Two Fixes on Pendragon

On the Camelot Herald "Two Fixes on Pendragon," version 1.62b Release Notes:
    Fixed an issue with Rapid Fire and Quickness/Mastery of Archery. Previously a high quickness and/or Mastery of Archery realm ability would result in higher Rapid Fire damage than intended due to the way the timer was calculated. Now Rapid Fire damage will scale down appropriately with the resulting decrease in draw time.
    The bug fixed in version 1.62 regarding the "Number of Attackers" check in combat which fixed the block/parry bugs as well as bolt "in combat" issues had the side effect of making raid type encounters more difficult due to the extra accuracy which is now being used to decide who is attacking a target and who isn't. Because this was not the intended result at all, we've switched around the way the attacker count check works to be more lenient in these situations. A player will now remain counted as an attacker for a given target until he is added as an attacker for a new target or until his new "attacker timer" expires. Note that healing or any other action which will add aggro will add you to the "Number of Attackers" list, not just damage.

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