Last Friday's Grab Bag

I am still waiting patiently on the info that is mentioned on the first question! --Darkflame Information below is from Sanya's Grab Bag last Friday. In the midst of our fan gathering planning, E3 preparing, PVP server coding, realm skills fixing, housing installing, old bug repairing, new content creating FRENZY, I bring you a fresh hot grab bag! Q: So, NOW do you know any more about the fan gathering? A: The section of the Herald devoted to the first Camelot Roundtable will be open and accepting reservations on Monday. Q: What is the difference between +int items and +power items? I thought intelligence added to your power pool, so why have two different stat bonuses that do the same thing? A: +Power adds only to your power pool. +Int also adds to your power pool, but plays a role in a few other formulas for int casters, such as your concentration pool total and the average damage that you do when you cast an attack spell. (Damage range is mostly determined by your spec points in the specific spell line, but int plays a minor role.) Also, it is possible to hit a cap with int, whereas there is no such cap for power. So, both items serve a real purpose. Q: Same question as above – the difference between +con and +hits, please? A: Essentially the same answer - +hits adds only to your hit point total, but +con adds to your HP total AND your defensive range – your average damage taken is slightly affected by con. Nothing big, but a small difference. Q: Before you all decided to hold off on the heal-breaks-mez-when-the-mezzed-player-is-at-full-health change, you said that chants, regens, and pulses would not break mez, and only heal spells would. We paladins beg to differ! Our chant was indeed breaking mez. Even though the mez change didn’t end up happening, why are we different? A: After dozens of paladins wrote to inform me of my error, I asked the designers. They told me that unlike all the other pulses/regens/chants, the paladin spell is unique in that a pally is actually casting a heal spell each cycle. So there you have it – you’re not chanting, you’re automatically casting a small heal every few seconds. No, I don’t know why you’re special, you just are. Q: What does +enhance bonus on some items do for clerics? A: It mostly helps clerics that are not fully specced in enhancement. Having a +enhance item does not grant you access to higher level enhancement spells, but it allows you cast the spells you do have with the authority, cost, and strength of someone with a higher spec. Q: Does dexterity really affect casting time? A: Yes, if your spell has a casting timer. Chants are not affected, as they have a standard cast time. If your dex hits the cap, you will be casting 25% faster than someone with the lowest possible dex. Q: PVP server testing begins when? A: Next week. The first wave of beta testers have been invited. If your guild was not invited, you may yet be included in future stages. Next week you’ll see the new realm skill system documentation (and hopefully, the final round of skills fixes - thanks to all who have sent me logs regarding your skills). As astute followers of the Herald are already aware, we will be offering a reset of realm skills for folks that made errors once we have the new documentation in place. Decide carefully – after we have the accurate information in place, we will not be offering resets again. Thanks for playing, and have a wonderful weekend!

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