EverQuest Legends

We just received notice from the Director of Web Presence, Nathan Pearce about the new EverQuest Legends. The following is what they are advertising.
Make your mark on EverQuest! Sony Online Entertainment is proud to offer a unique and rewarding opportunity for EverQuest players: the EverQuest Legends Service. Are you ready for a new, more dynamic EverQuest experience? Are you prepared to take on exciting new challenges, discover unknown treasures, become a hero of Legendary proportions? To find out more, take our guided tour of all the new features we're preparing for EverQuest Legends, then reserve your spot today!
What Everquest Legends will offer you:
  • Character Pages Part of the Legends web site, each player character will have a personal homepage featuring all the character's statistics and items, and will be updated daily.
  • Dynamic Server (Exclusive) Our dedicated team of Customer Service & Development staff will not only be providing in-game support to our Legends players, but also running new quests and adventures for players of all levels to participate in.
  • Legendary Items Some of these Legendary items will even be named after the first player who discovers them.
  • Calendar of Events This web-based calendar will be kept up to date by the Legends Team, and will let you know who, when, where, and what is going on server-wide.
  • Interactive Maps Quickly find which zone your character is bound in, and which zones you have or haven't visited.
  • Tales of Adventure The Tales of Adventure will feature the best stories submitted by Legends players, prominently displayed for the whole world to marvel in your glorious deeds!
  • Guild Halls This new service includes a guild calendar, message board, member roster, and pages to post guild news, the guild history, and more! (Including logo) This sounds like a really great idea, I can't wait to see it live. However, there are only 8000 spots available, but if you do get in, you can move 8 of your current characters on a single account with items. The monthly cost is $39.95 and will include your current subscription. Sign up is February 4, 2002. Remember ONLY 8000 lucky people will get this chance. Sign up at EverQuest Legends.com Don't forget to take the Sorta Weekly Poll on the update page.
  • Comments

    Post Comment
    Money Talks
    # Feb 07 2002 at 3:58 AM Rating: Decent
    "Come join and become a Legand. Be famous! Lots of GM events and New items! All for only 39.99 a month!"

    Such crap. All these benefits are things that should be added to the regular servers and should not be provided to only the few who can pay more. Verant has forgotten that it's the people on regular servers who have made them who they are today. More attention should be paid to quality instead of making that quick buck.

    I'm lucky to even get a reply to a petition on a regular server. But magically, Legends server has GM's 24/7. It's so much crap.

    Hey, wait a few months and you can join the "Platinum Legends Server" for only 59.99!

    Verant really needs to remember who got them where they are and needs to cater to them.

    Bone.
    Legends Server
    # Feb 06 2002 at 8:20 PM Rating: Decent
    Ok, so there can only be 8000 people on Legends. Each paying $40.00 a month. That's 4 times what us regular people are paying a month. That being said, They could lose 24,000 people on regular servers and still break even in the profit margin.
    It's definately a win-win situation for them.
    RE: Legends Server
    # Feb 07 2002 at 4:23 AM Rating: Decent
    They could only "break even on the profit margin" if the profit margin of a Legends account is four times that of a regular account. Since neither you nor I knows what the profit margin is, however, there's no reason to suspect that it is "four times normal". It could just as easily be "half normal", or "30 times normal", etc.

    RE: Legends Server
    # Feb 07 2002 at 6:17 PM Rating: Decent
    I totally understand your point. But what I meant was regular accounts are $10.00 a month. The Legends account would be $40.00 a month.

    $40.00 a month X 8000 players = $320,000.00 a month
    $10.00 a month X 32000 players = $320,000.00 a month

    4 times the $$$ for them with 4 times less players. So if they lost 24000 players on the regular servers they would still make it up from the Legends server to break even.

