STO Exec. Producer Clarifies Recent Rumors

Star Trek Online Executive Producer Daron Stinnett has had a rough few weeks with all of Perpetual's troubles, and of course the rumors citing everything from the development team becoming tribbles to Klingons taking over the servers.  It really has been rough.  So here's a few of his quotes from the official forums, regarding the current situation.
I'd like to give everyone a bit of perspective here... Star Trek Online was announced way too early. It was announced when the license was obtained and before there was a team to produce it. I wasn't yet a part of STO, so I'm not exactly sure why that decision was made, but it immediately created a community demanding information that could only be pure speculation. Many small MMOs will take this path because they are in a position of needing to grow an audience. But with STO, we found that anything we said was printed far and wide with the risk that we were communicating something that was not our best work and would likely change. Early concept drawings we released are a perfect example of that.

But that was the situation. For a hugely anticipated title like STO, the right time to be talking details, showing screenshots, etc, is when we have something impressive to show and we are confident in the game we will actually build. So I faced a choice: ask the community to go away for a few years while the team proceeded with pre-production, or engange the community with as much information as was prudent at the time. Obviously we chose the latter. And we did that knowing that we faced further risk that the community would get tired of waiting while we worked to get to the place where we were ready to talk.

I will say that we are very, very close to start talking about what we are doing in a big way. So hang in there. And thank you for being patient.
And this one was on Thursday.
You guys are very charitable - thanks for the support. And I mean that. There are some really nasty and incorrect rumors circulating right now and while the support is obviously not unanimous, I was expecting much more piling-on in this thread than is the case.

I personally think that MMOs need to be a better deal. Paying $200/year is a good deal for some but I don't think that is sustainable for the category and certainly rules out a lot of people who don't have the time to get enough value out of that expense. So we are discussing this issue internally. Unfortunately that discussion leaked and the characterization is incorrect. It's also unfortunate that we have not yet come to conclusion internally so it is hard to present the real story since we are in the process of figuring it out.

But I do want to reassure everyone that STO is still going, it is still a triple-A game, and we are thinking hard about how to make our efforts even more appealing with a lower barrier to entry than is the norm.
Hopefully we'll see some really good things from them soon!

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