Treading grey waters with CoH's Paragon Studios

We took the time to sit down with Paragon Studios to talk about their latest expansion for City of Heroes, titled "Going Rogue." Also, we've got free jetpack codes for you all!

Update: We're working on a solution to the free jetpack codes that were promised to our readers. The response we received was more than we anticipated, so please bear with us as we figure out how to distribute the codes. Thanks for your patience, and I hope we can get you your jetpack codes soon.

Note: Posting for the jetpack codes is now over. Further posts will not enter you as a chance to get a key.

When Paragon Studios and NCsoft announced that they would be releasing a new expansion for City of Heroes (CoH), we were intrigued. When it was revealed that this expansion was called "Going Rogue" and it featured the ability for Superheroes and Villains alike to tread all those morally grey waters between "good" and "evil," we became downright excited. After all, when was the last time you had a character that could change their very morality during the course of the game? Probably never!

Either way, we were so excited about CoH's latest expansion, we decided to reach out to Paragon Studios to have a little chat with Matt Miller, lead systems designer, about this upcoming expansion. They were also kind enough to throw in some free jetpack codes for our readers! So maybe you were a fan of City of Heroes and have since taken a break, or perhaps you've always been that massive CoH enthusiast all your life, so why not go rogue with an awesome jetpack? Just make a post in the comments section of this interview about what part of Going Rogue you're looking forward to most (it can be anything!), and you'll have the chance to get a snazzy Jetpack! Enjoy!


ZAM: Hi there and thanks for answering a few questions we had about City of Heroes' (CoH) latest expansion, Going Rogue!

Matt Miller: No problem, we're all very proud of the work we've done on this expansion.

ZAM: There's been a lot of reference to the new alternate world of Praetoria being introduced. How will you be using Praetoria to tie into the game play of CoH? Will Praetoria perhaps make an appearance in endgame content?


Matt Miller: Praetoria and the Praetorian Guard were actually introduced to our players in Issue One. We took the opportunity in Going Rouge to expand upon the lore and really flesh out the characters and areas of that world. We've still got a ton of stories yet to tell in Praetoria, and yes, some of those stories involve max-level characters.

ZAM: One of the key features of this expansion is for players to be able to test those grey waters between good and evil. In fact, this is where Going Rogue derived its name. What really attracted Paragon Studios to the concept of "going rogue" and switching sides?

Matt Miller: We wanted to do side-switching shortly after City of Villains, but were never really happy with the designs we had for it. Eventually we started talking about a "third faction" of Vigilante, the dark hero, and how that could be used as a go-between of Heroes and Villains. Once we explored the stories we could tell, we realized that Vigilante didn't fit the Villain-to-Hero path, and thus the Rogue was born. The rogue is more of a mercenary, a selfish person who is more about getting ahead than doing evil. With all four alignments in place, we've been able to really explore the shades of gray concept that is so classic to comic book storytelling. Players will really have to think about the decisions they face as the choice is rarely as simple as "good vs. evil." We've been very happy with the system's design ever since that day. Everything just fell into place.

ZAM: Are there any rewards for staying "true" to a specific moral calling? For example, what about Heroes who stoically refuse to dabble in the immoral, or Villains who despise doing anything good? What about players who choose to stay as Rogues or Vigilantes because they feel that this fits best with their character?


Matt Miller: Heroes and Villains who "reinforce" their morality (by going through the steps to switch, but instead choosing to remain their current alignment) will receive a new type of currency we're calling Alignment Merits. These can be redeemed for some of the best loot in the game, a reward for staying true. They will also have access to special bases with some pretty cool features.

Vigilantes and Rogues have a different advantage. They can go into the other side's game world and run newspaper/police scanner missions, as well as team up with the opposite faction and run missions with them. The entirety of both games' geography is open to Vigilantes and Rogues. It's a badge hunter's paradise.

ZAM: Will there be penalties for players who constantly flip flop between those moral distinctions, like spending one week as a hero, then another as a villain, and so on?

Matt Miller: When you switch you permanently lose any Alignment Merits you might have saved up. It's not a play style we actively encourage, but I can think of a couple of characters in comics and movies who switch sides so often that it's impossible to pin them as a hero or a villain at any point in time.

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Looking forward to...
# Aug 11 2010 at 4:22 PM Rating: Decent
A more involved and indepth storyline and the ability to switch sides with ATs!
Totally stoked about GR
# Aug 11 2010 at 4:21 PM Rating: Decent
Side switching has to be the best thing to happen to MMO's since the MMO was invented.
New power set
# Aug 11 2010 at 4:16 PM Rating: Decent
Can't wait to unleash Electric Control in Praetoria!
Cant Wait..
# Aug 11 2010 at 3:51 PM Rating: Decent
the new content is going to be sooo much fun. GR cant come soon enough!
Counting the days!
# Aug 11 2010 at 3:43 PM Rating: Decent
I am so ready for GR to arrive! I have a villain in need of redemption, a level 50 hero who will cement her heroic nature, and a questionable loner who just wants to create chaos. Bring it!
Badges
# Aug 11 2010 at 3:43 PM Rating: Decent
Oh so many new badges for my main badger to work on!

