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To Start: Speak to Derp Axemaker in Dartmoor Quarry. Derp Axemaker says,"Those hammers look pretty good, but I'm not sure they'll hold up against bats.Let's make sure they won't break. Go over to that test dummy and take a few swings.
" Derp wants you to test the weapon you just made at the practice dummy. This is a Minigame quest. Membership is required to begin this quest. This quest will advance the Blacksmith job. |
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Help: for Users • for Contributors
Take a few swings at the Practice Dummy at Dartmoor.
- Score 12,000 on the Practice Dummy
This page last modified 2009-12-17 08:53:40.