September 23rd Patch Notes

Patch notes for Sept 23, 2004 are below:

September 23rd, 2004 ---------------------

Monk Epic --------------------- - Speaking to certain monk epic mobs will no longer reset the monk's progression. - Monks that turned in their letters will now be able to continue the quest from where they currently are.
- Monks should have an easier time locating the lost Disciple. Guild Tribute --------------------- - Players with Gates, but not Omens, should now be able to open the Guild Tribute Master to both opt-in and donate for Guild Tribute Benefits. - Suspended pets will no longer vanish when their owner turns invisible. - Skies will now show correctly for Windows 98/ME users. - Warriors will be reimbursed for their Press the Attack AA. They can buy the ability with its new range if they wish. - Salvage will no longer return items that would be returned normally. -- The EverQuest Team

Comments

Post Comment
Shaman epics
# Sep 24 2004 at 10:02 PM Rating: Decent
where can I find Info on the shaman epics 1.5 and 2.0 maybe Ive been lookin in the wrong spot.........:)P
Suspended Pets??
# Sep 23 2004 at 6:59 PM Rating: Decent
What do they mean by suspended pets?


Edited, Thu Sep 23 20:01:14 2004
RE: Suspended Pets??
# Sep 23 2004 at 11:37 PM Rating: Decent
AA Ability Suspend Minion. A pet caster can summon a pet, then suspend the pet (sort of in limbo). Useful if you want to have a pet ready to fight, but need to go deep in a dungeon. Cast your pet, equip and buff it, then suspend it. You can then cast invis on yourself and proceed at your leisure. Once you get to camp spot (or worst case scenario your invis drops and you get attacked), you can reclaim your suspended pet ready to fight! Recently though, invising yourself after Suspending a pet was killing it (think about what happens when you invis a mage with a pet... remember how mad they get???) By the way, the First Suspend pet AA allows you to store a pet buffless (ie it won't retain buffs or weapons). The 2nd tier allows for full buffing. While you have a pet suspended, you can cast another pet. In effect, you have one pet to fight, and one in reserve if something goes wrong!
Salvage?
# Sep 23 2004 at 2:21 PM Rating: Decent
***
3,128 posts
"Salvage will no longer return items that would be returned normally"

Can anyone update me, what is this Salvage they are talking of in the update?
RE: Salvage?
# Sep 23 2004 at 4:41 PM Rating: Good
*
64 posts
The Salvage AA, instead of returning the consumables was sometimes returning a non-used object (like a filetting knife instead of the meat you were filleting)
RE: Salvage?
# Sep 23 2004 at 3:17 PM Rating: Excellent
20 posts
Uhhh... Well, the Salvage AA is to give you a chance to save a tradeskill combine, or perhaps some or all of the components used, on a fail... It's something I plan on getting, but I don't have the list in front of me, so I can't say for sure. However, the wording of the patch message makes no sense to me. Why would Salvage no longer return items that would be returned normally? Was it doubling up something and causing a dupe bug?
RE: Salvage?
# Sep 23 2004 at 5:20 PM Rating: Decent
Sounds to me like it will no longer return things like bottles or pans that were already supposed to have been returned.
warrior epic 2.0?
# Sep 23 2004 at 1:24 PM Rating: Good
*
161 posts
Does anyone know if the ground-spawns for warrior epic 2.0 have been fixed? I remember reading on the steelwarrior forums that they planned to push this fixt through to live asap, so I was hoping to see something about it in the patch notes.
RE: warrior epic 2.0?
# Sep 23 2004 at 3:45 PM Rating: Decent
***
3,128 posts
This is message on patcher regarding the 9/23 patch

"Warrior Epic -

Corrected an Issue with Decomposing PAges in Dranik's Scar. They should now resopawn in appropriate amount of time."

Is that the ground spawn that is the problem?
RE: warrior epic 2.0?
# Sep 23 2004 at 7:18 PM Rating: Decent
*
161 posts
Yes, thank you..I hadn't had a chance yet to get online. =)
Post Comment

Free account required to post

You must log in or create an account to post messages.