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#27 Jul 16 2009 at 12:03 PM Rating: Good
I agree to merging servers. Am on Povar. I returned a few months ago. Once settled in and in a nice, small guild I started realizing that even though I thought would be okay soloing most of the time, that I missed the crowds in POK at the main bank (not the same in guild lobby), missed seeing other groups out playing and getting to meet more people. Even the big guilds dont seem to be doing well in general. Am a casual player in EQ for sure as many others. Am for merging for sure!

Yes, they should merge. If, which I doubt, EQ eventually becomes heavily overcrowded they could then open servers up. Also, think new players would be more willing to stay in EQ if on a server with more people to play with at any given time.

#28 Jul 20 2009 at 5:31 PM Rating: Good
Maelin feels empty? Oh geez! How about Luclin and AB? I was thinking of moving a toon to AB.

One thing I have suggested to them numerous times is a pay-one-price per account to shuffle as many toons around for a month. Or server choice based on time of day.

I have accounts I won't renew because I can't clear their title enough to move them to another account. But then, that's not going to help bring people back, is it?

Leerah/Clearlee of Quellious
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#29 Jul 22 2009 at 12:09 AM Rating: Excellent
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Huh, I play on Stromm and at peak times there are regularly 200+ peeps in the Guild Lobby and 25+ of my guildies on.

EQ is what it is.

If you want a challenge, start in your home city, do the old quests, and sell all defiant gear you come across.

And lose the Merc.


EDIT: Because Guild Hall != Guild Lobby

Edited, Jul 22nd 2009 7:07am by Bijou
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#30 Jul 22 2009 at 8:27 AM Rating: Decent
I don't want a challenge. I want people!

Stromm has people eh? Nice. Quellious is lucky to have 100 in the lobby. Ask the guides. They know.


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#31 Jul 22 2009 at 11:13 AM Rating: Default
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This morning, 9am (pacific) on Zek….88 traders in bazaar only 90 in general chat. True it is only Wednesday, General Chat is not True reflection of a server’s population and not every Bazaar trader is on General chat. There is also the bug, that for no apparent good reason General chat crashes, but I figure a good % of the traders were AFK, and on a Wednesday there has to be a % afk in PoK and guild lobby. And I do not believe there is that much raiding going on at 9 am in the morning. So who the hell was on playing the GAME????
POPULATION is the answer. SoE needs to go into damage control. Merge some servers. Give incentives to new players, damn I would be happy with a coupon for a free month in a kids cereal box. Something?
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#32 Jul 28 2009 at 7:10 AM Rating: Decent
All the kids are playing WOW. Who wants to be interviewed for an article about EQ in AARP magazine?






Lee from Quellious
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#33 Jul 28 2009 at 11:44 AM Rating: Good
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I started out years ago on Rodcet Nife server. It was busy! Then beta-testing for some other game (coughs) seemed to take a large chunk of the top guild. Not long after RN got merged into Quellious.

Post-merge was better than Rodcet had been in some time so things were good. It is important to note though, that post-merge never exceeded what I saw as RN's peak. (I remember the guild Unholy Czars btw).

Then I took a break from EQ and tried to come back to Quellious. It was crazy dead during my times on. I thought "oh man, is the whole game like this now?" so I did some server hopping during primetime. I quickly found out other servers were in much better shape 7-11 EST. So I left Quellious (Rodcet Nife) --this was around 3 years ago.

Bristlebane server became my new home. Great server, seems alright even now. I admit 51/50 has my interest atm but I haven't forgotten my characters on BB.

Summary of my story: get yourself out of Quellious to find happiness. Waiting for merges isn't going to make you happy.

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Sidenote: My understanding is that peak time usage across most servers on Weekend evenings is still strong. Since most characters logged in at these times are doing things with guildmates in an organized fashion the world can appear quite empty while in fact being rather full. This is the excuse for not merging I believe Sony has given in the past.

#34 Jul 28 2009 at 4:27 PM Rating: Good
I am current in Quellious - started back in 04 in Rodcet - I belong to Couch Potatoes and we seem to always have people on. Average ove about 10-15 a night and more on the weekends. Still hard to find people before you're 70 or so but fine afterwards. And getting to 70 today is nothing hard to accomplish.

