It seems to be a ritual that MMO connoisseurs go through every few years. We moan and gripe about the lack of quality MMO gaming on consoles, about how our favorite genre never seems to escape the shackles of the desktop. But is this a dream worthy of pursuing, or are there strong reasons for massively multiplayer gaming to remain blocked from our console-bound friends?
Recently there’s been a plausible rumor (since denied) that Valve was working on a Steam-powered games console of its own. This represented a slight about-face for the developer and publisher, after CEO Gabe Newell stated that "We'd rather hardware people that are good at manufacturing and distributing hardware do [hardware]." That tone softened in a more recent interview, with Newell later adding "if we have to sell hardware we will."
The rumor went further, suggesting that the Alienware x51 slim-line desktop could have been an early mock-up or prototype of a Steam Engine console. It’s easy to see why, with the sleek design looking more at home underneath the TV than on the desk. Plus, with Steam’s "Big Picture" mode handling TV and control pad conversion, it seemed like the hard work was already done.