|
A party is where two or three players 'team up' to fight against a common opponent. If the members of a party are close by then when one of the group is attacked or attacks a monster all members of that party will join the battle.
Party play can significantly increase your chances of survival and ensures that all mercenaries get an equal share of the experience at the end of a battle.
It is also possible to form a party with players who are not nearby; this is most commonly known as a Long Distance Party. Every battle participated in by any member of that party will be rewarded a fixed amount of experience based on level. Normally the lowest level mercenaries in each party member's formation will be awarded the most experience and a number of experience books will be awarded to all party members depending on the contribution each battle.
If a player you want to invite is not near you then you can Whisper them and select Party from within the Whisper Window menu. (In the Chat Box type '/t [Name] [message]' to whisper someone).
You can also simply Right-Click on a persons name in the chat window and select the Party button.
There are many benefits to being in a party, but you can only have a maximum of 3 members in a party.
When you invite someone to join your party the default option set is 'Random'. The Party Leader may change this from the party window however to any of these three options.
You can check the status of a party member, such as their Name, Level, and how much they have contributed to the party from the Party Window.
Number of Party Members | Additional Exp. Points | Additional Book | Bonus Master Appearance |
---|---|---|---|
2 Members | 50% | Small Experience Books or Regular Experience Book* | 3 Times More Likely to Receive Material Boxes |
3 Members | 100% |
The player who forms the Squad is appointed Commander.
To create a Squad you must first create a Party then in the party menu select Create a Squad and accept the prompt when available.
Squads Members have three different ranks each with different abilities. These ranks, denoted by color, consist of Commander (Gold), Assistant Commander (Yellow) and Squad Member (White) each having access to a number of abilities.
As mentioned previously, each squad is appointed a Commander, Assistant Commander and Squad member. These are the roles and responsibilities for each:
Most of these abilities function in the same manner as a normal party. Invite allows the commanders to add new members to the squad while Expel allows them to remove people from it, although using the Withdraw option they can remove themselves.
If a Squad Commander withdraws from the squad then the first set Assistant Commander is promoted automatically. If there is no Assistant Commander then command goes to the longest serving Squad Member. If the squad ends up with only one person however it is immediately dissolved.
The Move Member ability used by the Commander and his Assistants isn't an actual button, but by clicking on the name of a member and then clicking an empty spot in one of the 10 parties. They can move that member to a different 'Party' within the squad or trade their place with another person. This allows squad members to party with others or freely fight on their own when inside dungeons.
Distribute Gold is used to send your own Gold to other squad members equally which will be delivered to their mailbox. A small 1% fee is also taken from your on hand gold to send the mail. Finally there is one more command available to everyone. On the Squad Interface is a button titled Check. This is used to check the Combat Readiness of everyone in the squad by generating a small notice for Squad Members to accept.