Bridil Bloodlust
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#35 Jul 29 2009 at 2:58 AM Rating: Good
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Mortten wrote:
I am current in Quellious - started back in 04 in Rodcet - I belong to Couch Potatoes and we seem to always have people on. Average ove about 10-15 a night and more on the weekends. Still hard to find people before you're 70 or so but fine afterwards. And getting to 70 today is nothing hard to accomplish.

Bridil Bloodlust
75/169 Ranger of Couch Potatoes



Couch Potatoes I recall fondly.

I'll clarify that I don't think everyone should leave a particular server --just people that find it dead when/how they play and/or aren't satisfied. Mainly I was trying to steer the OP into trying to resolve thier unhappiness rather than dwell on it.
#36 Aug 03 2009 at 4:03 PM Rating: Good
As far as all the posts so far on this thread....looks alot of you are on dying servers....sorry, but when I first strated playing (wayyyy back when...) there were 46ish servers 3 Zeks....and you could actually see the pop. of each server.

Ever since botting has become a dominant feature in EQ1....ppl started to leave...because actual RL pop. dropped from lack of grouping, guild #'s, or interest.

As a "casual player" meaning non-raid oriented; i could carealess about merging with another server. The less players there are, the more content i can experience for myself in no-raid zones.

If people are that unhappy with their own server population, then transfer to one that does have more. If you don't want to transfer or shell out the extra $ to transfer....you have (2) choices....either quit or start anew on a diff server.

My point to this is: no matter what SOE does to compensate server pop's now or a year from now...they will inevitably fall to current levels; they'll just be less servers to go around.

I know i'll get bashed for my views...but /bash away....opinions are only good when others know about them.



#37 Aug 05 2009 at 2:05 PM Rating: Decent
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It's all academic but where you blame botting for the drop in server pops, that's a chicken-versus-egg question. When the player base was larger, few people botted (the term was "hydra'd) back then because there was no need. I started with a druid and added an enchanter, mainly just to have clarity whenever I wanted, and I was almost alone in my guild playing more than 1 toon. Botting is a response to dropping server pop, not a cause.

The causes can be argued endlessly perhaps but most likely IMO it's the aging of the game and the insane popularity of WoW.
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#38 Aug 06 2009 at 11:26 AM Rating: Good
Mayong brought 3 of us back from the dead! Its nice to be able to play on a server with a healthy population again.
#39 Aug 07 2009 at 12:49 PM Rating: Good
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Hey my brother and I have started to play on the Mayong Server and we are having a blast again, 1st time I have played in 2 years. The Merc's are the best, can't get a group ***** it make your own! You only need 2 peeps with mercs to have fun and 3 people for a full group.

#40 Aug 11 2009 at 7:38 PM Rating: Good

it might just be me but i think SoE made a good hit by making Mayong... i was able to see some of my old friends restarted playing at mayong and they were asking me to join em... i kinda love my SK right now at Quellious hehehe... EQ may be getting slow but it will still last a bit longer than alot expected.
#41 Aug 12 2009 at 1:11 PM Rating: Decent
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Tell you what, the way you are geared when you begin on this server makes it easy to play and get into groups right away, its kind of like starting a newb character when the servers were full, remeber when kelethin was so crowded the zone laged and you had to fight to find a mob to kill!! Well its not that good but pretty darn close, lol we were fighting for camps in blackfeather roost, kael, and Seb! What more throw back to the good old days can you ask for. "Camp Check" reply "Disco" "Juggs" "everything that moves!" "WTF get you owe mobs dude!" "TRAIN TO ZONE"

Haha love it.


Edited, Aug 12th 2009 5:12pm by rubberjab

Edited, Aug 12th 2009 5:12pm by rubberjab
#42 Aug 25 2009 at 5:45 PM Rating: Decent
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I've been playing from 1999 and have been off and on for several years now. I remember the days of the bazaar being the tunnels in West Commonlands or GFaymart. The game was new and fresh back then, the level cap was 50 and there was no such thing as AAs and the only focus effects were on the very few items such as the Rubicite BP and the magician summoning items. EQ was unstable then because of the server loads and SoE could barely keep up with the hardware requirements to support the ever growing population.

I was still playing at its peak, before the launch of WoW, and during its early decline after WoW went live. When my guild leader and good friend Wyztyz of Dragons Fist found out she was with child and started phasing out of playing, along with many of my other friends of not a few years, and guild progression stagnating due to lack of instancing (among other reasons) I myself kinda dropped out.

