The 2009 ZAM Awards
We've concluded our inaugural end of the year awards, which featured the best-of-the-best in massively multiplayer online gaming. Read more to find out which title won our Game of the Year!
FIRST PLACE: World of Warcraft
All hail the king! For half a decade, Blizzard’s World of Warcraft has been reaching out to old and new MMO gamers alike, drawing them to an easily accessible world where humor is just as important as the fantasy surrounding the game world. Although WoW hasn’t always been the best game in the bunch, it’s always been the biggest and most popular, and 2009 was certainly a hallmark year for the giant MMO.
In many ways, the past year was the time of the Lich King. Even if you weren’t a fan of the Warcraft series before the MMO, you quickly learned about the storied past of Prince Arthas… and his malignant present course of action in Azeroth. With the Wrath of the Lich King expansion landing right at the tail end of 2008, the WoW universe was ready for some climactic encounters.
And players weren’t disappointed. Throughout all of the year’s massive patches (which included a visit to the hallowed halls of Ulduar, the Trials of the Crusader and the beginning of the end for the Lich King himself), the game’s developers continued to give players massive amounts of new content, immersive new dungeons and exquisitely crafted raids.
Even with competition straining to retake some of the foothold that WoW had established—and some of the best MMO launches we’ve seen in year—the giant game managed to stave off the attempted territorial incursions of its foes and continue to make headway.
Unfortunately for its competitors, Blizzard isn’t holding back in 2010. With the launch of Cataclysm, the entire World of Warcraft is going to be reborn. It’s a massive undertaking, and if Blizzard follows its tradition of excellence, players shouldn’t be disappointed.
SECOND PLACE: Aion
As the only new MMO up for Game of the Year honors, Aion performed what’s almost seen as a miracle in this current online gaming environment. They jumped into the market with World of Warcraft and came out alive, and if the Aion “Vision” trailer is any indication, the Korean developers still have plenty of progress to push into their relatively new, beautifully rendered MMO.
Despite the incredible push, Aion didn’t quite manage to crack into the majority of WoW’s users, but the successful pressure that it placed on the current MMO market is enough to jump the title into its second place spot.
For more information on the game, check out the “Best New MMO” category, where Aion brought home the winning marks.
THIRD PLACE: Dungeons and Dragons Online: Eberron Unlimited
Rounding out our top three spots, Dungeons and Dragons Online Unlimited represents a first in MMO gaming: the successful transition of a subscription-based game to a full-fledged, wholly free, microtransaction-based MMO. This course of action has paved the way for other MMO developers to do the exact same thing with their titles if they feel the subscription model isn’t right for them.
While we discuss this entire transition at length in our “Best Free-to-Play MMO” award, in which DDO took home first place, we’d also like to urge players to check out all they can about the game. If you don’t have enough money to actively play a subscription-based MMO, DDO is our #1 free-to-play choice.
HONORABLE MENTION: EVE Online
Of all the contenders for the Game of the Year accolades, EVE Online was the most controversial among the ZAM staffers. It received some of the highest marks from some, while not getting any votes from others. In essence, EVE is a game that thrives on strife – whether that’s internal guild drama or external fleet conflicts – and the publicity the game derives from bank scams and corporate shenanigans only helps to fuel the fire of the players in the game. The launch of an expansion and gradual growth of its subscription base allowed us to easily make this our choice for honorable mention.