Tuesday Tips -- March 1, 2005

This week's Tuesday Tip provides with in-depth information pertaining the the new UI layouts. Enjoy!
    New Double Click Actions: On February 4th, we showcased a user interface layout that wasn't dependant on using the "Alt" key. We have currently added some new features to the modeless interface. These are the new "Double Click Actions". The way to execute the default action on an object in the SWG is to double click the left mouse button while hover the mouse over the object. This makes performing frequent actions easier than always having to select them from a menu of several options. We are updating default game actions to make game play easier for the player by making some pretty common actions more quick and easy to access. This is not to say they are the only way to access these functions, but just a shortcut to them using the mouse. * If you can talk to an NPC, it is attackable, and it is not incapacitated, a conversation is requested instead of attacking the target (and subsequently blowing your mission). * If the target is an enemy and is incapacitated, a double click on the target performs a death blow. * If the player is on their mount, double clicking on the mount dismounts them. * If the player double clicks a vehicle or a pet, it attempts to mount them. * If you can pick up the an object in the game, double clicking picks up that item. * When you double-click on a crafting station, a compatible crafting tool is booted. In addition to the Double-Click actions, the newly added default actions include: * Single left-click selects object when the button is released. * Double left-click now selects object and causes default action. * Single right-click selects object and brings up the context menu when the button is released. * Pressing a mouse button down in the scene to move the camera no longer deselects the object; however, by default, clicking quickly in the scene will deselect the current target. Kurt "Thunderheart" Stangl Community Relations Manager

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