The Kingdom of Loathing (or KoL, as it has come to be known by its player base) is a free, comical RPG, brought to you by the folks at Asymmetric Publications.
KoL is currently in open beta -- it's open to the public to play, but it's not quite finished. More features and things to do are being added on a nearly daily basis. Despite its unfinished state, it has already attracted a thriving community of interesting, intelligent, and helpful players.
KoL is, and always will be, free to play, but donations are appreciated and rewarded.
KoL is played from the comfort of your browser, and is adorned with a staggering array of stunning hand-drawn images. It is turn-based, which means you get a certain number of turns (Adventures) each day.
Players choose from six classes when they create a character (and after each ascension). Each class specializes in one attribute, and raising that attribute sufficiently results in gaining a level. Each class has an "epic hat" and "epic weapon" and now a "legendary epic weapon", which gives a bonus to their main attribute to that class alone. Players also receive a non-tradable class-dependent stainless steel, plexiglass, or brimstone item as a reward for completing harder ascensions. There is also a trophy for each of these classes, awarded to those who attain level 30 or higher.
Seal Clubbers are a muscle-based offensive class, with skills that expand their fighting style, increasing damage as well as defenses. They have access to skills which allow them to craft weapons and pulverize items into elemental components, which then can be smithed into other equipment.
Turtle Tamers are a muscle-based defensive class, with combat abilities that depend on and enhance their armor. They can learn to craft armor and cast a number of defensive and familiar-enhancing buffs.
Pastamancers are a mysticality-based crafting/spellcasting class, with the ability to summon and cook noodles, making some of the best foods in the game. They can also learn combat and healing spells.
Saucerors are mystical spellcasters who can cook potions and sauces, ingredients of powerful noodle dishes. They can also create saucespheres (shield buffs which can damage enemies), restore health and bestow other effects. They have offensive combat spells and passive skills which increase spell damage.
Disco Bandits are a moxie-based class with high evasion and the skills to make advanced cocktails, highly potent booze. They also have combat abilities which weaken their enemies and looting skills which increase item and meat drops. They, along with Accordion Thieves, can pickpocket enemies to steal their items, including some items that can only be obtained from pickpocketing.
Accordion Thieves are a moxie-based class whose music can provide a wide variety of buffs to themselves as well as other players. In fact, all but one of their skills are buffs, providing a wide array of enhancements such as increased damage, improved stats, or drop rate increases. Their mortal enemies include mariachis. Like Disco Bandits, they have the ability to pickpocket enemies.
So, if any of this appeals to you, why not create a character and come join the game? We guarantee you'll be glad you did.
This page last modified 2008-09-18 00:22:24.