EverQuest: Depths of Darkhollow beta NDA lifted!

From EQLive: EverQuest: Depths of Darkhollow beta NDA lifted! Feel free to tell your friends about Depths of Darkhollow now that portions of the beta NDA have been lifted. However, keep in mind that we are lifting the NDA for discussion of game content and features only and not with respect to bugs, feedback, communication between SOE and beta testers, or other confidential communication regarding the beta. Thank you again for all of your help during beta!

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spells
# Sep 10 2005 at 7:59 AM Rating: Decent
as far as i can tell, no new SK spells cuz i just looked and i know them from 1-40 off by hart(flutter) so no, unfortunatley.
Spells
# Sep 08 2005 at 9:29 AM Rating: Decent
Any new spells? If so, are they going to show in allah any time soon? =)

Thanks

Edited, Thu Sep 8 10:34:23 2005
h#u,mmwarpigS?
# Sep 08 2005 at 7:20 AM Rating: Decent
whatis a war pig? master beta plz explain. is it a clockwork bore mount? c'mon master beta,tell us more! can u ride things as a monster? can u be any monster? WE NEED TO KNOW MASTER BETAS!
some stuff since NDA is lifted
# Sep 07 2005 at 6:59 PM Rating: Decent
Siprit Shrouds will grant you the werewolf illusion. I'm not sure if theyre putting them in PoK or not (in beta they did) but you hail them and you get to select a monster type. Basically, its like leveling a regular charcter. Kill things get exp, blah blah blah. But instead of lvling up by lvls (i.e., lvl 1 to lvl 2) you evolve into the other form of monster in the category you picked.Now you can kill naggy if you never got to in your younger days!Just make sure the spirit shroud you pick is lvl 50 =) There are items called Evolving Items, which i thought were cool even tho i never messed around with them. You kill things and exp goes towards the item, and when lvld enough you get the final result, which sometimes can be really cool.Now, ill explain one zone, and ill let you people explore for yourself or ask another beta adventurer about whats going on. The Hive: Basically, it's a Drachnid Nest, lots and lots of Drachnids, and very good experience. Mobs hit pretty hard, to me at least, i saw them hit for about 1k-ish, more or less, but this was on a 70 rogue, so it might be different to the tanks.I scouted the area for awhile, but didnt see any nameds up. None of the mobs saw thru SoS, so go ahead and run around all you like. I'm nut sure if the area could be kited, I never really tried since mobs were bunched together, and never felt like making a kiter and checking if it would be good or not. There are fun raid encounters, and good places to lvl at, so if your lookin for fun, i'd definitely buy this expansion,just because being a werewolf and riding warpigs is ******' awesome.
NEW SPELLS
# Sep 07 2005 at 6:31 PM Rating: Default
CAN ANYONE TELL ME HOW YOU GET THE SPELLS IN THE NEW EXPANSION?
...
# Sep 07 2005 at 11:17 AM Rating: Decent
The new rogue AAs are pretty nice
AA's
# Sep 07 2005 at 8:46 AM Rating: Decent
Yes it seams a bit far when see invis is 12 aa's. Wanted to see some better aa's then them. i think being a cleric theres possibly 4 that I will pickup
eh
# Sep 07 2005 at 8:32 AM Rating: Decent
Scholar
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4,445 posts
The Monk AA's are junk. The only decent looking ones are just upgrades to the ones we all ready have. And of course they require all the other ones to be maxed out it would seem.
____________________________
Hi
AA LIST
# Sep 07 2005 at 8:14 AM Rating: Decent
*
103 posts
http://eq.crgaming.com/viewarticle.asp?Article=9172

War's AA's look alright I suppose.
master betas
# Sep 07 2005 at 7:33 AM Rating: Decent
master betas, tell me how to be a werewolf, my master betas!
so anyone any info on the new AA's?
# Sep 06 2005 at 11:23 PM Rating: Default
anyone able to tell us what new AA's will be avalible?
RE: so anyone any info on the new AA's?
# Sep 07 2005 at 2:12 AM Rating: Good
27 posts
LoL they've been everywhere on the web fer days now
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