I remember coming back one year finding out Rodcet Nife had gotten merged to Quellious along with half the other servers. It hit me then that EQ was in its decline. WoW I believe, had taken a good chunk of the MMO player base and did a fairly good job of keeping it. I thought that merging the servers then was a good idea, I had been boxing toons for many years then, simply because I couldn't find groups and it was frustrating to play (though to be honest it was probably more my lack of skill at soloing with my necro) and was a fairly solitary player. I still am, though I do enjoy grouping with people, as I am lazy and just like casting spells and not having to go chase mobs or whatever.

Merging the servers now wouldn't hurt I think. There seems to be several now that have an extremely low population, I hear Sony won't release such information so I have to believe what I read. So maybe just the servers with low population could be merged? Bring them on par with the ones with highest populations perhaps.

Either way it won't really affect me a whole lot, I don't level my toons over 65 (except one) because I haven't experienced all the old world content that I want to yet. I three or four box with mercs because I want to, thought I don't really have to, like I said I'm lazy, I go pull something to my group and sit back and push my social macros and throw heals. Merging Quellious with another server might make it harder for me to find a spot all to myself, but then it will prolly make it easier for me to find groups. Its a glass half full half empty issue for me really. Also to be honest I don't think I've ever seen anyone LFG in any zones I've been in, so I think mercs are doing their job, but then again I don't go to high end zones so I dunno what things are like there...

In the end if my GL is wanting a server merge I'm all for it, I live in HST so server peak time has always been before I ever get home from work...

edited for clarity

Edited, Aug 25th 2009 3:45pm by Tnias
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#43 Aug 25 2009 at 6:18 PM Rating: Excellent
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The One and Only Tnias wrote:
...When my guild leader and good friend Wyztyz of Dragons Fist found out she was with child and started phasing out of playing, along with many of my other friends of not a few years, and guild progression stagnating due to lack of instancing (among other reasons) I myself kinda dropped out.

I remember coming back one year finding out Rodcet Nife had gotten merged to Quellious along with half the other servers. ...

...Merging the servers now wouldn't hurt I think. There seems to be several now that have an extremely low population, I hear Sony won't release such information so I have to believe what I read. So maybe just the servers with low population could be merged? Bring them on par with the ones with highest populations perhaps...

...In the end if my GL is wanting a server merge I'm all for it, I live in HST so server peak time has always been before I ever get home from work...


I remember the peak of Rodcet (and recall the guild Dragon's Fist). I always found Quellious(Rodcet) a bit limp and eventually moved to Bristlebane and loved it for some time, probably end up back there at some point when the Mayong fun goes cool (assuming it does).

Maybe I am missing something basic, but it would seem that server mergers would reduce the equipment costs, maintenance and hydro use, etc. Sony likes making money, so the story that peak time load on the servers is still too robust to allow mergers must be true. If they merged and had server crashing/downtime result, they would lose money -- so they leave it be.

When the $ and effort make mergers worthwhile to Sony... I am sure they will do so.
#44 Aug 28 2009 at 3:37 PM Rating: Good
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I voted yes to merges... but it is not the answer to the population problem.

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My hardest core gamer son said to me about 3 yrs ago, "I'd like to come back to EQ but there's nobody there!".. quoted from above.
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People want to try EQ, or return, but there is not alot of lower level players to play with .... all the servers are top heavy. Merge's will not help this.

If you take two top heavy servers and merge them you get an over crowded top end population but still an empty lower level population. Still nobody for them to play with.

Mayong is proof that people will start EQ, if they have others to play with when they start. Alot of people heard about mercs and heard about the new server and came back, even came for the first time from games like WoW.

Mayong has done more for the game than any server merges would IMO.
#45 Aug 29 2009 at 7:00 AM Rating: Decent

now if Sony can start letting toons from Mayong able to move to regular home server... it would be great to work on mid lvl toons instantly with the folks that still play in your regular home server
#46 Aug 29 2009 at 1:30 PM Rating: Good
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Have to disagree. The leveling is so fast now it would only take about 3 days to get from 0 to 51. Thats with about 12 hours play time.
It won't make a difference.
Problem is the game is old. Its a lot of the same old actions over and over. If it wasn't for the few folks i do talk to in game I would have left 3 months ago. As it is I dropped one account.


