FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

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9 min download then nada o.0
# Jul 19 2005 at 5:54 AM Rating: Decent
Well... still seeing 1160 error code...

Back to ol' school Baldur's Gate, w00t lv. 6THF Hafling
99%
# Jul 19 2005 at 5:44 AM Rating: Decent
*
107 posts
99%...and it kicked the bucket then at 11 Files to go. Thank you PlayOnline. -_-

*restarts*
lost connection!!
# Jul 19 2005 at 5:42 AM Rating: Decent
45 posts
NOooo. my modem lost connect at 20%% f. f. f. f. f.f ***** this shi i am going to try tomorrow for reals now.
Darnit
# Jul 19 2005 at 5:42 AM Rating: Decent
I've been trying to login to FFXI and it just sits there and does nothing, Going to quit soon and try on PS2
rediculous
# Jul 19 2005 at 5:42 AM Rating: Decent
27 posts
wow, the games going on 21 hours of inaccesability, with no sign of being able to get on...

this is rediculous

Edited, Tue Jul 19 06:48:08 2005
RE: rediculous
# Jul 19 2005 at 5:45 AM Rating: Decent
its like what. 50 cents a day? *too lazy to add it up* just be glad we still get consistant content updates... some MMos out there have been going months without new content... SE is doing the best they can >.> u just gotta be nice to it and itll go through smoother (:

*edit* ok, THIS SUCKS! ;p

Edited, Tue Jul 19 06:46:32 2005
RE: rediculous
# Jul 19 2005 at 5:56 AM Rating: Decent
45 posts
lol i have two accounts for myself, make crafting so much easier. It come out to be 41.9 cents a day for a 31 days a month period. whopy do. i am out 82 cent today. hell i spend about $35 a day on food. 82 cents mean nothing more than change in my ashtray.
arghh
# Jul 19 2005 at 5:38 AM Rating: Decent
i keep gettin errors 2 ne1 know where that fellowship quest is gunna be thats the reason i wanna log this morning
Update
# Jul 19 2005 at 5:37 AM Rating: Decent
*
56 posts
Ya know..in one of these updates they should make it so if you're booted during the D/L you return to where you left off! That would certainly be a useful update! And they should find a way to alleviate the congestion! I'm paying to be able to get online, NOT to spend my time TRYING to get online!
This is ridiculous!

Tayr
Elvaan Lady of San d'Oria
RE: Update
# Jul 19 2005 at 5:51 AM Rating: Decent
45 posts
i knew it. someone was going to bring up the money for playing this game. anyone want to redo the math to see how much we lost for this intrusion of our gaming schedule. let see 13 dollars a month. 31 days this month. which equals, 41.9 cents. damn, thats breaking our bank isn't it? here a hint. recycle you cans. LOL
RE: Update
# Jul 19 2005 at 5:43 AM Rating: Decent
I agree, having to go through the entire process again is absolutely ridiculous.

I got to past 50% download and was hit with a POL error and a very bad temper.
oooooooooorz
# Jul 19 2005 at 5:37 AM Rating: Decent
100% moving into instaltion and BAM! pol 1160 or w/etf
; ;
# Jul 19 2005 at 5:36 AM Rating: Decent
got the POL update, not much has changed other than it shows ur handle pic in the top left corner. Tryed to get to FFXI, wont let me :(
goodie
# Jul 19 2005 at 5:35 AM Rating: Decent
I think it DOES pick up where it left off guys!!
1145 files to be updated... i got booted and now...
813 files to be updated... thank you god!!
Good Luck
# Jul 19 2005 at 5:35 AM Rating: Good
All you wana be haxx0rs.. this is called a "Brute Force" attack. ;)

err.. well, it should be. haha.
NIN tanking
# Jul 19 2005 at 5:35 AM Rating: Decent
**
898 posts
I agreewith the people who still think that NIN will still be able to tank, but they'll have to work harder to do it. Using their other ninjitsu that I've only ever seen once or twice. SE is making it so they have to tank like PLD, by using the abilities they were given.
I also think all the ideas about NIN/BLM tanks are completely pointless, subbed blackmagic is completely useless, I've tried using nukes with WHM to see how effective they are and they are almost always resisted. So a NIN/BLM would most likely do negligible damage with nukes, and they'd be losing provoke, which is incredibly useful for keeping hate.
NIN/BLMtank? (Thanks for the offer but I'll have to pass.)
RE: NIN tanking
# Jul 19 2005 at 5:42 AM Rating: Decent
are you serious? stop dogging nin/blm..... you obvio9usly dont understand the point. a nin isnt gonna sub blm and try and cast stone or aero on somthing. its all about the magic attack bonus... which is a job trait. making your lvl 40 elemental ninjutsu do alot of extra damage
i think somwhere around 150 dmg per spell.. almost instant cast.. cast 6 of em in less then 30 seconds. thats 900 dmg in 30 seconds from a tank class. i wouldnt hate so much on it... ive done it... and it takes alot of skill. but i didnt lose hate once.. not once. and this is at lvl 46....
RE: NIN tanking
# Jul 19 2005 at 9:13 AM Rating: Decent
**
898 posts
I suppose that does make sense, I didn't think about that before, I don't normally pay much attention to my job traits. Put in that way it is a pretty good idea, equipping a moldavite after lv47 would be pretty good too for the added effect. I feel kinda stupid now lol. Using that idea it's a shame NIN can't use the Bastokan/Republic circlet, but then you can only use that in areas under your own nation's control so it wouldn't be much use half of the time anyway.
who's stupid?
# Jul 19 2005 at 5:33 AM Rating: Excellent
34 posts
so... I'm special...


