2nd Lag Test Begins at 2 p.m. PDT Today in PotBS

The Pirates of the Burning Sea held an event on the Testbed server on Thursday in an attempt to resolve a lag issue. While the team feels they have created a fix to resolve the problem, they need to test it again before it goes live. To that end, they're asking as many players as possible to log on to the Testbed today at 2 p.m. PDT to PvP or attack fleets on the open sea. A 24v24 skirmish ship battle will begin at 4 p.m.

Instructions on what you should do when you log on to the Testbed or what to do if you experience lag can be found here. More information on the event can be found below.

The build we tested during Thursday’s event had some lag improvements, but we discovered that the underlying problem still existed. We have now made a fix that we think resolves that issue, and and we are in the process of releasing it to Testbed with build 1.16.61.0.

As before, we need to test this change before we take it live, so we’d like as many people as possible to log on to Testbed at 2pm PST / 10pm BST tomorrow (Saturday, July 11th).

You should either PvP with others or attack fleets on the Open Sea. At 4pm PST / Midnight BST we will create a 24v24 skirmish ship battle for players to join.

We will be handing out ships and levels at the start of the event and we will be turning the sea red with lots of PVP zones. Some FLS staff will be online playing and testing during the event, so you might have the opportunity to sink us… if you can!

In order to gather the most useful information, you’ll need to follow some simple instructions before you log in. Those can be found in the Lag Reports thread, along with instructions of what to do if you do experience lag.

Thank you for your help!

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