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Tier 1 | ||
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Talent | Description | Max Points |
Frostbite | Gives your Chill effects a 5/10/15% chance to freeze the target for 5 seconds. | 3 |
Improved Frostbolt | Reduces the casting time of your Frostbolt spell by .1/.2/.3/.4/.5 sec. | 5 |
Ice Floes | Reduces the cooldown of your Frost Nova, Cone of Cold, Ice Block and Icy Veins spells by 7/14/20%. | 3 |
Tier 2 | ||
(Requires 5 points spent in Frost) | ||
Ice Shards | Increases the critical strike damage bonus of your Frost spells by 33/66/100%. | 3 |
Frost Warding | Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 25/50%. In addition, gives your Frost Ward and Fire Ward a 15/30% chance to negate the warded damage spell and restore mana equal to the damage caused. | 2 |
Elemental Precision | Reduces the mana cost and increases your chance to hit with Frost and Fire spells by 1/2/3%. | 3 |
Permafrost | Increases the duration of your Chill effects by 1/23 secs and reduces the target's speed by an additional 4/7/10%. | 3 |
Tier 3 | ||
(Requires 10 points spent in Frost) | ||
Piercing Ice | Increases the damage done by your Frost spells by 2/4/6%. | 3 |
Icy Veins | Hastens your spellcasting, increasing spell casting speed by 20%. Lasts 20 seconds. | 1 |
Improved Blizzard | Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30/50/65%. Lasts 1.5 seconds. | 3 |
Tier 4 | ||
(Requires 15 points spent in Frost) | ||
Arctic Reach | Increases the range of your Frostbolt, Ice Lance, Deep Freeze and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10/20%. | 2 |
Frost Channeling | Reduces the mana cost of all spells by 4/7/10% and reduces the threat caused by your Frost spells by 4/7/10%. | 3 |
Shatter | Increases the critical strike chance of all your spells against frozen targets by 17/34/50%. | 3 |
Tier 5 | ||
(Requires 20 points spent in Frost) | ||
Frozen Core | Reduces the damage taken from all spells by 2/4/6%. | 3 |
Cold Snap | When activated, this spell finishes the cooldown on all Frost spells you recently cast. | 1 |
Improved Cone of Cold | Increases the damage dealt by your Cone of Cold spell by 15/25/35%. | 3 |
Tier 6 | ||
(Requires 25 points spent in Frost) | ||
Cold as Ice | (Requires 1 point in Cold Snap). Reduces the cooldown of your Cold Snap, Ice Barrier, Deep Freeze and Summon Water Elemental spells by 10/20%. | 2 |
Winter's Chill | Increases your chance to critically hit with Frostbolt by an additional 1/2/3% and gives your Frost damage spells a
33/66/100% chance to apply the Winter's Chill effect, which increases the chance spells will critically hit the target by 1% for 15 sec. Stacks up to 5 times. | 3 |
Tier 7 | ||
(Requires 30 points spent in Frost) | ||
Ice Barrier | (Requires 1 point in Cold Snap). Instantly shields you, absorbing 3300 damage. Lasts 60 seconds. While the shield holds, spells will not be interrupted. | 1 |
Shattered Barrier | (Requires 1 point in Ice Barrier). Gives your Ice Barrier spell a 50/100% chance to freeze all enemies within 10 yds for 8 seconds when it is destroyed. | 2 |
Arctic Winds | Increases all Frost damage you cause by 1/2/3/4/5% and reduces the chance melee and ranged attacks will hit you by 1/2/3/4/5%. | 5 |
Tier 8 | ||
(Requires 35 points spent in Frost) | ||
Empowered Frostbolt | Increases the damage of your Frostbolt spell by an amount equal to 5/10% of your spell power and increases the critical strike chance by an additional 2/4%. | 2 |
Fingers of Frost | Gives your Chill effects a 7/15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. | 2 |
Tier 9 | ||
(Requires 40 points spent in Frost) | ||
Summon Water Elemental | Summon a Water Elemental to fight for the caster for 45 sec. | 1 |
Improved Water Elemental | (Requires 1 point in Summon Water Elemental). Increases the duration of your Summon Water Elemental spell by
5/10/15 sec and your Frostbolt spell has a 33/66/100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 0.25% of their maximum mana per second for 15 sec. | 3 |
Brain Freeze | Your Frost damage spells with chilling effects have a 5/10/15% chance to cause your next Fireball spell to be instant cast and cost no mana. | 3 |
Tier 10 | ||
(Requires 45 points spent in Frost) | ||
Chilled to the Bone | Increases the damage caused by your Frostbolt, Frostfire Bolt and Ice Lance spells by 1/2/3/4/5% and reduces the movement speed of all chilled targets by an additional 2/4/6/8/10%. | 5 |
Tier 11 | ||
(Requires 50 points spent in Frost) | ||
Deep Freeze | Stuns the target for 5 sec. Only usable on Frozen targets. | 1 |
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