    I'm not trying to be arguementive my friend just making a point that Verant stands to make a LOT of dough over this whole Legends thing. )


    Edited, Thu Feb 7 17:16:23 2002
    RE: Legends Server
    # Feb 08 2002 at 10:18 AM Rating: Decent
    You can't do a couple of simple arithmatic proofs and hold it out as hard evidence on the relative value-profit of the Legends server to the standard servers for one simple and obvious reason: the cost to run Legends is all but certain to be wildly different from that of running a standard server.

    The Legends server, since it is supposed to have more support, many more features, and many extra things that the normal servers don't have, is almost guaranteed to be more expensive to run than a standard server. Just the character web pages are going to take a mountain of support man-hours. Add in the cost of (allegedly) more available support, more web site content, more GM run events and more items being inserted into the system, and it seems fairly obvious that Verant is going to be spending more money on Legends than other servers.

    In short: there's no way to know what the relative profit-margins are going to look like.

    As for Verant getting a major profit out of legends, well. There's no way to tell. They're trying to look ahead to the future so that they'll be able to keep EQ competative with other, newer MMORPs for as long as possible. I think that's probably the main point of Legends, from the corporate standpoint.

    As for poor parents and rich kids, someone is missing the point of the opening statement in that thread--parents don't have TIME. They have responsibilities. Responsibilities like jobs, handling all the parent-kid stuff, doing upkeep on a home and generally taking care of all the things that most kids never really know exist (until they find themselves facing it as adults).

    Paying 10 bucks a month to play maybe an hour a day or for a few hours on the weekend is one thing. Paying four times as much (but getting no more play time) is something else.
    RE: Legends Server
    # Feb 08 2002 at 6:58 PM Rating: Decent
    I agree that the Legends server will cost more for them to run, As far as the character web pages , I'm sure that a lot of it will be automated, by pulling information from our stats and inventory slots they can update the pages daily with relative ease.

    I'm sure that they will have some sort of "Character background" area that will be player editable. Probably some sort of "Character adventures area" too, also player editable.

    GM's (correct me if I'm wrong) are volunteers. (no cost there). Support? Unless they hire people to be on the server 24/7 the support team would only be needed if a petition is sent.

    Items being entered into the system should (by now) be a breeze for the EQ team to do. All they need to do is put a character name on them that found the item first.

    You are correct in saying that I have no hard evidence to back my theory up. It is true you or I have no idea exactly what the profit margin would be but I seriously doubt they would even attempt something like this if they didn't stand to make a tidy profit from it.

    Don't get me wrong if I think the Legends server type is a good idea for those that can afford it. Unfortunately I cannot. (
    Why is everyone think someone is winning
    # Feb 06 2002 at 6:41 PM Rating: Default
    Alright you all are cring and getting all these ideals of there becoming a new legends server well I want you all to know it is pointless for them to switch it over completely to the legends servers, think about it.

    1. They will lose to many people to cut out the oraginal servise

    2. There will be a couple with more stuff and paying more money

    So what it is coming down to is pay more and get on the legend server or don't and save some extra money. They will not be able to get rid of the oraginal servers it is just economicly stupid.


    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! This is what it boils down to !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    Interesting
    # Feb 06 2002 at 6:33 PM Rating: Decent
    I for one am very interested to see where this leads. Although I cant justify the costs at this time, I think the added content on these servers will be a bonus to all eventually.

    Perhaps down the road they will bring some of the events over to regular servers, or at least make GM run events more common. Also, the web based features are neat in my opinion as a roleplayer, maybe an adaptation or a program developed for regular server guilds to use on there websites is in order? In general, i believe it could serve to boost GM awareness in all servers, but I guess time will tell.

    Happy gaming )

    Abdielle Silvanost
    Paladin of the 42nd crusade
    Druzzil Ro
    Premium Service
    # Feb 06 2002 at 4:03 PM Rating: Decent
    27 posts
    ok 2 Points.

    1. Name one time Verant has introduced something without a major hitch? I will look at the results after a couple of months and see if it really lives up to the hype.