just so everyone else knows, do NOT run a disk defragmenter of any type while downloading...

yeah...
evil loop
# Jul 19 2005 at 5:31 AM Rating: Decent
got pol update and got back on for ffxi update. all goes well until it finishes step 2 checking the files, then it finds networks busy and restarts, if it resumed where it left off i'd be happy, until then i'll help congest the server. =P attempt 3 now /doze
boot
# Jul 19 2005 at 5:30 AM Rating: Decent
27 posts
908/1151

ive been stuck on this number for about 10 mins..

im afraid im about to get booted too...
ok had enough for one morning and night
# Jul 19 2005 at 5:30 AM Rating: Decent
ok, second time the server has kicked me in middle of DL, i think im just gonna go to bed, cause obviusly it don't start back from where it left off,:( seee you all on Asura<Chimairah>
. . .
# Jul 19 2005 at 5:29 AM Rating: Decent
Jesus 8 hours **** that.
Now i just been kicked off, wont let me back in...
I suggest the same to everyone, wait a few hours before you try again. its for your own good.
NOOOOOOOOOOOOOOOOOOOOOO
# Jul 19 2005 at 5:25 AM Rating: Decent
OMFG OMFG OMFG!!!!
NOOOOOOOOOOOOOOOOOOOO!!!!

40% in and i get POL-6120 error ><
BOOTED!!! >.< >.< >.<
RE: NOOOOOOOOOOOOOOOOOOOOOO
# Jul 19 2005 at 5:29 AM Rating: Decent
<~~~ Couldnt be more pissed off right now!!
server
# Jul 19 2005 at 5:24 AM Rating: Decent
27 posts
so.... any1 on Asura around here?
RE: server
# Jul 19 2005 at 5:26 AM Rating: Decent
yes, I'm from Asura - bastokan. Skygirl is a gilseller btw - can't stand her ^.~

Maybe too many people got to the update download and now SE is kicking some of them again ^.^.
RE: server
# Jul 19 2005 at 5:28 AM Rating: Decent
27 posts
i guess we'll be some of the first ones on... see ya around maybe
RE: server
# Jul 19 2005 at 5:29 AM Rating: Decent
Nah, I was kicked aswell ^.^

Yeah see you around, what level are you. I'm 45, we can party some time if you want.
RE: server
# Jul 19 2005 at 5:32 AM Rating: Decent
27 posts
yea, sometime...lol

im a newbie... 20whm/10blm

ill be on 25 by end of today though, ive got a dragon to kill with my ls

sandy mission 2-3

my name in game is 'aeryc' btw... just like my nik here

Edited, Tue Jul 19 06:39:23 2005
kicked from downloading
# Jul 19 2005 at 5:23 AM Rating: Decent
Just said network problems and kicked me out ^.^

Guess I have to start again.
RE: kicked from downloading
# Jul 19 2005 at 5:26 AM Rating: Decent
45 posts
doesn't this thing start up where you left off?
RE: kicked from downloading
# Jul 19 2005 at 5:28 AM Rating: Decent
couldn't get back so far. But it seems that I'm not the only one whose download just broke ^^

Time
# Jul 19 2005 at 5:22 AM Rating: Decent
Looks like mines up to 23%

Estimated time 1:44

*yawns again* I think I will lay down after all.
Find me on Hades.

Icarus

Edited, Tue Jul 19 06:26:30 2005
Lovely
# Jul 19 2005 at 5:21 AM Rating: Decent
About and hour left on the download, and my router poops out. I love life!
download time
# Jul 19 2005 at 5:19 AM Rating: Decent
God the time keeps rising on my pol update it's at lets see...well it went from 10 hours back to unknown >.<
RE: download time
# Jul 19 2005 at 5:21 AM Rating: Decent
27 posts
WoaH!! 10 hours?

mine started around 2, dropped to about 1hr, and has been steadily INCREASING to about 1hr 19 mins, now...

my guess is that more and more people ae making it to d/l =>more wait
RE: download time
# Jul 19 2005 at 6:02 AM Rating: Default
lucky u guys ARE still dl i got to 99% 12sec and bam POL-1160 error so i tryed again got to dl screen 2/2 files remaining bam again PPOL-1160 i hate se servers
Gah!
# Jul 19 2005 at 5:19 AM Rating: Decent
Ok, get to FFXI version update, get it fully updated (Ready to DL) then I get booted and can't log back on to POL...what the hell!?!
yup
# Jul 19 2005 at 5:17 AM Rating: Decent
27 posts
20% over here
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