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In EverQuest, a "humanoid" is usually any NPC or mob that appears to be human in shape and body structure. However, there are many exceptions to this rule. These exceptions are often intentional design by the Developers so that player characters may not use specific abilities and/or spells on them. The "animal" NPC classification, for example, is sometimes overruled if a mob is intelligent or in some other way unique. Werewolves are an example of this. In rare instances these exceptions may simply be due to error or oversight by the Developers.