    2. that extra $360 a year is money that I would normally invest. (Like VI and its employees do) so for me Its not only the extra $360 but also the return on the investment. ROI is the backbone of the business world.

    Now considering those 2 points. If after a couple of months the premium server really lives up to its hype. (Not like upgrading to DX 8.1 improves EQ performance on Non Luclin equipped PC's) and I consider the extra entertainmant value to be a good ROI for that money, Then and only then will I switch.

    I for one rarely if ever believe any software hype, and am espcially wary of VI's hype.
    And the catch is...
    # Feb 06 2002 at 12:53 PM Rating: Good
    Ok, so I pay $40.00 a month instead of $30.00 every three months... Ok. But I get a steady flow of dynamic events similar to those held during the holidays and at other times on the normal servers, and access to special items that only exist on this server. Ok, that’s cool. But now what have I given up...?

    I have to say probably EVERYTHING that is the current game of EverQuest. Let me move back to this past Halloween... Events were running that changed several zones into undead-ridden nightmares. It was a lot of fun and all kinds of items were dropping left and right. Here's the "but"... EK was one of the zones converted to undead. During the event there averaged over 60 people in EK... and this is on Test Server! Normally you can expect to find about five people in EK. Even the most popular zones rarely have much more than 20 people in them. So over 60 was a huge number.

    Since the dynamic quests are the main allure to the new Legends Server, and chances are that they just cannot run dynamic events in EVERY zone, precedence stands to dictate that most players are going to congregate in the zones offering dynamic content. If this happens, the rest of the world is going to be basically empty.

    I don't know about anyone else, but I cannot count the times that a passing stranger has made all the difference for me in a tight situation. Be it a save in a fight, a sow for a corpse run, an invis for travel, or any of the hundreds of other ways I've been helped out. So what happens when you want to work on your epic quest, but the majority of the population is involved in some dynamic quest? Will there be anyone in the zones you must travel through in case you need them?

    So when you sign up for this new server, are you really getting new game play options in addition to the existing ones, or is it really just a replacement way of playing the game...?

    Engineering
    # Feb 06 2002 at 10:13 AM Rating: Decent
    Someone was talking about the related costs of buying EQ products and services.

    Engineering.....

    The Apple 2e cost only 384 dollars to make but sold for over 2000 dollars in 1982.

    But the reason for the the computer selling for over 2000 dollars is "Engineering".

    In EQ's case it's Designers and programmers. It may only cost pennies on the dollar to make the EQ CD's, buy a Server, but who is going to make it do what it does? (The Designers, programmers, and yes even the Engineers running the network.)

    The price of the product, CD's, has come down and the current services are staying the same with minor changes here and there. But to start something new will cost money, (cost of Engineering), pertty simple if you have any biz since.

    The adage 'you can't create something from nothing' aplies here. Only within EQ is this statement incorrect, but you still have to pay for the spell. no?

    I do so enjoy reading you comments btw. Everyone has there thoughs about whats happening, and some are worth reading.

    Garellron Crimsonhand
    45 Wizard
    (Real Life - Engineer)

    PS: That is why my spelling and Grammer sucks!
    Verant
    # Feb 06 2002 at 10:05 AM Rating: Default
    Doesn't this seem a bit too much like what Verant promised when the game first came out? They used stuff like this to attract people to the game then when they can actually provide the extra GM help and new quests they jack up the price $30? If they were to set up servers and set 8,000 user limits on them without charging more even without the new quests and more GM's I'd gladly switch to a new server like this, but I'm not gonna pay more money for what VI promised players to start with.
    RE: Verant
    # Feb 06 2002 at 3:38 PM Rating: Default
    "Doesn't this seem a bit too much like what Verant promised [yadda yadda yadda]..."

    Well, let's see.

