Forum Posting |
PM 3-3 NM specifics |
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Sep 9th, 2005 |
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I've been looking for information on level "requirements" to beat the Overgrown Ivy in Carpenters Landing and all I can seem to find anywhere is the same statement: A level 75 character with NIN sub should be sufficient to kill it... Gee, how useful...
Does anyone have any information o |
Forum Posting |
PM4-2 question |
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Oct 18th, 2005 |
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forgive me if this is posted somewhere, but i cannot find any information on where the monarch lich BC lets out after defeating ooryu.
i have some people who will need to repeat the BC and i'm wondering if i can do back to back runs. obviously, if the BC lets out someplace far away and we have t |
Forum Posting |
PM 6-4: Airship BC |
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Oct 21st, 2005 |
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Ok got past the Snoll Tzar Fight (this was very overrated I just stood there and did nothing and still won (I was RDM))
Anyway... Unfortunately, I need help with this Airship BC Fight... I just can't seem to get past it with my static. Here are the the available jobs:
1. PLD
2. WAR/NIN, PLD
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Forum Posting |
COP 2-5 a bit differently |
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Oct 24th, 2005 |
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First of all we tried this with the "recommended" by Mysterytour setup of nin/war, whm/smn, rng/nin, rng/nin, rdm/nin rdm/nin and it sucked horribly, The RDM's could not get gravity to stick and they eventually died and then all went bad of course. Tried that setup several times with same |
Forum Posting |
CoP 6:4 Strategies/ Suggestions? |
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Oct 30th, 2005 |
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Ive been reading this forum for quite sometime for CoP advice as we've made our way through the story. This mission has my static a bit dispritted and I'm hoping some of you might have additional advice for our Setup. Pt consists of...
PLD/WAR
MNK/WAR
RDM/BLM
WHM/BLM
BLM/WHM
BLM/WHM
Mamme |
Forum Posting |
CoP 8-2: A Fate Decided (A Walkthrough) |
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Nov 2nd, 2005 |
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Since they don't have a full walkthrough on this, I decided to make one up.
First off, this mission takes about [u]4 to 5 hours[/u] so make sure your party members have the time before you start this or you will have to do it all over again.
Next, print out these [link=http://www.slashpanic.co |
Forum Posting |
CoP 6-4 - Any suggestions for ninja? |
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Nov 8th, 2005 |
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I tanked CoP 6-4 4 times, we ran out of time all runs.
In order to keep shadows up i used all the evasion i can get with gear, i did use bat earrings and blind potions for Omega and Ultima.
The pt setup we have is, NIN WHM BLM RDM THF SAM (might have Ranger on next run).
We were very close on |
Forum Posting |
CoP 4-2, few questions |
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Nov 11th, 2005 |
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Party setup is WHM,RDM,BLM,PLD,SAM,RNG(or drg if he dosnt lvl rng fast enough)
Strategy (I'm going to leave debuffs out as it's common sense)
Paladin provokes, both DD attack untill they do 15% dmg (by then I sure as heck hope they'd have more than 100tp) at this point he'll go up, BLM will us |
Forum Posting |
CoP 3-3: Attowha Chasm |
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Nov 15th, 2005 |
Decent |
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I was part of a semi-static CoP shell that really didn't last but 1.5 missions. We did this quite a few months ago (early summer) and I really haven't done much in the way of finishing what I started.
I sit at mission 3-3: The Road Forks, or the Forking Path, or whatever. I recall having a few |
Forum Posting |
Help on PM 2-5 Epsilon BCNM |
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Nov 22nd, 2005 |
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Hi, a few of us on Shiva just made a static and is going to try to go after the 3 Epsilon battle soon. I was just wondering whether or not Sleep affects the epsilons at all or are they completely resistant to it.
The party setup is
Nin/War
Nin/War
Rdm/Nin(or Whm or Blm)
Blm/Rdm
Blm/Whm
Bl |
Forum Posting |
CoP 6-4 Strat Thread |
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Nov 29th, 2005 |
Decent |
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CoP 6-4
My static defeated this last week and we did so fairly easily. The setup is fairly uncommon as the only melee is the tank. A pro was no excess TP fed to weapons and a big con was no back up melee to take hate off the mages when Omega would Pile Pitch and reset hate. We did this on our |
Forum Posting |
COP Walk-Through. |
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Dec 20th, 2005 |
Decent |
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Thought I would share a COP walk-through in PDF format. The walk through has maps and all. I take no credit at all for the info. Just wanted to share the PDF file with you guys. Really nice having the info in one file. Below is two links, both are the same files.
