Armored to the Teeth | Increases your attack power by 1/2/3 for every 180 armor value you have. | 3 |
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Booming Voice | Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 25/50%. | 2 |
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Cruelty | Increases your chance to get a critical strike with melee weapons by 1/2/3/4/5%. | 5 |
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| (Requires 5 points spent in Fury) |
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Improved Demoralizing Shout | Increases the melee attack power reduction of your Demoralizing Shout by 8/16/24/32/40%. | 5 |
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Unbridled Wrath | Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. | 5 |
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| (Requires 10 points spent in Fury) | |
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Improved Cleave | Increases the bonus damage done by your Cleave ability by 40/80/120%. | 3 |
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Piercing Howl | Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 seconds. | 1 |
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Blood Craze | Regenerates 2/4/6% of your total Health over 6 seconds after being the victim of a critical strike. | 3 |
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Commanding Presence | Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5/10/15/20/25%. | 5 |
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| (Requires 15 points spent in Fury) | |
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Dual Wield Specialization | Increases the damage done by your offhand weapon by 5/10/15/20/25%. | 5 |
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Improved Execute | Reduces the rage cost of your Execute ability by 2/5. | 2 |
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Enrage | Gives you a 30% chance to receive a 2/4/6/8/10% damage bonus for 12 seconds after being the victim of a damaging attack. | 5 |
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| (Requires 20 points spent in Fury) | |
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Precision | Increases your chance to hit with melee weapons by 1/2/3%. | 3 |
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Death Wish | When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 seconds. | 1 |
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Improved Intercept | Reduces the cooldown of your Intercept ability by 5/10 sec. | 2 |
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| (Requires 25 points spent in Fury) | |
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Improved Berserker Rage | The Berserker Rage ability will generate 10/20 rage when used. | 2 |
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Flurry | Increases your attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike. | 5 |
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| (Requires 30 points spent in Fury) | |
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Intensify Rage | Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Death Wish abilities by 11/22/33%. | 3 |
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Bloodthirst | (Requires 1 point(s) in Death Wish). Instantly attack the target causing [$AP*0.45] damage. In addition, the next 3 successful melee attacks will restore 1% of your maximum health. This effect lasts 8 seconds. Damage is based on your attack power. | 1 |
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Improved Whirlwind | Increases the damage of your Whirlwind ability by 10/20%. | 2 |
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| (Requires 35 points spent in Fury) | |
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Improved Berserker Stance | Increases strength by 4/8/12/16/20% and reduces threat caused by 2/4/6/8/10% while in Berserker Stance. | 5 |
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Furious Attacks | Your normal melee attacks have a chance to reduce all healing done to the target by 25% for 10 seconds. This can stack up to 2 times. | 2 |
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| (Requires 40 points spent in Fury) | |
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Heroic Fury | Removes any Immobilization effects and refreshes the cooldown of your Intercept ability. | 1 |
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Rampage | (Requires 1 point in Bloodthirst). Your melee critical hits cause you to go on a rampage, increasing ranged and melee critical hit chance of all party and raid members within 45 yds by 5%. Lasts 10 sec. | 1 |
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Bloodsurge | (Requires 1 point in Bloodthirst). Your Heroic Strike, Bloodthirst, and Whirlwind hits have a 20% chance of making your next Slam instant for 5 sec. | 3 |
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| (Requires 45 points spent in Fury) | |
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Unending Fury | Increases the damage done by your Slam, Whirlwind, and Bloodthirst abilities by 2/4/6/8/10%. | 5 |
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| (Requires 50 points spent in Fury) | |
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Titan's Grip | Allows you to equip two-handed axes, maces and swords in one hand. While you have a two-handed weapon equipped in one hand, your physical damage done is reduced by 10%. | 1 |
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