    Character Websites: Never promised by Verant
    Guild Websites: Never promised by Verant
    Calendar of Events: Never promised by Verant
    Legendary Items: Never promised by Verant
    Interactive Maps: Never promised by Verant
    Online Journals/Story-sharing: Never promised by Verant

    That leaves one thing: Dynamic Content. Verant promised dynamic content with regular EQ, and they delivered it. What Legends offers is MORE dynamic content than regular EQ in exchange for MORE money than regular EQ. In the simplest terms possible: you pay more, you get more. Nothing could be fairer than that. =)

    And don't pretend that Verant "owes" you Legends-quality dynamic content. If what EQ offers right now wasn't completely worth the $10 a month you pay, you wouldn't have been paying it for the last three years. The painful truth here is that the "Verant promised us this!" whiners are just looking for a hand-out.
    Does it Matter
    # Feb 06 2002 at 9:53 AM Rating: Decent
    We all play to have fun on EQ. If you have the extra time and money then Legends is most likely a good thing for you. I on the other hand only play in small amounts of time each week since I place a higher value on Family life then EQ life. Or as some of you would say RL get in the way. If I was rich and didn't have to work and had someone to take care of the everyday things in life I would indeed sign on for Legends. But I am a normal working "JOE" and EQ is for enjoymentgoing to the movies.....LOL

    Garellron Crimsonhand
    Level 45 Wizard
    Playing almost for 2 years now.
    And yes this is my Main.
    GOOD FOR VERANT
    # Feb 06 2002 at 9:49 AM Rating: Decent
    I for one love to see that verant is doing this and I would imagine that they could probably get away with charging almost twice as much and get enough people to make the server worth while. Verant needs to turn profit and i hope the response they get from this server warrents the release of more servers like it. As much as many people would like to think otherwise the world revolves around the all mighty dollar,without profit Verant can't improve, fix, maintain, modify, or inovate squat. If Verant does not strive to do the very thing they are trying to do with the legends server they will slowly kill themselves. As time goes on EVERYTHING gets more exspensive .... don't raise prices ..... They will ultimately go out of buisness , oh it might take awhile , but if they opperated at a bare minimum profit how do they ever improve your sevice or inovate new programs to maintain your interest. they would just get passed by every other gaming corperation out there .... while trying not to raise your prices because you can't part with more then the price of a movie ticket each month. also i think verant is aware that you can't please everyone no matter how hard you try, so why not please the people who can actually pay you for your services. you pay for service people and you sure as heck don't get something for nothing. your not happy with verants service? quit the game!. stop giving the rest of us a head ache!
    Funny
    # Feb 06 2002 at 7:32 AM Rating: Default
    Funny thing is, when Verant switches characters from server to server everything gets dropped. (so I was told) So the "uber" (definately making up for something there) characters will be naked & oh boy, I'd hate to be the GM on that server. Petitions for everything that they should have read in the fine print.
    Pay more for EQ? Oh man, they must think that we are nuts.
    Seems the people cannot break free from the bonds of the elite. I can't wait to make high level, so start ******** the economy by under pricing everything. LOL they can't stop me now!!

    Enjoy, it's a game people. Why don't you play this hard in real life?


    RE: Funny
    # Feb 06 2002 at 4:41 PM Rating: Decent
    If u look at it carefully this time around it is all transfered including items. The regular server moves are naked.
    Much ado about nada
    # Feb 06 2002 at 1:26 AM Rating: Default
    Here are my thoughts on the Legends server:

    * It's a solid business move; it will likely be fun for the SOE employees who will have a new project and probably more lattitude to run quests and mess with the world - it will be like making the "test" server live. That's cool.

    * However it only exacerbates the problem with EQ being INCREDIBLY boring for higher-level characters unless they're uber power gaming lusers who have nothing better to do than play politics and camp and do big raids with other power gaming lusers. So the legends server will be a big smelly pile of s*** that will attract all the uber-gaming flies - which is cool except that we'll be constantly reminded of how much greener that grass is when in reality it isn't.