#47 Aug 30 2009 at 7:57 AM Rating: Default
Well, I am an oldtime EQ veteran, and i do mean oldtime in every sense of the word. I desperately wanted to come back to EQ. But when the new server turned out to be 51/50 I couldn't believe it. Amazing to think that SOE allowed this as an option in the first place. Even more amazing that it won. In fact, I can't believe it did win legitimately. Sony lost out on a lot of old timers with that decision.

So many questions! Why does Sony cater only to 12 year olds? Hardware is cheap and this process should be well oiled by now, why is 1 new server such a big deal? Why not put up a bunch of new servers with different rulesets. Way back when Sony was surprised when their first new server in a long time was a success (Luclin? Maelin? I don't remember). They shouldn't have been surprised, the damn client base told them it was wanted. Why did it take so damn long to put up the 51/50 server? At this stage they should be able to get a new server up and tested in a few weeks easily.
#48 Aug 31 2009 at 7:27 AM Rating: Decent
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I wouldn't be surprised if they opened a another new server, and sure let it be progression. Mayong was a success, why not do it again?

It might even propmt them to do a few server merges.. to free up some servers to make new ones. Mayong isnt a fresh server, it's an old server that was merged last time.. forget the server name, think maybe it the old Combine server.
#49 Sep 06 2009 at 1:03 PM Rating: Decent
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Have to disagree. The leveling is so fast now it would only take about 3 days to get from 0 to 51. Thats with about 12 hours play time.


well i kinda agree and a little bit disagree on this part... yes it is really easy to power level a toon from 1 - 60 in a week or so... but what Mayong offered is the completed skills and spells (except tradeskills) which will take alot of folks to deal with if you start from scratch. can you say you got max spell casting abilities in 3 days? or just plain kick or bash? with power leveling you diminished that skill and just absorbed all the exp
#50 Sep 06 2009 at 3:32 PM Rating: Good
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Skelexis, Eater of Souls wrote:
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Have to disagree. The leveling is so fast now it would only take about 3 days to get from 0 to 51. Thats with about 12 hours play time.


well i kinda agree and a little bit disagree on this part... yes it is really easy to power level a toon from 1 - 60 in a week or so... but what Mayong offered is the completed skills and spells (except tradeskills) which will take alot of folks to deal with if you start from scratch. can you say you got max spell casting abilities in 3 days? or just plain kick or bash? with power leveling you diminished that skill and just absorbed all the exp


4 days casual play last time Iceclad was a hotzone (spent so many levels killing cats at the gnomes is why I recall that particular zone) and my rogue was level 40ish with combat and defensive skills at or near cap (aside from backstab since I was soloing and seldom got to use it). I was mostly in gloomingdeep gear too (@40). This was not with a powerleveling-me-babysitter or help outside of potions and the buffs if available (which they werent most of the 25-40 grind in Iceclad since I didn't leave the zone). So in my opinion levelling with adequate skills is not hard, nor time consuming overall.

Casters are more work (i.e., mindless spell spamming in a guild hall) but nothing insurmountable... for a single character its not a big deal to lose a week or two of casual play to get to the late 50s where the spread of the casual playerbase population starts to be noticeable.

The beauty of Mayong (for my friends and I) is we can dabble in alts all we want and not have to do this work to catch up over and over again, nor spend thousands of plat gearing up to make that 1-50 levelling more efficient.
#51 Sep 12 2009 at 12:16 PM Rating: Decent
IMO the death of eq & even eq2 will be lack of advertisement and marketing.

Do you ever see an eq or eq2 add on tv? NO!
Do you see WoW ads? YES!
Which of the two is doing better.. gee WoW maybe?

Also maybe I was there the wrong day but... at places like walmart, I don't even see EQ or EQ2 boxes anymore. I mean sure I know majority of people buy stuff like that online now, but if stores aren't stocking the game then less people are going to see it and go 'this looks like fun' or 'that's still around?'.

I mean honestly the only time i ever know anything about eq releases (or eq in general) is if I'm actually playing or looking for it. People don't know what EQ is anymore, and those who do have sort of forgotten it or write it off as dead/dying.

But IMO even if SoE started advertising in anyway now... it's just too late, at least for eq, eq is a is a different story.
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