Rum Cellar Launch Details Revealed

The Campaign will be $14.99, or buy it as part of an Altar of Malice bundle.

The first campaign of Daybreak Games' new DLC strategy for EverQuest II is scheduled to launch on Monday, April 28, 2015. Here's the nitty gritty on the campaign's cost and contents.

Rum Cellar is available as a stand-alone purchase for $14.99. And, since this new distillery-themed environment is full of Level 100+ content is connected to Altar of Malice (EQ2’s most recent expansion, which is required to play the Rum Cellar campaign), you can also purchase Rum Cellar bundled the campaign with the expansion: $49.99 for Rum Cellar + Altar of Malice, or $94.99 for Rum Cellar + Altar of Malice Collector’s Edition.

The campaign's features include:

  • 2 Solo Zones (1 Solo and 1 Advanced Solo)
  • 3 Heroic Zones (1 Heroic, 1 Event Heroic, 1 Event Heroic-Challenge)
  • Raid Zone with 10 Bosses
  • Lots of Loot, including drops of a Rare Elite Mercenary and a Zeppelin Mount
  • New Achievements and Titles
  • New Gems for Armor
  • New Collections
  • Merchant who accepts Far Sea Ferrin (who also sells a Zeppelin Mount!)

If you want to check out Rum Cellar early, you can hop onto the Beta server and help test!


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# Apr 23 2015 at 7:55 PM Rating: Decent
what is DLC exactly and paying for a non expansion update that just feels wrong on a lot of levels
it was hard enough to be able to pay and keep up with the every 4 to 6 months expansion I love eq2 but not to this price 11 years of playing between eq 1 & 2
# Apr 25 2015 at 4:13 PM Rating: Excellent
Empress of News
2,350 posts
DLC stands for Downloadable Content. It's something frequently used in games now as a way to deliver additional content/features to a game in smaller doses than a full expansion would offer; for instance, DCUO releases DLCs every few months to add new things and story to the game. DLCs can be either free or have a cost attached; this varies by game/developer.

As for the cost, it _should_ be less than a full expansion because the amount that it adds to the game is less. None of us are obligated to buy it, and the campaign in the fall will have more to offer. Personally, I have zero interest in paying $15 for Rum Cellar because I don't think there's enough content being offered to warrant that price, especially as a solo player, but someone who enjoys endgame content may find greater value out of it.
Cyliena Velnarin | @Cyliena on Twitter

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