Hot Fixes - 10/29/2008

Another round of Hot Fixes today!  Categories include: Capital Cities, Content, Items, and Realm vs. Realm.

There are a ton of fixes based on higher level NPCs, as well for several of the boss mobs.  The pathfinding tweaks to the Fortress Lords and their guards is a welcome change as well.

To view the list of Hot Fixes, click "More..." below.  We've also included the list in our forums.

Capital Cities

  • Additional polish has been applied to captured Capital City boss encounters.

Content

  • Ulthuan's Fury: Interacting with the Ironroot Branch will now correctly summon the Forest Spirits.
  • Restless Vengeance: Fixed an issue that was preventing players from obtaining this quest again after abandoning it. 
  • Give 'Im Wot He Wants: Fixed an issue that was preventing players from summoning the Giant, which was causing them to become stuck on the quest. 
  • Arming the Militia: Each Defender Corpse players interact with on this quest will now give only one quest item. 
  • Riding to War: Players will once again be able to interact with the Captured Citizens and advance this quest. 
  • Lightbringer: Revised a step of this quest which was causing players to become stuck. 
  • The Ebon Flame: Fixed an issue that sometimes prevented players from obtaining this quest after abandoning it. 
  • Press the Attack: Players will now only be able to kill the Silversong Bladesingers by using the Hellcannons, as directed by the quest. 
  • Nurgling Nuisance: Added a missing waypoint for this Order-only quest, and also corrected an issue that was erroneously allowing Destruction players to obtain the quest. 
  • Bastion Stair: Fixed a few issues with the Boss monster spawns and abilities in this dungeon. 
  • Fallen Keep of Grom Rodrin: Fixed an issue that was causing guards to spawn endlessly within this public quest. 
  • Fallen Keep of Grom Rodrin: The shrines in this Public Quest can now be attacked at melee range. 
  • Burn Rock Tower: All Dwarf NPCs in the vicinity of this Public Quest will now grant influence properly when killed. 
  • Blighted Herd: Fixed an issue that was preventing players from being able to advance this Public Quest beyond Stage 2 by destroying the Herdstone. 
  • The White Tower of Hoeth: This Public Quest will once again properly recognize player contribution when determining loot distribution. 
  • The Bile Lord in the Bilerot Burrow dungeon in the Inevitable City can once again be killed. 
  • Hellglaive Bloodknife NPCs in Caledor will now respond when attacked at range.
  • Players will now arrive at the correct location when zoning from Bastion Stair to Chaos Wastes.
  • Blood Focus: This Public Quest will now drop the appropriate range of loot bags.

Items

  • Old Breath: Players will no longer receive erroneous test messages when right-clicking on this item.
  • Mote of Zzangal'Nes Nalanel: This item no longer spams the player's chat window when that player is attacking NPCs. 
  • Hardened Obsidian Orb: The enhancement slots have been removed from this item, as they were placed there erroneously. 
  • Vault Gem: Fixed an issue that was allowing this item to be used repeatedly without delay, affecting the performance of the game client. 
  • Sack of Rotting Fruit: This item can no longer be sold.

Realm vs. Realm

  • Thickmuck Keep will now spawn only guards of the proper realm after the keep is claimed by a guild.
  • Improved the behavior and pathing of Fortress Lords and their guards to ensure that they provide a suitably challenging encounter for players.

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