    Mark my words: large groups will move to Legends thinking it will be much better when it won't. There will always be someone more twinked than you, someone who ninja-loots the quest item faster than you, and a guild bigger than yours. I can only imagine how unbearable it's going to be for the GMs on that server - it's guaranteed to attract every uber-whiner within a 300000 mile radius.

    Fun.

    * I really do like the new features they're implementing for the server that relate to tracking char history, guild features, item inventory and all that - you can expect those features to probably be made available to players on other servers in the future when Legends doesn't pay off like SOE imagined, or they need some new bells and whistles to drop on the main player population a year from now.

    Yes, most of those web-based features and technology are ideas that SOE "assimillated" from others who did it long ago.

    Here's something that people should be afraid of relating to these new features. If SOE controls the guild messageboard, they know what everybody thinks. And in keeping with their policy, if you say something on your new guild messageboard they don't like, guess what? Yep, no more account. This is bad news.
    RE: Much ado about nada
    # Feb 06 2002 at 5:23 AM Rating: Default
    On the one hand you say that it's neat that Verant staff will be able to run more quests -- but then you pretend that these will only be used by uberguilds, despite the fact that there hasn't been an uberguild that gave a rat's *** about GM-run quests in the entire history of EQ. Uberguilds are all about camping the static spawns and staging big dungeon raids -- dynamic content PISSES THEM OFF. If the zone isn't one-hundred-percent EXACTLY the way they expected it to be, the screams and whines are positively deafening.

    Let's do an uberguild checklist:

    Dynamic content: Ubergamers hate this passionately.

    Guild websites: Ubergamers have this already. Having Verant host it only raises the risk you mention -- that some exploit they're using will get caught, and they'll get banned.

    Personal websties: Why would an ubergamer want this? This is something that's only going to appeal to roleplay-y types.

    More GMs: More opportunities to be caught cheatiOOPS I mean "carefully using strategy" on a raid? Hell no!

    Maps: Why do you need maps of the world when you spent three days at a time camping the exact same zone?

    $40 a month fee: It's a lot harder to scrape up that extra $30 without a job, and how can you have a job when you're playing 120 hours a week?

    Final note: yes, I'd imagine that what is considered a high-end premium feature today will be a standard feature in the future. What isn't that true for? =)
    RE: Much ado about nada
    # Feb 08 2002 at 7:28 PM Rating: Default
    Actually, the ubergamers MIGHT like showing off their items on a personal page. The smart ones might even realize that since Verant updates the character pages, people will HAVE to believe that they have the stuff!

    -Phieta, ex-EQ-player but still a fan of the game
    what the?
    # Feb 05 2002 at 10:11 PM Rating: Default
    Why is it that EVERYTHING has it's "premium" crap?


    I personally will pass on the option, but am curious to see if this will result in the decay of service's on the standard servers.. a post below proved a good point where if verant get's 1/4 of players now to switch, they could shut down standard service, and walk away with the same income, and higher profits, from less required servers, bandwidth and staff..


