Warhammer Online content changes upon release

In a setback in the development of Warhammer Online, in an interview released by MMORPG , Mark Jacobs announced that all but the capital cities of Altdorf (Empire) and Inevitable City (Chaos) will be removed from the release of the game, as well as the Choppa, Hammerer, Blackguard, and Knight of the Blazing Sun careers.

“A number of months ago,” Jacobs began, “we sat down and looked at where we were with our Capital Cities and we looked at what we were doing with Altdorf and Inevitable, we looked at the Greenskin home, the Dwarf home and we went ‘there’s an awful lot to do here and there are some issues‘.”

There was something missing. It wasn’t enough fun, it wasn’t interesting enough, it wasn’t “alive” enough. From there, the team was faced with a choice. They could either keep going down that path, working on all six cities and trying to get them finished before launch or make the hard decision to shelve four of the cities until post-launch and make sure that Altdorf and Inevitable were as full and rich as their design had intended. Mythic chose the latter.

Four of the classes that we've been working on, we just couldn't get great," he continued. "We looked at them and we said these careers are just not great... and we tried, and they weren't coming out well." This left them with a decision similar to the one that they were left with for the cities, do they continue and try to get it, or do they shelve them? In the end, after looking at the metric data that they have been collecting throughout the beta process, they saw that there were four careers that just weren't working for the players.

For those concerned about this turn of events, Mark Jacobs had plenty of good news in the interview to help us understand the changes and what has specifically been done to make the game not only playable, but enjoyable upon release.

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