A Brief Discussion of Guild Wars 2 PvP

MondesPesistantes got together with Izzy at Paris Games Week, to talk PvP

French gaming site MondesPersistants managed to grab some time with Izzy at the recently passed 'Paris Games Week' to talk about Guild Wars 2 PvP.

The article isn't exactly exhaustive in detail, but it's a subject on which we've heard very little about so far, so every little helps. Here's some quick highlights:

- One of its references, concept-wise, is soccer which is easy to understand, easy to watch and visually accessible to everyone. You can be a spectator, a casual player or a professional. Soccer also offers a lot of tactical or competitive possibilities.

- Ping dependant mechanics such as interrupts are likely to go, due to being competition-unfriendly. This is perhaps illustrated by the lack of enemies cast bar (at least in the demo).

- Map size for structured PvP (5v5) will be slightly larger maps than 4v4 areas on GW1. Izzy wants to make PvP very tactical, and you need enough space to allow that.

Check out the full interview over on MondesPersistants.

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