    So am i the only one worried?
    RE: what the?
    # Feb 06 2002 at 12:17 AM Rating: Decent
    Everything has "premium crap" because $1 buys more than $2 does.
    Isnt this kinda liked pampered EQ?
    # Feb 05 2002 at 9:55 PM Rating: Default
    Why $40 is worth it
    # Feb 05 2002 at 9:26 PM Rating: Decent
    Stands by for flames.....for every one of ya's that says he can't afford the Legends Server..that will be one less I will have to deal with on it. One of the biggest problems that has ocurred with Everquest is this. They did not raise the monthly fee compared to inflation. This has led to more and more pimple faced knotheads getting on and whining that the game ain't like there playstation 2 where they can hack it with a game genie. If I can get something close to the days when peeps said what the hell is an FBSS. GREAT!!! I will pay the 40 bucks. Why....cuz I can
    RE: Why $40 is worth it
    # Feb 07 2002 at 6:28 AM Rating: Default
    Verants prices havn't kept up with inflation? Thats the stupidest pre legends arguement I have yet heard (and thats saying a lot). Over the last three years we have had what 3% inflation? If verant wants to raise rates by 30 cents fine with me.
    Now I won't be making the move to Legends and yes I could easily afford to. I just have no desire to play with nobody but EQ addicts that have no other interests in life. I believe the social aspects of the game will greatly suffer with this LEgends plan. Unfortunatly not just for twinking, power gaming losers that will make the change but also for the rest of us who will now become relegated to second class citizens.
    RE: Why $40 is worth it
    # Feb 06 2002 at 8:05 AM Rating: Decent
    Well I really hope that you have fun playing on that server...people like you are the reason that I wont be on there...just because Verant doesn't increase the price of the game with inflation?? what is that...so what if some one here doesnt make 100k a year...who are you to say they have no right to play the game?? This what you call a MMORPG...that stands for Massive Multiplayer Online Role Playing Game...key part being MASSIVE MULTIPYAER. There are alot of peolpe that play the game...no just rich stuck up people like you...This is a game that was made for all types of people not just those that can afford what others can not....
    RE: Why $40 is worth it
    # Feb 06 2002 at 12:27 PM Rating: Decent
    Its called Capitalism. I didn't state you can't play. I merely stated that because I can afford the $40. I will not have to deal with the kids that populate the servers and whine about it. If this extra money per month screens out the inmature crowd and provides the player a MMORPG that EQ was in 1999....GREAT! YIPEE !!
    Hugs and Kisses
    RE: Why $40 is worth it
    # Feb 06 2002 at 6:17 PM Rating: Default
    Well Personally I think you do not understand what this is about! You are looking at just one point getting rid of people is all you are interested in Leghyker, Well I work hard for my living and I barely make it from paycheck to paycheck it is money grabbing hogs like you that rune the world making it hard on the small people. Yes this could be a good thing with the Legend server. I like the ideal but is it worth it to me the quest are the same, ok I can deal with that the webbsite and interactive map well I know where I have been and where I can go with my char's. The only thing that really intrest me in the the new Legends is the calander and the guild hall options but is it worth the extra $10??? I will stick with the oraginal servers, And for you I hope you start to see that this is not about getting rid of players but instead it is about getting a whole new server with all this options with a limited number of Players. Well to me this sounds like you are the son or daugter of some rich family and you are still living with your parents. How about you get out and see how hard it is tring to make it on your own!!!!
    sure thing
    # Feb 05 2002 at 8:10 PM Rating: Decent
    *
    50 posts
    We ONLY need $320,000 a month to maintain this server! We promise!
    Legends
    # Feb 05 2002 at 6:11 PM Rating: Default
    I for one will not be paying $40 a month for this service. The webpage things are really not interesting, I can have my characters profile here on Allakhazam, and I can make a guild webpage using geocities or the like for free. As for the the dynamic quests, it is my belief that this should be standard on all servers in my opinion, and if that is not financially possible, increasing the monthly charge another $5-10 would be reasonable. When I started playing EverQuest I thought it was something dynamic and exciting, but it's just a fanasty version of Online Wolfenstien or the like, just a lot of senseless killing and looting, and thin on plot or the namesake "quests". I believe Verant can manage to bring these services to the common player who doesn't have the funds or the desire to blow $40 a month on what we should already have, if they can manage thier funds better and they're people better. I know from experience that if you have the desire you can create great things in business from nothing.
    GuComics
    # Feb 05 2002 at 5:46 PM Rating: Decent
    *
    65 posts
    I think this pretty much sums it all up

    http://gucomics.keenspace.com/d/20000923.html

    This was posted after the intial poll on this subject.
    RE: GuComics
    # Feb 05 2002 at 6:04 PM Rating: Default
    What's really funny is on the EQLive site, there's a notice on the front page about this comic strip being back up! Hehe. At least they don't mind when people call them on it...
    No Value
    # Feb 05 2002 at 4:46 PM Rating: Default
    My guild is on the server I'm currently and I have 3 RL friends that are on the same server. Why would I want move or even start a whole new character on the Legends Server? I barely have time to play the 3 characters I already have.

