Everquest Guide Maxing Out Stats  

Maxing Out Stats

Maxing Out One's Stats

255 is the cap for all stats until you reach level 60. From there, the caps increase by 5 per level:

  • 61 - 260
  • 62 - 265
  • 63 - 270
  • 64 - 275
  • 65 - 280
  • 66 - 285
  • 67 - 290
  • 68 - 295
  • 69 - 300
  • 70 - 305
  • 71 - 310
  • 72 - 315
  • 73 - 320
  • 74 - 325
  • 75 - 330

In addition to these innate cap increases, you can purchase alternate abilities that raise your cap:

  • Planar Power (POP) = +5 to all stat caps per level (five levels for increase of 25)
  • Chaotic Potential (OOW) = +5 to all stat caps per level (five levels for increase of 25)
  • Potential of Serpent Spine (TSS) = +5 to all stat caps per level (five levels for increase of 25)

Casting classes also get this AA:

  • Innate Enlightenment (POP) = +10 to INT and WIS stat caps per level (five levels for increase of 50)

Additionally:

Total Possible Stats:

  • Base + AAs + DoN = 330 + 75 + 10 = 415 total possible (465 INT/WIS for casting classes with Innate Enlightenment)

A line of Shaman buffs also increase stat caps for the duration of the spells:

  • Wunshi's Focusing (STR/DEX) (Level 68 Shaman; must be 61 to receive) (Spell Data | Scroll Data)

    1: Increase Max Hitpoints by 680
    2: Increase HP when cast by 680
    4: Increase STR by 85
    5: Increase DEX by 85
    6: Stacking: Overwrite existing spell if slot 1 is effect 'STR' and < 85
    7: Stacking: Overwrite existing spell if slot 1 is effect 'DEX' and < 85
    8: Stacking: Block new spell if slot 1 is effect 'STR' and < 1085
    9: Stacking: Block new spell if slot 1 is effect 'DEX' and < 1085
    10: Increase Str Cap by 85
    11: Increase Dex Cap by 85

  • Spirit of Fortitude (STA) (Level 68 Shaman; must be 61 to receive) (Spell Data | Scroll Data)

    1: Increase STA by 75
    12: Increase Sta Cap by 40

After that, there are Serpent's Spine spells (note that the difference in numbers represent ranks of the spells):

  • Dire Focusing (STR/DEX) (Level 73 Shaman; must be 61 to receive) (Spell Data: Rk. I | Rk. II | Rk. III)

    1: Increase Max Hitpoints by 816/850/884
    2: Increase HP when cast by 816/850/884
    4: Increase STR by 91/93/95
    5: Increase DEX by 91/93/95
    6: Stacking: Overwrite existing spell if slot 1 is effect 'STR' and < 91/93/95
    7: Stacking: Overwrite existing spell if slot 1 is effect 'DEX' and < 91/93/95
    8: Stacking: Block new spell if slot 1 is effect 'STR' and < 1091/1093/1095
    9: Stacking: Block new spell if slot 1 is effect 'DEX' and < 1091/1093/1095
    10: Increase Str Cap by 91/93/95
    11: Increase Dex Cap by 91/93/95

    Note: Rank III may not exist in game.

  • Talisman of Persistence (STA) (Level 73 Shaman; must be 61 to receive) (Spell Data: Rk. I | Rk. II | Rk. III)

    1: Increase STA by 83/86/90
    2: Increase Endurance Pool by 480/500/520
    12: Increase Sta Cap by 50


Information gathered by: Breez and Deaunx Velicenda (Officer of Guardians of the Throne) of the EverQuest Forum.

If you have information to add to this guide, please email eqteam@allakhazam.com.





Converted from Guides
Created: 2007-03-28 10:15:15
Last Changed: 2009-01-03 11:20:45
Author: Breez and Deaunx Velicenda
Category: General
Last Edited 133207
Score: 4.70
Note: None
Guide ID: 955
Last Changed: https://everquest.allakhazam.com/forum.html?forum=1;mid=1174800969282464112

Category: Templatized
This page last modified 2009-05-06 22:15:39.