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See also: Purifier Ability Database, Cleric Equipment Database
The tradition of the Purifier begins with a baptism by fire, a test of faith from which only the strongest souls emerge. Those who pass are reborn as masters of the curative secrets of fire, able to heal the most grievous wounds with a searing touch.
These Clerics also draw upon a pact with their long-dead ancestors as the source of their offensive power. While Purifiers wreathe their allies in flames, they can unleash a spirit vanguard to visit wrath upon their foes.
Purifiers dedicate themselves to mastering the healing properties of fire, and as such are potent support Clerics who can burn away disease and instantly cauterize the most horrific wounds.
Purifiers are not known for their offensive capabilities, and while they are capable of marshaling the fury of their ancestors to strike down foes, they rapidly lose ground against the focused assault of a determined melee combatant.
Ability | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | Rank 8 | Rank 9 | Rank 10 | ||||
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Disciple of Flame | R1 | |||||||||||||
Flame Lance | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | R10 | R11 | R12 | R13 | R14 |
Symbol of the Torch | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | R10 | R11 | R12 | R13 | R14 |
Sign of Wrath | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | R10 | R11 | R12 | R13 | |
Healing Flare | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | R10 | R11 | R12 | R13 | |
Caregiver's Blessing | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | R10 | R11 | |||
Wisdom of the Ages | R1 | R2 | R3 | R4 | R5 | R6 | R7 | |||||||
Flashover | R1 | |||||||||||||
Ward of Flame | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | R10 | ||||
Char | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | R10 | ||||
Cauterize | R1 | |||||||||||||
Sign of Daring | R1 | |||||||||||||
Latent Blaze | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | R9 | |||||
Soul Brand | R1 | |||||||||||||
Symbol of the Hearth | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 | ||||||
Sign of Anticipation | R1 | |||||||||||||
Sterilize | R1 | |||||||||||||
Symbol of the Sun | R1 | R2 | R3 | R4 | R5 | R6 | R7 | |||||||
Flash of the Phoenix | R1 | |||||||||||||
Ward of Scorching | R1 | R2 | R3 | R4 | R5 | R6 | ||||||||
Fire Wall | R1 | R2 | R3 | R4 | R5 | R6 | ||||||||
Eruption | R1 | |||||||||||||
Ward of Fire | R1 | R2 | R3 | R4 | R5 | R6 | ||||||||
Rite of the Forge | R1 | R2 | R3 | R4 | R5 | |||||||||
Gathering of Flames | R1 | R2 | R3 | R4 | ||||||||||
Spiritual Conflagration | R1 | R2 | R3 | R4 | ||||||||||
Sign of Faith | R1 | |||||||||||||
Fiery Will | R1 | |||||||||||||
Premonition | R1 |
In the time of the Blood Storm, a witch-doctor named Talos Roda fled into the volcanic jungles of Aegea when his village was overrun by the Dragonian servants of Maelforge. For days, he lay in a fever, his wounds festering as his life slipped away. At the end of the fourth night, Roda found himself surrounded by flickering motes of flame and the whispering spirits of his ancestors. These sprits promised him vengeance if he formed a pact with them and became their conduit to the physical world.
Agreeing to their terms, Talos found one of the motes dancing in his hand. He touched it to his leg and it closed the wound, burning away the infection. It was agony, but when the flames died, Talos's leg was fully healed.
His spiritual powers now bolstered by the primal forces of fire, Talos returned to his village and descended upon its oppressors. Before a sword could rise against him, he unleashed a firestorm that engulfed the entire village. The flames tormented both sides, but whereas the Dragonians were burned to ash, the Elves found their wounds miraculously healed and their souls bolstered by ancestor spirits. From that day forth, Talos and his people went on the offensive, striving to break Maelforge's control over their lands.
Such a blazing display of spiritual might has never been seen again, but many Clerics have followed in Roda's footsteps, striking pacts with sprits of flame. Known as Purifiers, these holy men draw forth cleansing fires to heal their allies, and use the fury of their ancestors to strike down all who threaten their way of life. [1]
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