    That scenario on top of a $480 / year fee for the Legends Server, a bunch of webpage mumbo-jumbo I don't care about, and dynamic quests that should already be on regular servers doesn't show me any value for this service.

    Verant / Sony is testing the waters to see how many suckers will dig deep in their pockets. More power to you.
    RE: No Value
    # Feb 05 2002 at 6:23 PM Rating: Decent
    Why do people say "I would never sign up for this server" as if there was something interesting about that fact? The fact that Verant planned an initial roll-out of only 8000 accounts -- less than two percent of EQ players -- is a pretty good clue that they expected around 98 percent of the players to pass on subscribing, at least initially.

    And... "suckers"? Please, $40 a month doesn't even scratch my entertainment budget, and my guess is that that's true for a lot of the people who signed up.

    If turns out to suck, I'm out $30. Oh, God, $30! However will I recover from such a horrible financial setback! :)
    Case In Point
    # Feb 05 2002 at 4:42 PM Rating: Excellent
    This entire discussion is evidence of why this is a bad idea. Now there are two groups of EQers, the PREMIUM members, and the rest of us cheap SOBs that can't or won't cough up $40 a month.

    This has already had a bad impact on the EQ subscriber base and it only goes downhill from here.
    Funny
    # Feb 05 2002 at 2:51 PM Rating: Default
    What will be really funny is when all of these people spend all of this extra cash every month and then find out they are getting the same level of service and the same ****** game, with just a little spit and polish applied to it. Good luck to any of you suckers who fall for this scam.
    RE: Funny
    # Feb 05 2002 at 6:17 PM Rating: Default

    I'll be perfectly happy if I get "the same level of service" as on regular EQ, since regular EQ has perfectly adequate service in my opinion.

    The main attraction to a $40 fee is that it keeps the jobless 140-hours-of-EQ-a-week losers and the I-want-kewl-lewt teenagers away. They'll stay on servers they can more easily afford, I suspect. I'd pay $40 a month if the server had NO benefits, for that reason alone. The fact that we're getting websites and a map program is just icing on the cake.
    RE: Funny
    # Feb 06 2002 at 12:30 PM Rating: Good
    Your logic is all backward. The "140-hours-of-EQ-a-week losers and the I-want-kewl-lewt teenagers" you speak of are exactly the kinds of people who will flood to this server.

    First of all, you don't get much cooler loot than an item that is named afer your charcter. And secondly, if you want to take part in all of the dynamic events to get this stuff, then your going to need 140 hours a week of play time to make sure you get to be involved.

    RE: Funny
    # Feb 06 2002 at 3:25 PM Rating: Default
    too true....and guess who's paying for all those teenagers...their parents. same ones who buy their kids tommy hilfiger and other stuff like shoes for 100$ plus.....have fun with them on the new service
    crybabies?
    # Feb 05 2002 at 2:43 PM Rating: Default
    Again, someone is missing the point. I would have no problems with this if your "Caddy vs. Geo" analogy were accurate. Let's extend your analogy and see if you can understand where some of us are coming from. Let's say your Geo and your neighbor's Caddy are made by the same manufacturer, and let's say that in order for them to run each and every day, said manufacturer has to perform some work on the Caddy once a day and the Geo once a week. Ok, fair so far. Caddy gets more attention since it costs more. Problem is, what happens when the manufacturer decides it doesn't make enough money from the Geo owners or it simply doesn't have the manpower to provide the level of service required for both cars? What happens is that workers get diverted from the Geos to the Caddys so that the Caddys still get worked on once per day while the Geos get bumped back to once every couple of weeks or once a month... Still happy with your neighbor's smoothly running Caddy while your Geo is backfiring and pouring out smoke? Didn't think so. And if you don't think this kind of thing happens and WILL happen, take a look at the airline industry and how the "regular class" passenger service has continued to go down the toilet while first-class remains relatively untouched. That's just one example, there are many more...

