Type | Rec Level | Rec Power (Heroic) | Common Mobs | Bosses | Quests | Dungeon Objectives | Vanquish | |
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Common Drops | Rare Drops | |||||||
Arkadia of the Past | Accessible from: Arkadia |
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59 |
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Guardian of the Void The Finale |
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Arkadia of the Past Boss Raid | ||||||||
60 | 95789 (144261) |
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[Vanquisher] Normal - Arkadia of the Past [Challenge] Heroic - Arkadia of the Past |
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Notes: Clear the platform to summon Battle Imraphel. |
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Each Boss Raid Challenge dungeon that you complete will grant rewards in addition to any items you find within it.
Arkadia has always been there, a platform mysteriously floating in the Void. The Paragons discovered it but did not create it, merely built upon the platform as they found it.
Contents [hide] |
Battle Imraphel stands in the middle, with four equidistant mobs around him. Except for the Cryonought (a type of Frostguard) these are all humanoid and wearing a concealing suit, something like a deap-sea diving suit or a level 5 HazMat suit, with a reflective faceplate.
Whether you go left through the Entropy Chanter or right via the Cryonought, Battle Imraphel WILL begin his charge as you pass the place the mobs stood. There is no way to avoid this.
See [Main] The Finale for info on surviving this fight.
Be sure that the last group you kill is in the outer ring as Battle Imraphel, and his retainers, spawns on the center platform.
You can pull all of his retainers before him, but be real careful. The Hellhounds around him need to be pulled from the blue glass skylights.
For the final fight, let your Merc do it. IF Imraphel gets close enough to you to put his DoT on you, you will take damage faster than you can heal it.
You need a tank to hold his attention if you are going to have time to pound damage on him. Try trading aggro back and forth to spread out the damage.