the only other MMO i played and did Crafting in was FFXI.
FFXI vs WoW crafts. . .
-Anyone can do any of the crafts. You can do multi crafts.
-You can have 2 crafts at 100. One of the "normal" ones and Fishing.
-"Gathering" takes no "skill". You just go and kill/farm if you want them for free.
-Skilling up a craft was easy, until the mid level where it slowed way down.
**I'm still new in WoW, my crafting is pretty low on all my toons (under 200)**
-Any one can pick up any crafts, but some races seem to do them better. . . My tauren does herbalism. Why? 15+ skill, why waste that?
- "Gather" is considered a "craft"
-You can only have 2 of the main professions
-Cooking, Fishing, and 1stAid are not counted as a primary craft. So you can do all 3 and still have to mains.
-Skill ups. Pretty easy if you make/gather the right thing.
It is really hard to compare anything FFXI vs WoW because they are two different games.
I liked FFXI's craft system more. Only because I was that person who did a little of everything.
If I got tired of killing sheep for skin to make Wool, I could go buy some pickaxes and go mining.
Use the ores and smelt them into ingots. Use ingots to make something to sell.
When that got boring I could go cut trees down.
But I'm still new to WoW's craft system, maybe it will get better/funnier.