 AM Rating: Decent
Quote:
Error message: POL-1337

All your base are belong to us.
Please try again later
or verify all cables, networking devices,
and network settings are properly configured.


Please make sure you take of every Zig and try again later.
RE: owned?
# Jul 19 2005 at 7:14 AM Rating: Decent
ahahahah, lol
where is the line start dangit
# Jul 19 2005 at 6:58 AM Rating: Decent
why have they not built it a download queue or how ever you spell it... or why not put the patch up somewhere else online so that PC players can download it and let PS2 people get it from the playonline server... :(
RE: where is the line start dangit
# Jul 19 2005 at 7:06 AM Rating: Excellent
34 posts
WORD. I agree. Totally. Rate up ^^
RE: where is the line start dangit
# Jul 19 2005 at 7:01 AM Rating: Decent
That's exactly what I'm talking about!
Rate up. ^^
RE: where is the line start dangit
# Jul 19 2005 at 7:06 AM Rating: Excellent
34 posts
that's... creepy
just sacrifice but every1 wants the other to do it
# Jul 19 2005 at 6:53 AM Rating: Decent
every time you hit that retry button, you're interrupting someone else's connection...

(so that they will come back and hit the retry button to interrupt your connection)
....
# Jul 19 2005 at 6:51 AM Rating: Decent
this patch HAD to be on my day off and a all day process to load on there machines, 50MB worth of patching which should be minutes, not 19+ hours.... 50MB download is about 30min on DSL/CABLE....

Math... something they are lacking....
WHY
# Jul 19 2005 at 6:50 AM Rating: Decent
wtf wtf wtf wtf wtf WHY FFXI WHY ^.-











ONE MORE TIME WHYYYYYYYYYYY WTF LOL
YAY!!!!
# Jul 19 2005 at 6:50 AM Rating: Decent
Wooot !!!!! Im finally downloading files remaining 848/1137 25% time remaining 4 minutes WOOT!!!! Ps2 Lets GOOooo
is everyone here new?
# Jul 19 2005 at 6:48 AM Rating: Decent
question... is everybody here new to this game, like sayyyy in the last 3-4 months? sounds like you didn't go through this with the last update. remember that? you dont even have to go back to the old new post thread to read about it, all you have to do is scroll down here. same thing. i got a good 8 hours of sleep, i had breakfast, and now i'm going to work. i have tried downloading the update ONCE. when it didn't work i knew i wouldn't have it for probably another 24 hours. so i guess my next question is this... are we going to have to listen to everyones constant whining every single time there's an update? or will you maybe, i don't know, sleep? read a book? go check out the advent children trailers? try some crack, it sounds like its less addictive. at any rate, just let it go people. it will be here later you know, and no one is going to know you were the first person to have it. one more thing, server populations are going to be looowwwww... so no parties; but i guess at least it wont be laggy in lower jeuno... <peace> <outpost> <home key>
Ack!
# Jul 19 2005 at 6:44 AM Rating: Decent
Checking files: 3%!
Then...
Error Code: POL-0010.

!@#$%^&*.
BAH
# Jul 19 2005 at 6:42 AM Rating: Decent
**
338 posts
Well I may as well complain just like everyone else about not being able to get on. This sux!
damn
# Jul 19 2005 at 6:41 AM Rating: Decent
SE dose this crap to us on purpose u know.... all they would have to do is get a mirror for each surver to download off of... that way only people downloading are the poeple from your server... instead of everybody downloading from one server at a the seame time... i mean face it 12 bucks a month for every player... i think they have the money
RE: damn
# Jul 19 2005 at 6:47 AM Rating: Decent
no, that's not the problem
teh problem is that 95% of the bandwidth is going ot unnecesary things. (Downloading the latest version's information... when you already have the latest version's information because you've already downloaded it 14 times.) SE needs to change the update system so it doesn't waste so much bandwidth like that.
SE one, Gilsellers, squat. ^^v
# Jul 19 2005 at 6:40 AM Rating: Decent
*
84 posts
Here's what I want to know. It's said that the way you get Archer's Rings, Leaping Boots, Emperor's Hairpin, and Rabbit Charm have changed. I wonder how you're supposed to get them now? Possibly a drop off of other NMs? Possibly off of regular mobs? Maybe you can even-->gasp<--synth them?

Oh, and having the old mobs drop EX items that do he exact same thing, thereby putting a hurt on the gilseller's wallets AND making blink-tanks stop spamming Utsusemi and start tanking like a WAR or PLD would? Hell freaking yeah. Who cares if the update will take hours and I won't be able to even log in until tomorrow? Bring it on, SE!
Updizzate
# Jul 19 2005 at 6:38 AM Rating: Decent
I can't get on either. A flurry of POL Error 1160 (and a 0010 managed to find it's way in, too). What really sucks is I don't plan on doing any of the update stuff right now... I just wanna finish what I stared before the update ='(
lol
# Jul 19 2005 at 6:36 AM Rating: Decent
ive played WoW and its kool as **** but i want to stick with FFXI, but if it keeps being a ***** like this then **** YOU FFXI im going for WoW YOU STUPID BASTERDS
RE: lol
# Jul 19 2005 at 7:01 AM Rating: Excellent
34 posts
ahem, guilty of a double post... while berating someone /blush

Edited, Tue Jul 19 08:06:24 2005
RE: lol
# Jul 19 2005 at 7:01 AM Rating: Excellent
34 posts
WOW has server difficulties too.

SE made a good game, and they're improving it, obviously we all enjoy it, or we wouldn't all be trying to get on as soon as we can. Just wait it out like everyone else, and deal with the fact that once every FOUR months we've had a day of not being able to play.
This Sucks
# Jul 19 2005 at 6:36 AM Rating: Default
One of the frustrating things of this is when you finally get to download (empasis on if you finally get it going) they should protect your download so if you lose connection or they just get a brain fart and you lose the download you don't have to start all over again. You can start where you left off. It just sucks finally getting to download and can be almost done then you have to start all over
-.-
# Jul 19 2005 at 6:35 AM Rating: Default
if this F*CKING game dosnt start working so im going to ******* stop playing it since everytime they try to F*CKING do somthing for they game the ***** it up anyways and everyone has problems -.-
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