Please use link #1 first if you |
Forum Posting |
Strategy for 5-3 Snoll fight (help) |
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Jan 3rd, 2006 |
Decent |
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Hello!
Our static is coming up on the dreaded snoll fight in a few weeks and I would like to get input on best strategy. Our setup will be:
PLD,BLM,MNK,MNK,RNG,SMN
With option of substituting WAR for MNK (but I think MNK better?)
Thinking to open with RNG MNK MNK at 300%TP subbing SAM, |
Forum Posting |
PM4-2 'The Savage' NIN Gear {Help me out!} |
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Jan 11th, 2006 |
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Ok Ninjas that have actually tanked this fight, I need some assistance in what gear to wear. My CoP static is doing this tonight and I'm a little nervous heheh.
I know HP+ is important in a fight like this, but how important is it? Will Ouryu actually miss you a decent amount to make EVA+ better t |
Forum Posting |
6-4 help |
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Jan 18th, 2006 |
Decent |
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Ok, on the 2nd try we were able to get to the last guy, but /w 4 minuts left and weakened lol >.> Our plan now is to ujust overload it with CCBs, but I woundering if I can get all the chips from jsut the lizards and dermintes. Somepage ahs it lsited that you have to get some chips off the hi |
Forum Posting |
CoP 2-5 |
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Feb 22nd, 2006 |
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Anyone have any reliable way to beat this. I'm not talking people that run in and beat it once I'm talking multiple successful runs that get whole LS's through? I've tried normal party set ups and tried 2 nin, 1 thf, 3 whms. Kiting two killing one.....always ending in a wipe. Any good suggestio |
Forum Posting |
PM3-3B1 |
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Feb 26th, 2006 |
Decent |
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Well I just did PM2-5 succesfully and was running around the world for all these cutscenes. I am on the first Commedy of Errors sub-mission for Doll of the Dead. I just spoke with Ohbiru-Dohbiru in Southern Windy Waters' Rhinostery just as CoP guides have told me. He tells me, along with the guides, |
Forum Posting |
CoP 6-4, unique setup, crazy or genius? |
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Mar 23rd, 2006 |
Decent |
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My static is probably going to be attempting a setup with 5 melees, all sub Ninja, and 1 White mage. Most of the weapons moves are blinkable and with 5 melees that gives you a lot of power to knock the weapons out quickly when they start berserking. If they all juggle hate around the damage taken |
Forum Posting |
Snoll Czar Strategy Help |
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Apr 3rd, 2006 |
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Hey everyone,
My CoP static is fast approaching the Snoll Czar battle in the next week or two. I've read the guides and suggestions and I'm mildly concerned about being able to deal enough damage fast enough.
Below is the jobs of our static that are lvl 60+ or very close to it:
Person 1: N |
Forum Posting |
Question about CoP |
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Apr 4th, 2006 |
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Has anybody done the Mammet <sp?> fight as BST kiter? I've tried it twice and my kiting "partner" was a RDM/NIN and I was BST/WHM and he died first every time and either I got aggro or the main fighting group got aggro and died.
Anyway, if anybody has done this with a normal grou |
Forum Posting |
Mountain Route CoP 3-3. Need Link ;; |
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Apr 13th, 2006 |
Decent |
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Hi Guys
Trying to find a working link for the mountain climb. The one i did find on the mission thread doesnt seem to want to work for me (kool aid site) ;; Any alternative links would be very much appreciated. I need this for tonight >.<;;
Thanks in advance |
Forum Posting |
PM2-5 having trouble? Way to win easily!!!! |
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Apr 17th, 2006 |
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Just wanted to let you guys in on a little secret about this BCNM fight that I learned today. It sounds far-fetched and complicated, but it isnt, and it works! The point of doing this trick is to be able to pull 1 mammet at a time, with no links. here are the steps:
#1) Everyone enter the BCNM, e |