|
When considering a mob and whether you should fight or avoid it, take into account the styling of the target's "key", and the lights on the target bar. If you target a mob and look at the target bar it tells you the party size, level, health, and distance of your target, but there is also an icon that tells you how it regards you, and an idea of just how tough it is.
|
|
|
As of patch 1.9 Enemy names will now have a color coding representing their relative level to you.
This is relevant because large disparities in level difference now have impact on resistances. It will not be as easy, anymore, to destroy a player that is more than 10 levels below you as they will have improved resistances when attacked. You probably can still destroy them, but it will not be as easy as before. Also, even if you do kill him, you will no longer gain any XP or AP from the kill.
ZAM credits this article at PowerWiki for some of the info in this article. |