Other than that, would have to say the much-needed changes to Fire Armor and the new Kinetic Combat set. The former is going to go from largely ignored to FotM, the latter is better than most beta-testers realized...
Storylines!
# Aug 11 2010 at 3:40 PM Rating: Decent
Ultra mode in the new zone looks very slick! Looking most forward to the new content and more immersive storylines. Really get to "get into the game" now. And of course... new costumes, who doesnt like glowy bits on their costumes!?!
Powers are best part for waiting
# Aug 11 2010 at 3:40 PM Rating: Decent
Im so looking forward to Kinetic melee and Electric control but most of all im looking forward towards the Dual Pistols i want to feel like dual pistols are my strong point
Cant Wait!
# Aug 11 2010 at 3:38 PM Rating: Decent
Removed

Edited, Aug 11th 2010 5:39pm by RhinoXL
GR is awsum
# Aug 11 2010 at 3:22 PM Rating: Decent
Cant w8 for going rogue to be released and cant w8 for some new costume pieces. The idea that u can switch to good and evil is brilliant and i cant w8 to try it.
Very excited
# Aug 11 2010 at 2:48 PM Rating: Decent
I'm looking forward to side switching as I have 5 villains ready to begin the process and fully convert over to heroes. Aside from that I will be enjoying my Kinetic melee/energy Aura Praetorian.
Going Rogue
# Aug 11 2010 at 2:47 PM Rating: Decent
i can't wait to try out the Kinetic melee System, as it looks like a Bad set to rip apart a mob, Would look great if you could use it with a earth Storm troller then you could ahve the Avatar lol.But wondering how well this set will do solo vs team play ?
what not
# Aug 11 2010 at 2:45 PM Rating: Decent
Seriously, what aren't I excited about in this expansion. This is one of my all time favorite games, and it just keeps getting better.

new power sets, new costume pieces, new progression options, new content.

This Expansion is amazing.

I'm looking forward mostly to playing in the new content with one of the new power sets.
YAAAY!
# Aug 11 2010 at 2:43 PM Rating: Decent
They fixed Trina finally!

Everyone in beta, go to Pocket D and then up into the Tiki lounge...

you're welcome.


-Arbie Fab
Shameless jetpack grab
# Aug 11 2010 at 2:30 PM Rating: Decent
I'll admit it, one of the main things I'll be doing with the expansion is grabbing all the newly-available redside badges with my scrapper badge-collector. But being able to switch sides (or just straddle between them) opens up more teaming possibilities, which is always a good thing.

From the expansion itself, one of the most interesting things I've found in the beta was looking at how some of the Praetorians offer new insight into the "Primal" characters we've been familiar with. There are some subtle bits where you have to guess who the counterpart is, some over-the-top bits like Neuron's erratic personality, and then some "a-ha" moments like when it becomes obvious just why some little girl in Faultline has become so important to our Clockwork King, Rikti, and others.

Lots of good, clever writing in the expansion material. I hope they keep expanding on it to give options for higher-level characters.
Going Rogue!
# Aug 11 2010 at 2:22 PM Rating: Decent
My Robotics MM is going to the Perigrine Isle's to be a Hero. And my 35 blaster will check out the villian sside as well.
Meny To Choose From!
# Aug 11 2010 at 2:20 PM Rating: Decent
First thing I can think of is the new world, that'll be cool! And some new power sets to play around with will be nice too!
Meny To Choose From!
# Aug 11 2010 at 7:29 PM Rating: Decent
4 newzones to explore will be my savior.
Going Rogue
# Aug 11 2010 at 2:10 PM Rating: Decent
The best thing about Going Rogue is being able to make actual choices with the Tip missions and Morality missions. It provides a lot of depth, and makes doing missions more meaningful for roleplayers!
Going Rogue
# Aug 11 2010 at 2:07 PM Rating: Decent
The one thing that I am most looking forward to are the new costume pieces! After all, I only play the game for the costumes! Oh, and Praetoria!! The graphics are so amazing that I'd rather just stay in Praetoria than leave it!
Going Rogue
# Aug 11 2010 at 3:16 PM Rating: Decent
I'm really digging the new costume pieces and liking that all the new NPCs are built (more or less) with the same character scales/models we as the players can use. I will be really happy when the design team can face lift the legacy stuff to match GR!

Edited, Aug 11th 2010 5:19pm by Johnnykat
Can't wait for GR!
# Aug 11 2010 at 2:03 PM Rating: Decent
Im looking forward changing my villains over to heroes!
So excited!!!
# Aug 11 2010 at 1:55 PM Rating: Decent
Did the pre-purchase when it became available, I cannot wait for this!! So excited for electricity control, I've been wanting an elec control for years!!! So many new character concepts to come up with hehe.
Just a few days to go
# Aug 11 2010 at 1:55 PM Rating: Decent
I'm looking forward to the new 1-20 content in Praetoria! (And also Electrical Control and Kinetic Melee)
Balance changes!
# Aug 11 2010 at 1:53 PM Rating: Decent
Actually, I can't wait for the Trick Arrow and Fiery Aura changes!
Alignment switching is a dream
# Aug 11 2010 at 1:43 PM Rating: Decent
I am looking forward to so many things in Going Rogue but the top of my list by a huge margin is alignment changing. The tips missions and alignment missions are great and the ability to bring my characters to where I want them to be to suit them is awesome.

The developers really made a great expansion and I look forward to what they have in store next.
A fresh start in Preatoria
# Aug 11 2010 at 1:30 PM Rating: Decent
I'm looking forward to making a Preatorian and playing through the full path to hero or villain and back again.
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