EQ Class |
RE: Specialization |
Anonymous |
Aug 18th, 2000 |
Excellent |
|
I would say, that Evocation is the only specialization a druid needs. The skill is useful for using less mana and fewer fizzles, so it is best suited for combat spells. And the only ones which have to be delivered fast and hopefully cheap, are your DDs, which are all evocations, up to the 59th uber |
EQ Class |
RE: Soloing... |
Anonymous |
Aug 18th, 2000 |
Negative |
|
It would also be advisable to know the quickest route to the zone/s. This may not be a problem in large areas such as the Karanas or the Commons, but it will be beneficial for when you are in dungeon zones. Lets face it. We do not have the advantage of GATING that the pure casters have, which some o |
EQ Class |
RE: Soloing... |
Anonymous |
Aug 18th, 2000 |
Negative |
|
Sorry everyone....I couldn't tell if message went through so I clicked 4 times |
EQ Class |
RE: Soloing... |
Anonymous |
Aug 18th, 2000 |
Negative |
|
Sorry everyone....I couldn't tell if message went through so I clicked 4 times |
EQ Class |
RE: Halfling warriors |
Anonymous |
Aug 18th, 2000 |
Default |
|
plus they can hide. :) |
EQ Class |
Evac Tip for Pre 22 Paladins |
Anonymous |
Aug 18th, 2000 |
Good |
|
Here is a tip for getting away from a mob before you get your oh so important root.
Flash of Light it, and back away. If you get far enough away, the monster will get lost and wander off.. Giving you the opportunity to zone. (not very paladin like but you will be back) No one told me this untill |
EQ Class |
RE: Group combat |
Anonymous |
Aug 18th, 2000 |
Good |
|
I agree with the advise given. Snare/Thorns are the Druid's #1 assests to a group at high levels. At lower levels, we're effective healers too. Also, everybody knows this, and if you don't do it, you'll get biched at.... but forget not our SoWs!!
IMO, our DD spells, in terms of a primar |
EQ Quest |
Chandra's Trust |
Anonymous |
Aug 18th, 2000 |
Decent |
|
Chandra Miller near the entrance to Surefall sells bear-hide armor, but she didn't trust my barbarian shaman enough to make the items. She said that helping her parents on their farm would earn her trust. I guess this quest isn't so useless after all. |
EQ Quest |
Prae |
Anonymous |
Aug 18th, 2000 |
Decent |
|
It's not a random item, it's the same 2. Tagglefoot Tingle Drink and Bixie berry buns. (Only random if you consider getting one or the other random.) |
EQ Class |
Level 29 to 33 Hunting |
Anonymous |
Aug 18th, 2000 |
Good |
|
Take the boat from Freeport and hop off (literally, unless you are invisible, because the Sister at the dock will whack you.) the boat and swim to shore at the first boat stop, which is Sister Island.
For level 29 to 33 (all npcs except the merchants con GREEN at 34) you can hunt four different s |
EQ Class |
RE: Group combat |
REDACTED |
Aug 18th, 2000 |
Excellent |
|
The first rule of grouping is "Know Thy Group". Druids are good in lots of areas, but there's usually a better class in any one of them.
If you're grouped with a cleric, let them buff and heal. They have slightly better buffs than your skin line at the same levels and they don't stack. Plus, a |
EQ Class |
RE: Hunting Grounds for 39-45 (approx) |
REDACTED |
Aug 18th, 2000 |
Decent |
|
Once you hit 34 exp is easy in here. Just learn to quad kite using your AoE spells. Lots of open areas and always an abundance of mobs. This tactic propelled me from 34 to 40 in less than a week.
Basicaly use your track and find a few mobs close by. Prefferably all the same type, all thorny |
EQ Class |
RE: Everything you ever need and a Paladin |
REDACTED |
Aug 18th, 2000 |
Default |
|
Thank you :) |
EQ Class |
Right click the necrostone |
REDACTED |
Aug 18th, 2000 |
Excellent |
|
In big game hunting(dragons, gods, etc) necros function as a mana battery for a cleric.
