Gardenworks (CoS Zone)  

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Type: Suburb
Within: Nexus
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Nowhere else in Ebonwax does morning bring with it a deep, swirling mist, and nowhere in the world does the mist come in such dazzling array of coalescing colors as they do in the Gardenworks.

The head engineers who worked upon the original Gardenworks projects in the early days found that the exotic plants and vegetation they desired depended on different chemical and mineral consistencies and designed grand alchemic chambers below in order to provide the correct botanical species with the correct nutrients.

The Gardenworks was a place for parties and rich celebrations, on the first spireday of the month the administration would open the gates free of charge and allow even the poorest of Nexus’ citizens to explore the expansive park and observe the triumphs of technology, nature and beauty.

As the years rolled by and local economies faltered, the Gardenworks shied away from the public and relied on the more prestigious and elite to maintain it. It was true, too, that only those with deep pockets would be able to afford its inordinate running costs. No one was surprised to see that this term marked the end for the Gardenworks, which, in shorter years thereafter found the administration locking the gates and leaving for good.

The modern consequence of such engineering is the miasmic mists that are brewed to life by the combined chemicals from long degraded pipes, mixers and dispensaries. The vegetative life residing in the Gardenworks is vicious, degenerative and horribly mutated. And sentient pests like these require exterminators that are extremely hard to find.

It is hard to know what will become of the Gardenworks, as the Triumvirs have yet to send a team in to dismantle the autonomous alchemic chambers before the plants, or mists, spread elsewhere.

Gardenworks Myth Hub

Teleportation via Myth Hub is available between the following locations:

Dungeons

DungeonLevel Range
Spirestep Fens
(Wilderness)
38+
The Flooded Ward40+
Ancient Passage41+
  The Matriarch Chamber
Quest required: [Main] Fall of the Matriarch
41+
Firefly Market41+
Cabal Hideout41+
The Toothward Path43+
The Toothward Deep43+
  Forgotten Tomb43+
    The Red Mine44+
      Valsgard Claim44+
The Clockwork Garrison46+
Shiv Lane47+
Beryl's Breach
(Wilderness)
50+

Main Quests

See Main quest series for the entire story

Book 3, Chapter 2

continued from Founders' Annex

  1. [Main] Reach the Gardenworks - Find the Gardenworks across the Spirestep Fens
  2. [Main] Seek the Passage - Find the Ancient Passage
  3. [Main] Fall of the Matriarch - Enter The Matriarch Chamber
  4. [Main] The Mysterious Sphere - Learn more about the Sphere
  5. [Main] The Path to Payback - Assist in the defense of the Gardenworks
  6. [Main] Patrolling in the Deep - Chase Imraphel to the Forgotten Tomb
  7. [Main] Into the Tomb - Shut down Imraphel's Evil Plan™
  8. [Main] The Thin Red Mine - Pursue Imraphel through The Red Mine
  9. [Main] End of the Line - Pursue Imraphel into Valsgard Claim
  10. [Main] Reach Level 44 - Reach level 44 (Duh!)
  11. [Main] Tower Offense - Reactivate the Oracle's defenses
  12. [Main] A Gate with Destiny - Reach level 45
  13. [Main] Release the Legion - Reach level 46 and defeat the Scrapman in The Clockwork Garrison
  14. [Main] Rescue Yukat - Reach level 47 and defeat the Bowerbird in Shiv Lane
  15. [Main] Once More Unto the Breach - Reach level 48 and defeat three Bosses in Beryl's Breach
  16. [Main] Breaching Out - Defeat many enemies in Beryl's Breach

General Quests

Optionals

Vanquishers

  1. [Vanquisher] Modern Wardfare (41) - The Flooded Ward 1 Boss Raid
  2. [Vanquisher] Flooded Ward Boss Raid (42) - The Flooded Ward 2 Boss Raid
  3. [Vanquisher] Head 'Em Off at the Path (43) - Toothward Path 1 Boss Raid
  4. [Vanquisher] Toothward Path Boss Raid (44) - Toothward Path 2 Boss Raid
  5. [Vanquisher] Re-Coupling (45) - Oracle's Coupling 1 Boss Raid
  6. [Vanquisher] A Complex Situation (46) - Power Complex Boss Raid
  7. [Vanquisher] Oracle's Coupling Boss Raid (47) - Oracle's Coupling 2 Boss Raid
  8. [Vanquisher] Garrison Duty (48) - Clockwork Garrison Boss Raid
  9. [Vanquisher] Toothward Path Boss Raid (49) - Toothward Path Boss Raid
  10. [Vanquisher] Shiv and Let Shiv (50) - Shiv Lane Boss Raid

Heroic Challenges

  1. [Challenge] Heroic - Modern Wardfare (41) - The Flooded Ward 1 Boss Raid
  2. [Challenge] Heroic - Flooded Ward Boss Raid (42) - Toothward Path 2 Boss Raid
  3. [Challenge] Heroic - Head 'Em Off at the Path (43) - Toothward Path 1 Boss Raid
  4. [Challenge] Heroic - Toothward Path Boss Raid (44) - Toothward Path 2 Boss Raid
  5. [Challenge] Heroic - Re-Coupling (45) - Oracle's Coupling 1 Boss Raid
  6. [Challenge] Heroic - A Complex Situation (46) - Power Complex Boss Raid
  7. [Challenge] Heroic - Oracle's Coupling Boss Raid (47) - Oracle's Coupling 2 Boss Raid
  8. [Challenge] Heroic - Garrison Duty (48) - Clockwork Garrison Boss Raid
  9. [Challenge] Heroic - Toothward Path Boss Raid 1 (49) - Toothward Path Boss Raid
  10. [Challenge] Heroic - Shiv and Let Shiv (50) - Shiv Lane Boss Raid

This page last modified 2014-03-17 12:21:03.