    By the way, if they CAN keep up a level of service for both tiers, more power to them! Great! I'd love to see people who want more stuff get it. I just don't want to see service for the rest of us erode as it inevitably will.
    crybabies
    # Feb 05 2002 at 2:20 PM Rating: Default
    Ya Know, you are all pretty sad!

    1. Have you never heard of basically everything we buy in life? There are always bottom of the line models, and middle of the line models, and top of the line models. You buy the one you want or can afford ( and as typical democrats ), you ***** because the people who have the money to get the top of the line model OWE you. well that's just ridiculous!!!!

    2. I have been playn since EQ came out and the very few times i have had issues in which i had to deal with a GM, or customer service, they have always been nice and informative (even though there are way too many people in EQ who give them hell because they have rules to follow). If there werent a ton of people out there willing to scam the GMs by telling them things happened that didnt, then the GMs would be able to help the rest of us honest people more! So if ya wanna get mad, get mad at the lying cheating sobs that scam the GMS and other players outta stuff!!!!

    3. If ya dont like, DONT PAY FOR IT!!!!! enough said. Yes it is more than i can afford to pay for a game, so i wont be partaking, although i wish i could. But i am not gonna cry about the guy next door that drives a caddy when i am in my geo. If you can afford it go for it, have fun, and let us know how it is!!

    Basically QUIT YOUR WHINING!!!!
    MONEY
    # Feb 05 2002 at 12:40 PM Rating: Default
    Yea this makes total sense. Verant wont fix alot of the current problems with EQ in the bugs and customer service areas, but instead they have the resources to offer another service for MORE money from the customer. Please, Verant is just trying to ***** us over for more $$$. Let us all complain to Verant about their current service and support as i have done so we will ALL benefit. If we subscribe to things like this, we are just adding to the ability of Verant to lesson the customer service we are already entitled to by paying every month a substantial amount of money. If they want to make a service that doesnt take from my current EQ support, then i could care less. But i believe that their current resources arent going into the right areas and this added service will even lesson MY and EVERYONE elses current support on EQ.
    Whining?
    # Feb 05 2002 at 11:16 AM Rating: Default
    Dilenne,

    I don't have a problem with people who want to pay for extra service having that option. But for you to say that they are not forcing us to pay or leave... Well... Maybe not now, but you'd have to be pretty naive about how business works to believe that's not the next thing coming down the pipe. I think that is why people are so upset - it's not about what's here, it's about what's coming.
    RE: Whining?
    # Feb 05 2002 at 2:16 PM Rating: Default

    Almost a YEAR ago, Verant did one of their little online polls asking if people would pay for a service like this. Feedback was positive, so they decided to offer a service targetted at the percentage of EQ players they thought might be willing to pay for it. That's it. There is no need for paranoid conspiracy theories. If Verant thought it was in their long-term buisness interests to jack up the monthly fee to $9800 a month, they'd do it NOW, not waste time with some shell game.

    Verant knows (as does every other MMORPG maker) that most people are only willing to pay the most trivial of monthly fees (and $10 IS trivial) to play a game, so they'll continue to price mainstream EQ at a rate that (a) covers their costs and (b) provides them with a profit (and -- clue for the clueless, here -- you should WANT them to turn a profit, because a service that isn't profitable for a company is a service the company soon stops offering).

    They also know that some people are willing to pay a lot MORE for their entertainment. Cable TV, with pay channels, costs $60+/month where I live. Renting a jet-ski costs $50/hour. A short vacation in Vegas costs $200+, plus whatever the slot machines eat. Etc, etc.

    Basically some people have decent jobs that pay decent money, and therefore have disposable income to spend on having fun. And THAT is Verant's target market for Legends.
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