The reason for this is that Damage over time spells(DOT) are not usually allowed by the raid leader as the corpse of the creature could in some instances disappear if it dies to a Dot. Direct damage(DD) spells |
EQ Class |
Obscure |
Anonymous |
Aug 18th, 2000 |
Excellent |
|
Because of the pathing and low aggro range, Kurn's tower on Kunark in the field of bone, in my opinion is the prime spot for Necromancers who want to solo from levels 12 to 16. Not only will you get good exp and loot, but you will get those essential ingredients to create the ever saving and best f |
EQ Class |
RE: Specialization |
REDACTED |
Aug 18th, 2000 |
Default |
|
First off, you should always train once in all areas of specialization. Only one will go over 49, but every little bit helps in the others as well. I heard that at one time, you had to train in them all for one to improve, but don't know if that bug still exists.
I favor evocation as the over-5 |
EQ Class |
RE: A Good Warrior |
Anonymous |
Aug 18th, 2000 |
Decent |
|
A good warrior is always aware of all casters status. One trick I like when working with one mob is to turn them around so that you can watch your casters. Another trick is to assign "caster duty" to a second warrior/tank. Realize not all classes have taunt but regardless if casters are in trouble |
EQ Class |
RE: Dwarf Warrior |
Anonymous |
Aug 18th, 2000 |
Default |
|
It's a good idea to invest one point in skills (weapons one) and let your play raise them. The exception to this is your job skills...for lack of better words. Fletching is a must. So pop as many points into them as you can. As to level caps I suspect you can find more exact info on a web site. |
EQ Skill |
RE: Brewing |
Anonymous |
Aug 18th, 2000 |
Good |
|
Brewing is not a skill for profit, more of one to pass time and relax (no where near as heart pounding as running from giants).
I started Brewwing to support my tailoring skill, but have continued to increase it beyond the trivial range of Heady Kiolas. I'm now at 144 skill.
A note: Brewing is |
EQ Quest |
Too hard for reward |
Anonymous |
Aug 18th, 2000 |
Decent |
|
Kerra Beetle eys are worth 4 gold or so, and they aren't all that easyto come by. For a second leveler I would think it would be nearly impossible. Whenever you attack the fire beetle on Kerra Isle (and usually only one spawns at a time) you can be sure that Hojo the cat will attack you! The only wa |
EQ Class |
RE: Tanking |
Anonymous |
Aug 18th, 2000 |
Decent |
|
AC is the main focus of a tank. However I accept some compromises in order to improve dex and agility. I think part of this is what level you are. As you get higher the mobs do more damage so AC becomes even more important. However I have tried as a Barb Warrior to keep 100 agil and dex ( or nea |
EQ Skill |
Elven Wine |
Anonymous |
Aug 18th, 2000 |
Decent |
|
One of the ercent patch messages mentioned that Elven Wine is now Brewable. The recipe I have is Morning Dew, Foraged Berries, Wine Yeast, Bottle. Is this recipe correct?
If so, where can I acquire Morning Dew?
Querion Freespirit
Ranger of 35 Seasons
Silver Drakes of Rodcet Nife
Master Brew |
EQ Class |
RE: LARGE ClASS WARRIORS ARE NOT THE BEST There just as good |
Anonymous |
Aug 18th, 2000 |
Good |
|
I somewhat agree, but it didn't stop me from Retiring my 37th Dark Elven Warrior and Starting an Ogre Warrior (Now 32nd)
I find the Not Stunnable from front, 2-H with Bash combo to be the best.
Personally, as I'm an Ogre, it allows me to sacrifice strength Items for Dex Items
169Str,
106 |
EQ Quest |
Troll, Barb, Ogre Druid? |
REDACTED |
Aug 18th, 2000 |
Default |
|
Ok, this is odd; of the classes that can wear this, very few of them are options to these races. There is no such thing as a troll, barbarian, or ogre druid. Or Paladin. Or Monk. Can we say "shtoopid"? |
EQ Class |
RE: Group combat |
Anonymous |
Aug 18th, 2000 |
Decent |
|
I disagree partially with the melee part... 20 or so damage here and there can add up.. just make sure you are not the one taking the hits. In smaller groups, without a cleric this changes since your mana is more important. In larger groups or ones with clerics it doesn't hurt to help out instead |