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A Druid can obtain Moonkin Form; at the earliest, level 40 and requires 31 points in the Balance Tree. The core of this form is spell DPS (Damage per Second).
Ability | Description |
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Wrath | Causes nature damage to a target. |
Moonfire | Arcane damage over time. |
Thorns | Places a shield of thorns on a friendly target, causing nature damage to attackers. 10 minute duration. |
Entangling Roots | Roots a target into place, causing damage over time. This can only be used outdoors. |
Nature's Grasp | Lasts 45 seconds, but while active; anytime an enemy strikes the caster they have a chance of becoming rooted. This can only be used outdoors. (Requires 1 point in the Balance tree). |
Faerie Fire | Reduces the targets armor. The enemy can also not use stealth for the duration of this debuff. |
Hibernate | Forces the enemy target to sleep. Any damage will awaken the target. Only works on Beasts and Dragonkin. |
Starfire | Causes arcane damage to a target. |
Insect Swarm | Target is swarmed by insects, decreasing their chance to hit and causing nature damage over time. (Requires 10 point in the Balance tree). |
Soothe Animal | Soothes a target beast, reducing the range at which it will attack you. |
Remove Curse | Dispels 1 Curse from a friendly target. |
Abolish Poison | Attempts to cure one poison effect on the target, and one more poison effect every 2 seconds for 8 seconds. |
Hurricane | Creates a violent storm in the target area causing nature damage to enemies, and increasing the time between attacks of enemies. Druid must channel to maintain the spell. |
Innervate | Increases the target's Spirit based mana regeneration and allows full mana regeneration while casting. |
Barkskin | All damage taken is reduced, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep. |
Force of Nature | Summons 3 treants to attack enemy targets for 20 seconds. (Requires 40 point in the Balance tree). |
Cyclone | Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time. (Cyclone suffers from diminished returns.) |
Typhoon | You summon a violent Typhoon that does 400 Nature damage when in contact with hostile targets, knocking them back 5 yards. |
Starfall | You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each dealing Arcane damage. Also causes Arcane damage to all other enemies within 5 yards of the enemy target. Maximum 20 stars. Lasts 10 sec. |
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