EQ Quest |
RE: can woodelfs use it? |
REDACTED |
Jun 21st, 2002 |
Decent |
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Sorry, no. The armor is ranger only. All the Pine Armor is restricted to human and half-elf only, including the druid set. |
EQ Item |
RE: omg |
REDACTED |
Jun 21st, 2002 |
Excellent |
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Didn't they add in smithed weapons after Kunark? |
EQ Item |
RE: no chance |
REDACTED |
Jun 21st, 2002 |
Decent |
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Primals do still drop, just off of different mobs, and yes, they are rare and coveted. |
EQ Item |
RE: +4 magic |
REDACTED |
Jun 21st, 2002 |
Decent |
|
Magic damage works just like damage bonus, therefore the +4 is added to the total of the actual damage output. (If you hit the mob for 50 dmg and it fails a save on magic you will do 54 dmg)
Bane damage is where the actual modifier is added to the actual damage on the weapon.
;) |
EQ Item |
RE: NICE |
StrungOut |
Jun 21st, 2002 |
Default |
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Sorry bud with no AC on this ring, it would never go to a pally or an SK, its clearly a wis/int caster item, besides at 55+ pallys and SK's aren't really a solo class anymore unless you count soloing level 49 mobs as soloing, I don't. |
EQ Item |
RE: Re: Question and Clarification |
REDACTED |
Jun 21st, 2002 |
Decent |
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Very disappointed to say that this has been nerfed. Combining sandalwood and velium bits now yield a Spool (magic item), and not the Spool of Sacred Coldain Thread. Tried to combine with the pattern and 5th shawl, and of course didn't work. Can't even sell the Spool back to vendors as it is worthles |
EQ Quest |
BloodSaber Defiler |
Anonymous |
Jun 21st, 2002 |
Default |
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Where can this NPC be found??? |
EQ Item |
RE: Dang |
REDACTED |
Jun 21st, 2002 |
Decent |
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I agree, it's never too late, I started piercing and 2 hand blunt with my paladin at level 50 and I maxed piercing at level 51 with Centi Warspear (dam20 delay30) and 2 hand blunt at level 52 with a delay 38 weapon. |
EQ Quest |
Halfling blood |
Anonymous |
Jun 21st, 2002 |
Default |
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I see halfling blood drop all the time off of the Scouts. BTW halfling skeletons also drop skulls, not just the captain. |
EQ Item |
Recipie?? |
REDACTED |
Jun 21st, 2002 |
Decent |
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Ok... Where do I find the recipie for this.. and can I do it with 155 Smithing ability?
|
EQ Quest |
/loc ?? |
REDACTED |
Jun 21st, 2002 |
Decent |
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I found the one eyed gnoll in about 2 minutes he is beyond the double doors and through the 3rd door once you reach the bridge type thing after the 3rd door look off to your left and you will see a magician gnoll with a mag pet on the lower lvl below you drop off there and you will come to a hallway |
EQ Item |
Longbow |
REDACTED |
Jun 21st, 2002 |
Decent |
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As a ranger, about the last thing that I would call this bow is sucky. AC great stats superior damage/delay great resists. I'd be rolling for this in a heartbeat. Now if my guild will ever go there is another question entirely. It surely puts my shaped darkwood compound bow to shame.
Tirronan |
EQ Item |
Sigh |
REDACTED |
Jun 21st, 2002 |
Good |
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<sigh>
6/27 and wis...
<SIGH>
i remeber VERY well how my druid was runnign with tarniched scimitar all way till 12 when i finaly got myself a bronze one with wooping 5/32 stats
That was only 3 years ago |
EQ Quest |
RE: |
Anonymous |
Jun 21st, 2002 |
Default |
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Are you positive? I remember the bottle and the skin and everything were in the FP quest |
EQ Item |
RE: race/class |
REDACTED |
Jun 21st, 2002 |
Decent |
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In short, VI is doing just what they need to.
/em tags item for all "large sized" races.
/em tags item for "chain classes."
Saves time and (if scripted properly) should save some processing. |
EQ Item |
confused |
REDACTED |
Jun 21st, 2002 |
Decent |
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"Magic damage works just like damage bonus, therefore the +4 is added to the total of the actual damage output. (If you hit the mob for 50 dmg and it fails a save on magic you will do 54 dmg)
Bane damage is where the actual modifier is added to the actual damage on the weapon. "
I d |
EQ Item |
RE: Who would use? |
REDACTED |
Jun 21st, 2002 |
Good |
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Perhaps the tables are different for monks, but as a Ranger at least, some parsed logs I have seen indicate that using a 2-hander if it is high-end enough can actually outdamage dual wield. This is a product of the change a while back to 2-handers to make them more palatable to the knight classes, |
EQ Item |
Grrrr |
REDACTED |
Jun 21st, 2002 |
Decent |
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Our guild leader lost all his stuff when a wizzie accidently ported him to EJ, he died, went LD, and his computer broke down for 2 weeks. During a raid on Najena, we were outside waiting for a 54 cleric to buff us, and she just gave him these. I am forever jealous. =P |
EQ Quest |
You're not the only on |
Anonymous |
Jun 21st, 2002 |
Good |
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I can't figure it out either, was gonna go and try what you did until I saw you post that it didn't work...maybe someone sells it? |
EQ Item |
RE: +4 magic |
REDACTED |
Jun 21st, 2002 |
Decent |
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Nope, that's not how magic damage works. It works like bane damage, except the mob has a chance to resist it. |
EQ Item |
RE:NICE |
REDACTED |
Jun 21st, 2002 |
Sub-Default |
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Heh thats funny, i know more level 60 paladins that solo than any other class Strungout, and do better than most any other class other than a quad kiting druid or wizard. |
EQ Item |
RE: NICE |
REDACTED |
Jun 21st, 2002 |
Decent |
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Why don't you count soloing level 49 mobs as soloing? They are blue to a level 60. |
EQ Item |
RE: Why? |
REDACTED |
Jun 21st, 2002 |
Decent |
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No offense, but you're wrong. There's 3 16 damage piercers and one that's 17-18 (depending on elemental damage check, I believe). You can't have been looking hard if you don't check out guild sites like FoH, Afterlife, Triton, Magister, etc. Allakhazam's isn't exactly for top end info. |
EQ Item |
RE: Who are they kidding? |
REDACTED |
Jun 21st, 2002 |
Default |
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I truly hope you're joking with this post. |
EQ Item |
Half-elf |
REDACTED |
Jun 21st, 2002 |
Decent |
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Hmm, can't say I've ever seen a half-elven int-based caster. *sigh* Lazy coders... |